Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 8%.
Type | Active (buff) |
Uses | 218 MP |
Cooldown Time | 3 sec. |
ΠΡΠ΅ΠΌΡ Π΄Π΅ΠΉΡΡΠ²ΠΈΡ | 9 |
Can it be used at the Olympiad? | Yes |
Trait | trait_shock |
Range of use | 900 (1400) |
Available for | Hawkeye Lv. 74, Silver Ranger Lv. 74, Phantom Ranger Lv. 74 |
Stun Shot Lv. 1 | Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 2 | Supplements the user's P. Atk. with 367 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 3 | Supplements the user's P. Atk. with 391 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 4 | Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 5 | Supplements the user's P. Atk. with 471 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 6 | Supplements the user's P. Atk. with 500 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 7 | Supplements the user's P. Atk. with 530 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 8 | Supplements the user's P. Atk. with 562 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 9 | Supplements the user's P. Atk. with 595 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 10 | Supplements the user's P. Atk. with 630 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 11 | Supplements the user's P. Atk. with 666 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 12 | Supplements the user's P. Atk. with 703 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 13 | Supplements the user's P. Atk. with 742 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 14 | Supplements the user's P. Atk. with 782 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 15 | Supplements the user's P. Atk. with 823 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 16 | Supplements the user's P. Atk. with 866 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 17 | Supplements the user's P. Atk. with 910 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 18 | Supplements the user's P. Atk. with 955 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 19 | Supplements the user's P. Atk. with 1002 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 20 | Supplements the user's P. Atk. with 1050 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 21 | Supplements the user's P. Atk. with 1100 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 22 | Supplements the user's P. Atk. with 1150 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 23 | Supplements the user's P. Atk. with 1202 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 24 | Supplements the user's P. Atk. with 1255 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 25 | Supplements the user's P. Atk. with 1309 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 26 | Supplements the user's P. Atk. with 1364 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 27 | Supplements the user's P. Atk. with 1420 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 28 | Supplements the user's P. Atk. with 1476 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 29 | Supplements the user's P. Atk. with 1534 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 30 | Supplements the user's P. Atk. with 1592 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 31 | Supplements the user's P. Atk. with 1651 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 32 | Supplements the user's P. Atk. with 1710 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 33 | Supplements the user's P. Atk. with 1770 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 34 | Supplements the user's P. Atk. with 1830 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 35 | Supplements the user's P. Atk. with 1891 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 36 | Supplements the user's P. Atk. with 1951 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 37 | Supplements the user's P. Atk. with 2012 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 38 | Supplements the user's P. Atk. with 2072 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 39 | Supplements the user's P. Atk. with 2132 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot Lv. 40 [selected] | Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
Stun Shot +1 Chance | Increases the success rate. |
Stun Shot +2 Chance | Increases the success rate. |
Stun Shot +3 Chance | Increases the success rate. |
Stun Shot +4 Chance | Increases the success rate. |
Stun Shot +5 Chance | Increases the success rate. |
Stun Shot +6 Chance | Increases the success rate. |
Stun Shot +7 Chance | Increases the success rate. |
Stun Shot +8 Chance | Increases the success rate. |
Stun Shot +9 Chance | Increases the success rate. |
Stun Shot +10 Chance | Increases the success rate. |
Stun Shot +11 Chance | Increases the success rate. |
Stun Shot +12 Chance | Increases the success rate. |
Stun Shot +13 Chance | Increases the success rate. |
Stun Shot +14 Chance | Increases the success rate. |
Stun Shot +15 Chance | Increases the success rate. |
Stun Shot +16 Chance | Increases the success rate. |
Stun Shot +17 Chance | Increases the success rate. |
Stun Shot +18 Chance | Increases the success rate. |
Stun Shot +19 Chance | Increases the success rate. |
Stun Shot +20 Chance | Increases the success rate. |
Stun Shot +21 Chance | Increases the success rate. |
Stun Shot +22 Chance | Increases the success rate. |
Stun Shot +23 Chance | Increases the success rate. |
Stun Shot +24 Chance | Increases the success rate. |
Stun Shot +25 Chance | Increases the success rate. |
Stun Shot +26 Chance | Increases the success rate. |
Stun Shot +27 Chance | Increases the success rate. |
Stun Shot +28 Chance | Increases the success rate. |
Stun Shot +29 Chance | Increases the success rate. |
Stun Shot +30 Chance | Increases the success rate. |
Stun Shot +1 Cost | Increases Power by 19 and decreases MP consumption by 2. |
Stun Shot +2 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +3 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +4 Cost | Increases Power by 19 and decreases MP consumption by 1. |
Stun Shot +5 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +6 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +7 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +8 Cost | Increases Power by 19 and decreases MP consumption by 1. |
Stun Shot +9 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +10 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +11 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +12 Cost | Increases Power by 19 and decreases MP consumption by 2. |
Stun Shot +13 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +14 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +15 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +16 Cost | Increases Power by 19 and decreases MP consumption by 2. |
Stun Shot +17 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +18 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +19 Cost | Increases Power by 19 and decreases MP consumption by 2. |
Stun Shot +20 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +21 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +22 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +23 Cost | Increases Power by 19 and decreases MP consumption by 2. |
Stun Shot +24 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +25 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +26 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +27 Cost | Increases Power by 19 and decreases MP consumption by 1. |
Stun Shot +28 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +29 Cost | Increases Power by 20 and decreases MP consumption by 1. |
Stun Shot +30 Cost | Increases Power by 20 and decreases MP consumption by 2. |
Stun Shot +1 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +2 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +3 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +4 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +5 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +6 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +7 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +8 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +9 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +10 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +11 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +12 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +13 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +14 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +15 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +16 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +17 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +18 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +19 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +20 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +21 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +22 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +23 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +24 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +25 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +26 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +27 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +28 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +29 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +30 Defense | Decreases the target's P. Def. by 1%. |
Stun Shot +1 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +2 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +3 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +4 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +5 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +6 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +7 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +8 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +9 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +10 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +11 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +12 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +13 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +14 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +15 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +16 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +17 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +18 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +19 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +20 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +21 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +22 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +23 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +24 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +25 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +26 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +27 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +28 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +29 Magic Defense | Decreases the target's M. Def. by 1%. |
Stun Shot +30 Magic Defense | Decreases the target's M. Def. by 1%. |