Agility Agility Lv. 3 / +13 Cost

Temporarily increases Evasion. Enchant Cost: MP consumption is decreased. Effect 3.

Type Active (buff)
Uses 65 MP
Cooldown Time 6 sec.
Время действия 1200
Can it be used at the Olympiad? Yes
Trait trait_none
Range of use 400 (900)
Available for Elven Elder Lv. 52
Agility Agility Lv. 1 Temporarily increases Evasion. Effect 1.
Agility Agility Lv. 2 Temporarily increases Evasion. Effect 2.
Agility Agility Lv. 3 [selected] Temporarily increases Evasion. Effect 3.
Agility Agility +1 Time Maximizes the duration of the skill. Increases the duration.
Agility Agility +2 Time Increases the duration.
Agility Agility +3 Time Increases the duration.
Agility Agility +4 Time Increases the duration.
Agility Agility +5 Time Increases the duration.
Agility Agility +6 Time Increases the duration.
Agility Agility +7 Time Increases the duration.
Agility Agility +8 Time Increases the duration.
Agility Agility +9 Time Increases the duration.
Agility Agility +10 Time Increases the duration.
Agility Agility +11 Time Increases the duration.
Agility Agility +12 Time Increases the duration.
Agility Agility +13 Time Increases the duration.
Agility Agility +14 Time Increases the duration.
Agility Agility +15 Time Increases the duration.
Agility Agility +16 Time Increases the duration.
Agility Agility +17 Time Increases the duration.
Agility Agility +18 Time Increases the duration.
Agility Agility +19 Time Increases the duration.
Agility Agility +20 Time Increases the duration.
Agility Agility +21 Time Increases the duration.
Agility Agility +22 Time Increases the duration.
Agility Agility +23 Time Increases the duration.
Agility Agility +24 Time Increases the duration.
Agility Agility +25 Time Increases the duration.
Agility Agility +26 Time Increases the duration.
Agility Agility +27 Time Increases the duration.
Agility Agility +28 Time Increases the duration.
Agility Agility +29 Time Increases the duration.
Agility Agility +30 Time Increases the duration.
Agility Agility +1 Cost Maximizes efficiency of skill. MP consumption decreases.
Agility Agility +2 Cost MP consumption decreases.
Agility Agility +3 Cost MP consumption decreases.
Agility Agility +4 Cost MP consumption decreases.
Agility Agility +5 Cost MP consumption decreases.
Agility Agility +6 Cost MP consumption decreases.
Agility Agility +7 Cost MP consumption decreases.
Agility Agility +8 Cost MP consumption decreases.
Agility Agility +9 Cost MP consumption decreases.
Agility Agility +10 Cost MP consumption decreases.
Agility Agility +11 Cost MP consumption decreases.
Agility Agility +12 Cost MP consumption decreases.
Agility Agility +13 Cost MP consumption decreases.
Agility Agility +14 Cost MP consumption decreases.
Agility Agility +15 Cost MP consumption decreases.
Agility Agility +16 Cost MP consumption decreases.
Agility Agility +17 Cost MP consumption decreases.
Agility Agility +18 Cost MP consumption decreases.
Agility Agility +19 Cost MP consumption decreases.
Agility Agility +20 Cost MP consumption decreases.
Agility Agility +21 Cost MP consumption decreases.
Agility Agility +22 Cost MP consumption decreases.
Agility Agility +23 Cost MP consumption decreases.
Agility Agility +24 Cost MP consumption decreases.
Agility Agility +25 Cost MP consumption decreases.
Agility Agility +26 Cost MP consumption decreases.
Agility Agility +27 Cost MP consumption decreases.
Agility Agility +28 Cost MP consumption decreases.
Agility Agility +29 Cost MP consumption decreases.
Agility Agility +30 Cost MP consumption decreases.