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Eternal
Eternal
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Eva's Templar
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Dark Elf
Dark Fighter
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Dark Wizard
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Storm Screamer
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Spectral Master
Shillien Oracle
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Orc
Orc Fighter
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Kamael
Kamael Soldier
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Soul Hound (M)
Kamael Soldier
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Soul Breaker (F)
Soul Hound (F)
Eva's Templar
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
Summon Storm Cubic
Summons a storm cubic. A storm cubic uses magic that inflicts damage to one's enemy. When summoning, 5 Crystals: D-Grade are consumed.
Charm
Charms the enemy to decrease its desire to attack player. Power 132.
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
Aura of Hate
Provokes nearby enemies to attack. Power 1078.
Poison Recovery
Self-cures poison. Effect less than 3.
Aggression
Provokes a target to attack. Power 655.
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
Elemental Heal
Regenerates one's HP. Power 71.
Cure Bleeding
Heals one's wounds. Effect less than 3
Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
Battle Force
Transfers your strength to a party member. The effect can be cancelled if you incur damage.
Summon Attractive Cubic
Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on an enemy. Requires 10 D-Grade Crystals.
Symbol of Defense
Generates a symbol that maximizes the defense abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
Common Craft
Can read common recipe books.
Magic skills
Attack Aura
Temporarily increases P. Atk. Effect 1.
Defense Aura
Temporarily increases P. Def. Effect 1.
Entangle
Instantly reduces enemy's Speed. Effect 2.
Holy Aura
Instantaneous hold attack upon nearby undead monsters. The spell has no effect if cast on a held target.
Ultimate Defense
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1.
Deflect Arrow
Increases defense against bow attacks. Effect 1.
Spirit Barrier
Temporarily increases M. Def. Effect 1.
Sprint
Temporarily increases Speed. Effect 1.
Touch of Life
Sacrifices one's own HP to bestow a sacred blessing on another character, restoring lost HP. Also temporarily but significantly increases HP regeneration, resistance to buff-lifting attacks, debuff attacks and the effect of one's own HP regeneration magic.
Magical Mirror
A shield power that has a chance to reflect de-buffs from magic skills back to the attacker. An equipped shield is required to use this skill.
Shield Bash
A shield attack that interrupts an enemy's physical attack and causes them to lose their target. An equipped shield is required to use this skill.
Vengeance
Instantly increases resistance to P. Def/M. Def buff-lifting attacks. Provokes nearby enemies to target the caster. The caster is immobile for the skill's duration. Usable when equipped with a shield. Power 3994. Effect 3.
Tribunal
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible. Power 642. Effect 1.
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Reinforcement skills
Weapon Mastery
Attack power increase.
Armor Mastery
Defense increase.
Cubic Mastery
Ability to summon 2 Cubics at once.
Magic Resistance
Increases M. Def.
Shield Mastery
Shield defense increases.
Focus Mind
Increases MP regeneration.
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
Expertise D
You become familiar with D-grade equipment.
Final Fortress
Automatically increases P. Def. when HP level falls.
Aegis
Provides defense from all directions when a shield is equipped.
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
Health
Increases resistance to Poison and Bleed.
Knighthood
Increases P. Def. when wearing heavy armor. Shield defense is increased.
Create Common Item
Creates level 1 common items.
Divine Inspiration
Increases the number of buffs you can receive.
Weaken skills
Holy Armor
Increases one's resistance to dark magic attacks.
Guard Stance
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
Shield Fortress
Increases personal shield defense rate. Continuously consumes MP.
Fortitude
Increases resistance to Shock/Paralysis attacks significantly. Continuously consumes MP.