Cardinal

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Physical skills
Spell Force
Spell Force Spell Force
Transfers your magical powers to a party member. The effect can be cancelled if you incur damage.
Heal
Heal Heal
Recovers HP. Power 49.
Cure Poison
Cure Poison Cure Poison
Cures poisoning up to Effect 3.
Battle Heal
Battle Heal Battle Heal
Quickly recovers HP. Power 83.
Resurrection
Resurrection Resurrection
Resurrects a corpse.
Purify
Purify Purify
Heals paralysis, cures poisoning and stops bleeding with the effect of 3 or less.
Vitalize
Vitalize Vitalize
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 440.
Group Heal
Group Heal Group Heal
Recovers party member's HP. Power 66.
Might of Heaven
Might of Heaven Might of Heaven
Inflicts damage to undead monsters. Power 39.
Disrupt Undead
Disrupt Undead Disrupt Undead
Does damage to undead monsters. Power 19.
Repose
Repose Repose
Diminishes undead monster's will to attack.
Peace
Peace Peace
Puts target's mind at peace. Desire to attack is decreased.
Vampiric Touch
Vampiric Touch Vampiric Touch
Absorbs HP. Power 18.
Wind Strike
Wind Strike Wind Strike
Blasts a target with violent winds. Power 12.
Self Heal
Self Heal Self Heal
Recover HP. Power 42.
Greater Battle Heal
Greater Battle Heal Greater Battle Heal
Restores one's HP quickly. Power 371.
Mass Resurrection
Mass Resurrection Mass Resurrection
Resurrects dead alliance members.
Restore Life
Restore Life Restore Life
Recovers HP by 15%.
Benediction
Benediction Benediction
Regenerates HP for all party members. Usable when your remaining MP is below 25%.
Common Craft
Common Craft Common Craft
Can read common recipe books.
Balance Life
Balance Life Balance Life
Balances party members' HP.
Erase
Erase Erase
Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Mana Burn
Mana Burn Mana Burn
Your enemies' MP is reduced. Power 117.
Mana Storm
Mana Storm Mana Storm
All nearby enemies have their MP reduced. Power 62.
Turn Undead
Turn Undead Turn Undead
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
Major Heal
Major Heal Major Heal
Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 690.
Major Group Heal
Major Group Heal Major Group Heal
Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 902.
Cleanse
Cleanse Cleanse
Cancels your target's debuffs. Consumes 1 Einhasad Holy Water.
Purification Field
Purification Field Purification Field
Cancels all debuff of nearby allies. Level 2 or higher Spell Force required. Consumes 1 Magic Symbol.
Miracle
Miracle Miracle
Heartily regenerates the HP of all alliance members in the applicable area. Level 2 or higher Spell Force required. Consumes 1 Magic Symbol.
Magic skills
Mental Shield
Mental Shield Mental Shield
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 1.
Shield
Shield Shield
Temporarily increases P. Def. Effect 1.
Hold Undead
Hold Undead Hold Undead
Instantly paralyzes undead monsters.
Holy Weapon
Holy Weapon Holy Weapon
A temporary holy enhancement of a physical attack. Can be used on one's party members.
Regeneration
Regeneration Regeneration
Temporarily increases HP recovery. Effect 1.
Requiem
Requiem Requiem
A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.
Berserker Spirit
Berserker Spirit Berserker Spirit
Temporarily reduces P. Def., M. Def. and Evasion while increasing P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Can be used on one's party members. Effect 1.
Might
Might Might
Temporarily increases P. Atk. Effect 1.
Sleep
Sleep Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Kiss of Eva
Kiss of Eva Kiss of Eva
Temporarily increases lung capacity. Effect 1.
Focus
Focus Focus
Temporarily increases critical attack rate. Effect 1.
Concentration
Concentration Concentration
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
Acumen
Acumen Acumen
Temporarily increases Casting Spd. Effect 1.
Curse: Weakness
Curse: Weakness Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 1.
Curse: Poison
Curse: Poison Curse: Poison
Instantaneous poisonous curse. Effect 1.
Ice Bolt
Ice Bolt Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 8.
Resist Fire
Resist Fire Resist Fire
Temporarily increases resistance to attacks by fire. Effect 1.
Dryad Root
Dryad Root Dryad Root
Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Wind Walk
Wind Walk Wind Walk
Temporarily increases Speed. Effect 1.
Greater Heal
Greater Heal Greater Heal
Instantly restores lost HP and increases HP regeneration. Power 204. Effect 2.
Greater Group Heal
Greater Group Heal Greater Group Heal
Your party instantly recovers their HP and increases HP regeneration. Power 163. Effect 1.
Prayer
Prayer Prayer
Temporarily increases the effectiveness of HP recovery magic for party members. Effect 1.
Body of Avatar
Body of Avatar Body of Avatar
For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 1.
Divine Protection
Divine Protection Divine Protection
Temporarily increases resistance to dark/sacred attack. Effect 3.
Mass Block Shield
Mass Block Shield Mass Block Shield
Removes buffs that increase P. Def from nearby enemies. Temporarily decreases P. Def and prevents enemies from receiving removed buffs that will increase their P. Def. again.
Mass Block Wind Walk
Mass Block Wind Walk Mass Block Wind Walk
Removes buffs that increase Speed from nearby enemies. Temporarily decreases Speed and prevents enemies from receiving removed buffs that will increase their Speed again.
Trance
Trance Trance
Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Magical Backfire
Magical Backfire Magical Backfire
Instantly increases the MP consumption rate of your enemy's skills. Effect 3.
Salvation
Salvation Salvation
Revives target from death in good health, retaining all buff/debuff effects except for Noblesse Blessing and Lucky Charm. Consumes 2 Einhasad Holy Water.
Celestial Shield
Celestial Shield Celestial Shield
Harness divine power to render your target temporarily invincible.
Invocation
Invocation Invocation
Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Reinforcement skills
Weaken skills