Curse Disease Curse Disease Lv. 9 / +12 Cost

Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes 48 seconds. Enchant Cost: Decreases MP consumption and increases duration.

Type Active (buff)
Uses 99 MP
Cooldown Time 4 sec.
Время действия 168
Can it be used at the Olympiad? Yes
Trait trait_none
Range of use 600 (1100)
Available for Necromancer Lv. 74
Curse Disease Curse Disease Lv. 1 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 2 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 3 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 4 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 5 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 6 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 7 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 8 Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease Lv. 9 [selected] Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Curse Disease Curse Disease +1 Chance Increases the success rate.
Curse Disease Curse Disease +2 Chance Increases the success rate.
Curse Disease Curse Disease +3 Chance Increases the success rate.
Curse Disease Curse Disease +4 Chance Increases the success rate.
Curse Disease Curse Disease +5 Chance Increases the success rate.
Curse Disease Curse Disease +6 Chance Increases the success rate.
Curse Disease Curse Disease +7 Chance Increases the success rate.
Curse Disease Curse Disease +8 Chance Increases the success rate.
Curse Disease Curse Disease +9 Chance Increases the success rate.
Curse Disease Curse Disease +10 Chance Increases the success rate.
Curse Disease Curse Disease +11 Chance Increases the success rate.
Curse Disease Curse Disease +12 Chance Increases the success rate.
Curse Disease Curse Disease +13 Chance Increases the success rate.
Curse Disease Curse Disease +14 Chance Increases the success rate.
Curse Disease Curse Disease +15 Chance Increases the success rate.
Curse Disease Curse Disease +16 Chance Increases the success rate.
Curse Disease Curse Disease +17 Chance Increases the success rate.
Curse Disease Curse Disease +18 Chance Increases the success rate.
Curse Disease Curse Disease +19 Chance Increases the success rate.
Curse Disease Curse Disease +20 Chance Increases the success rate.
Curse Disease Curse Disease +21 Chance Increases the success rate.
Curse Disease Curse Disease +22 Chance Increases the success rate.
Curse Disease Curse Disease +23 Chance Increases the success rate.
Curse Disease Curse Disease +24 Chance Increases the success rate.
Curse Disease Curse Disease +25 Chance Increases the success rate.
Curse Disease Curse Disease +26 Chance Increases the success rate.
Curse Disease Curse Disease +27 Chance Increases the success rate.
Curse Disease Curse Disease +28 Chance Increases the success rate.
Curse Disease Curse Disease +29 Chance Increases the success rate.
Curse Disease Curse Disease +30 Chance Increases the success rate.
Curse Disease Curse Disease +1 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +2 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +3 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +4 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +5 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +6 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +7 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +8 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +9 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +10 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +11 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +12 Cost Decreases MP consumption and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +13 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +14 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +15 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +16 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +17 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +18 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +19 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +20 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +21 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +22 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +23 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +24 Cost Decreases MP consumption and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +25 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +26 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +27 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +28 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +29 Cost Decreases MP consumption by 1 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +30 Cost Decreases MP consumption by 2 and increases the effect's duration by 4 seconds.
Curse Disease Curse Disease +1 Power Increases Power.
Curse Disease Curse Disease +2 Power Increases Power by 1%.
Curse Disease Curse Disease +3 Power Increases Power by 1%.
Curse Disease Curse Disease +4 Power Increases Power by 1%.
Curse Disease Curse Disease +5 Power Increases Power by 1%.
Curse Disease Curse Disease +6 Power Increases Power by 1%.
Curse Disease Curse Disease +7 Power Increases Power.
Curse Disease Curse Disease +8 Power Increases Power by 1%.
Curse Disease Curse Disease +9 Power Increases Power by 1%.
Curse Disease Curse Disease +10 Power Increases Power by 1%.
Curse Disease Curse Disease +11 Power Increases Power by 1%.
Curse Disease Curse Disease +12 Power Increases Power by 1%.
Curse Disease Curse Disease +13 Power Increases Power.
Curse Disease Curse Disease +14 Power Increases Power by 1%.
Curse Disease Curse Disease +15 Power Increases Power by 1%.
Curse Disease Curse Disease +16 Power Increases Power by 1%.
Curse Disease Curse Disease +17 Power Increases Power by 1%.
Curse Disease Curse Disease +18 Power Increases Power by 1%.
Curse Disease Curse Disease +19 Power Increases Power.
Curse Disease Curse Disease +20 Power Increases Power by 1%.
Curse Disease Curse Disease +21 Power Increases Power by 1%.
Curse Disease Curse Disease +22 Power Increases Power by 1%.
Curse Disease Curse Disease +23 Power Increases Power by 1%.
Curse Disease Curse Disease +24 Power Increases Power by 1%.
Curse Disease Curse Disease +25 Power Increases Power.
Curse Disease Curse Disease +26 Power Increases Power by 1%.
Curse Disease Curse Disease +27 Power Increases Power by 1%.
Curse Disease Curse Disease +28 Power Increases Power by 1%.
Curse Disease Curse Disease +29 Power Increases Power by 1%.
Curse Disease Curse Disease +30 Power Increases Power by 1%.