Curse of Doom Curse of Doom Lv. 1 / +14 Cost

Blocks all the enemy's physical and magical skills for 1 minute. Enchant Cost: Decreases MP consumption.

Type Active (buff)
Uses 94 MP
Cooldown Time 30 sec.
ВрСмя дСйствия 60
Can it be used at the Olympiad? No
Trait trait_derangement
Range of use 600 (1100)
Available for Soultaker Lv. 77
Curse of Doom Curse of Doom Lv. 1 [selected] Blocks all the enemy's physical and magical skills for 1 minute.
Curse of Doom Curse of Doom +1 Chance Maximizes the skill's efficiency. Increases the success rate.
Curse of Doom Curse of Doom +2 Chance Increases the success rate.
Curse of Doom Curse of Doom +3 Chance Increases the success rate.
Curse of Doom Curse of Doom +4 Chance Increases the success rate.
Curse of Doom Curse of Doom +5 Chance Increases the success rate.
Curse of Doom Curse of Doom +6 Chance Increases the success rate.
Curse of Doom Curse of Doom +7 Chance Increases the success rate.
Curse of Doom Curse of Doom +8 Chance Increases the success rate.
Curse of Doom Curse of Doom +9 Chance Increases the success rate.
Curse of Doom Curse of Doom +10 Chance Increases the success rate.
Curse of Doom Curse of Doom +11 Chance Increases the success rate.
Curse of Doom Curse of Doom +12 Chance Increases the success rate.
Curse of Doom Curse of Doom +13 Chance Increases the success rate.
Curse of Doom Curse of Doom +14 Chance Increases the success rate.
Curse of Doom Curse of Doom +15 Chance Increases the success rate.
Curse of Doom Curse of Doom +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Curse of Doom Curse of Doom +2 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +3 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +4 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +5 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +6 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +7 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +8 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +9 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +10 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +11 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +12 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +13 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +14 Cost Decreases MP consumption.
Curse of Doom Curse of Doom +15 Cost Decreases MP consumption.