Home
Classes
Skills
Items
NPC
Quests
Articles
Fire 🔥
Fire 🔥
Water 💧
Eternal
EN
RU
EN
UK
Begin to play
Human
Fighter
Warrior
Warlord
Dreadnought
Gladiator
Duelist
Knight
Paladin
Phoenix Knight
Dark Avenger
Hell Knight
Rogue
Treasure Hunter
Adventurer
Hawkeye
Sagittarius
Mage
Wizard
Sorcerer
Archmage
Necromancer
Soultaker
Warlock
Arcana Lord
Cleric
Bishop
Cardinal
Prophet
Hierophant
Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
Swordsinger
Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Cardinal
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Spell Force
Transfers your magical powers to a party member. The effect can be cancelled if you incur damage.
Heal
Recovers HP. Power 49.
Cure Poison
Cures poisoning up to Effect 3.
Battle Heal
Quickly recovers HP. Power 83.
Resurrection
Resurrects a corpse.
Purify
Heals paralysis, cures poisoning and stops bleeding with the effect of 3 or less.
Vitalize
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 440.
Group Heal
Recovers party member's HP. Power 66.
Might of Heaven
Inflicts damage to undead monsters. Power 39.
Disrupt Undead
Does damage to undead monsters. Power 19.
Repose
Diminishes undead monster's will to attack.
Peace
Puts target's mind at peace. Desire to attack is decreased.
Vampiric Touch
Absorbs HP. Power 18.
Wind Strike
Blasts a target with violent winds. Power 12.
Self Heal
Recover HP. Power 42.
Greater Battle Heal
Restores one's HP quickly. Power 371.
Mass Resurrection
Resurrects dead alliance members.
Restore Life
Recovers HP by 15%.
Benediction
Regenerates HP for all party members. Usable when your remaining MP is below 25%.
Common Craft
Can read common recipe books.
Balance Life
Balances party members' HP.
Erase
Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Mana Burn
Your enemies' MP is reduced. Power 117.
Mana Storm
All nearby enemies have their MP reduced. Power 62.
Turn Undead
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
Major Heal
Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 690.
Major Group Heal
Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 902.
Cleanse
Cancels your target's debuffs. Consumes 1 Einhasad Holy Water.
Purification Field
Cancels all debuff of nearby allies. Level 2 or higher Spell Force required. Consumes 1 Magic Symbol.
Miracle
Heartily regenerates the HP of all alliance members in the applicable area. Level 2 or higher Spell Force required. Consumes 1 Magic Symbol.
Magic skills
Mental Shield
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 1.
Shield
Temporarily increases P. Def. Effect 1.
Hold Undead
Instantly paralyzes undead monsters.
Holy Weapon
A temporary holy enhancement of a physical attack. Can be used on one's party members.
Regeneration
Temporarily increases HP recovery. Effect 1.
Requiem
A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.
Berserker Spirit
Temporarily reduces P. Def., M. Def. and Evasion while increasing P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Can be used on one's party members. Effect 1.
Might
Temporarily increases P. Atk. Effect 1.
Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Kiss of Eva
Temporarily increases lung capacity. Effect 1.
Focus
Temporarily increases critical attack rate. Effect 1.
Concentration
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
Acumen
Temporarily increases Casting Spd. Effect 1.
Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 1.
Curse: Poison
Instantaneous poisonous curse. Effect 1.
Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 8.
Resist Fire
Temporarily increases resistance to attacks by fire. Effect 1.
Dryad Root
Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Wind Walk
Temporarily increases Speed. Effect 1.
Greater Heal
Instantly restores lost HP and increases HP regeneration. Power 204. Effect 2.
Greater Group Heal
Your party instantly recovers their HP and increases HP regeneration. Power 163. Effect 1.
Prayer
Temporarily increases the effectiveness of HP recovery magic for party members. Effect 1.
Body of Avatar
For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 1.
Divine Protection
Temporarily increases resistance to dark/sacred attack. Effect 3.
Mass Block Shield
Removes buffs that increase P. Def from nearby enemies. Temporarily decreases P. Def and prevents enemies from receiving removed buffs that will increase their P. Def. again.
Mass Block Wind Walk
Removes buffs that increase Speed from nearby enemies. Temporarily decreases Speed and prevents enemies from receiving removed buffs that will increase their Speed again.
Trance
Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Magical Backfire
Instantly increases the MP consumption rate of your enemy's skills. Effect 3.
Salvation
Revives target from death in good health, retaining all buff/debuff effects except for Noblesse Blessing and Lucky Charm. Consumes 2 Einhasad Holy Water.
Celestial Shield
Harness divine power to render your target temporarily invincible.
Invocation
Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Reinforcement skills
Magician's Movement
Increases attack speed when wearing a robe jacket and robe pants.
Anti Magic
Increases M. Def.
Spellcraft
Doubles the spell casting speed when wearing a robe jacket and robe pants.
Quick Recovery
Time between magic reuse shortens.
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
Fast HP Recovery
Increases HP regeneration.
Boost Mana
Increases maximum MP.
Mana Recovery
Increases MP regeneration when wearing a robe jacket and robe pants.
Fast Spell Casting
Spell casting speed increases.
Fast Mana Recovery
Increases MP regeneration.
Robe Mastery
Increases P. Def. when wearing a robe.
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Expertise D
You become familiar with D-grade equipment.
Armor Mastery
Defense increase.
Weapon Mastery
Increases P. Atk. and M. Atk.
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
Health
Increases resistance to Poison and Bleed.
Skill Mastery
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by INT.
Divine Lore
MP consumption for magical skills is decreased.
Create Common Item
Creates level 1 common items.
Divine Inspiration
Increases the number of buffs you can receive.
Weaken skills
Arcane Wisdom
Significantly increases efficiency of magic and decreases MP consumption of skills. Casting Spd. is decreased and HP will be continuously consumed while in effect.