Mass Slow Mass Slow Lv. 3

Decreases Speed near the enemy by 30% for 1 minute.

Type Active (buff)
Uses 0 MP
Cooldown Time 5 sec.
ВрСмя дСйствия 60
Can it be used at the Olympiad? Yes
Trait trait_none
Range of use 500 (1000)
Available for Necromancer Lv. 64
Mass Slow Mass Slow Lv. 1 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 2 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 3 [selected] Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 4 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 5 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 6 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 7 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 8 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 9 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 10 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 11 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 12 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 13 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow Lv. 14 Decreases Speed near the enemy by 30% for 1 minute.
Mass Slow Mass Slow +1 Chance Increases the success rate .
Mass Slow Mass Slow +2 Chance Increases the success rate.
Mass Slow Mass Slow +3 Chance Increases the success rate.
Mass Slow Mass Slow +4 Chance Increases the success rate.
Mass Slow Mass Slow +5 Chance Increases the success rate.
Mass Slow Mass Slow +6 Chance Increases the success rate.
Mass Slow Mass Slow +7 Chance Increases the success rate.
Mass Slow Mass Slow +8 Chance Increases the success rate.
Mass Slow Mass Slow +9 Chance Increases the success rate.
Mass Slow Mass Slow +10 Chance Increases the success rate.
Mass Slow Mass Slow +11 Chance Increases the success rate.
Mass Slow Mass Slow +12 Chance Increases the success rate.
Mass Slow Mass Slow +13 Chance Increases the success rate.
Mass Slow Mass Slow +14 Chance Increases the success rate.
Mass Slow Mass Slow +15 Chance Increases the success rate.
Mass Slow Mass Slow +16 Chance Increases the success rate.
Mass Slow Mass Slow +17 Chance Increases the success rate.
Mass Slow Mass Slow +18 Chance Increases the success rate.
Mass Slow Mass Slow +19 Chance Increases the success rate.
Mass Slow Mass Slow +20 Chance Increases the success rate.
Mass Slow Mass Slow +21 Chance Increases the success rate.
Mass Slow Mass Slow +22 Chance Increases the success rate.
Mass Slow Mass Slow +23 Chance Increases the success rate.
Mass Slow Mass Slow +24 Chance Increases the success rate.
Mass Slow Mass Slow +25 Chance Increases the success rate.
Mass Slow Mass Slow +26 Chance Increases the success rate.
Mass Slow Mass Slow +27 Chance Increases the success rate.
Mass Slow Mass Slow +28 Chance Increases the success rate.
Mass Slow Mass Slow +29 Chance Increases the success rate.
Mass Slow Mass Slow +30 Chance Increases the success rate.
Mass Slow Mass Slow +1 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +2 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +3 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +4 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +5 Cost Decreases HP consumption by 11 and slightly increases the success rate .
Mass Slow Mass Slow +6 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +7 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +8 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +9 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +10 Cost Decreases HP consumption by 11 and slightly increases the success rate .
Mass Slow Mass Slow +11 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +12 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +13 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +14 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +15 Cost Decreases HP consumption by 11 and slightly increases the success rate .
Mass Slow Mass Slow +16 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +17 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +18 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +19 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +20 Cost Decreases HP consumption by 11 and slightly increases the success rate .
Mass Slow Mass Slow +21 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +22 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +23 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +24 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +25 Cost Decreases HP consumption by 11 and slightly increases the success rate .
Mass Slow Mass Slow +26 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +27 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +28 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +29 Cost Decreases HP consumption by 10 and slightly increases the success rate .
Mass Slow Mass Slow +30 Cost Decreases HP consumption by 10 and slightly increases the success rate .