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Eternal
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Cardinal
...скоро здесь будет описание!
High Five
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Magic skills
Heal
Restores the target's HP with 50 Power.
Cure Poison
Cures the target of minor poisoning.
Battle Heal
Immediately restores the target's HP with 83 Power.
Resurrection
Resurrects a corpse.
Purify
Cancels paralysis and cures minor poison/bleed condition.
Vitalize
Recovers HP with 440 Power and cures minor poison/bleeding.
Group Heal
Restores all party members' HP with 66 Power.
Might of Heaven
Inflicts holy damage on the undead with 39 Power added to M. Atk.
Disrupt Undead
Inflicts holy damage on the target with 19 Power added to M. Atk. Affects the undead.
Peace
Puts target's mind at peace, decreasing their aggression.
Vampiric Touch
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
Self Heal
Restores one's HP with 42 Power.
Greater Heal
Restores the target's HP with 204 Power, and additionally restores 14 HP per second for 15 seconds.
Greater Battle Heal
Immediately restores the target's HP with 371 Power.
Greater Group Heal
Restores all party members' HP with 163 Power, and additionally restores 11 HP per second for 15 seconds.
Mass Resurrection
Resurrect a dead clan member.
Restore Life
Recovers HP by 15 percent.
Benediction
Fully restores party members' HP. Can be used when MP is under 25%.
Body of Avatar
Restores HP of all party members by 10% and increases Max HP by 10% for 20 minutes.
Balance Life
Equalizes HP of all party members.
Erase
Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.
Mana Burn
Supplements the user's M. Atk. with 117 Power to consume the enemy's MP.
Mana Storm
Supplements the user's M. Atk. with 62 Power to consume nearby enemies' MP.
Major Heal
Restores the target's HP by 690 Power. Consumes 1 Spirit Ore.
Major Group Heal
Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore.
Cleanse
Cancels the target's de-buffs. Consumes 1 Einhasad's Divine Water.
Purification Field
Cancel all the de-buffs of nearby clan members. Consumes 1 Magic Symbol.
Miracle
Fully recovers HP of nearby clan members. Consumes 1 Magic Symbol.
Invocation
Decreases P. Def. by 90% and recovers 27 MP every second for 30 seconds. The status is canceled when damage is incurred.
Chain Heal
Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore.
Reinforcement skills
Mental Shield
Increases Resistance to Hold/Sleep/Mental attaks by 20 for 20 minutes.
Shield
Increases P. Def. by 8% for 20 minutes.
Holy Weapon
Increases a party member's holy P. Atk. by 20 for 20 minutes.
Regeneration
Increases HP Regeneration by 10% for 20 minutes.
Berserker Spirit
Decreases a party member's P. Def. by 5%, M. Def. by 10% and Evasion by 2, and increases P. Atk. by 5%, M. Atk. by 10%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5 for 20 minutes.
Might
Increases P. Atk. by 8% for 20 minutes.
Kiss of Eva
Increases lung capacity by 400% for 20 minutes.
Focus
Increases Critical Rate by 20% for 20 minutes.
Concentration
Decreases magic cancel damage by 18 for 20 minutes.
Acumen
Increases Casting Spd. by 15% for 20 minutes.
Resist Fire
Increases Resistance to Fire by 10 for 20 minutes.
Wind Walk
Increases Speed by 20 for 20 minutes.
Prayer
Increases the power of HP recovery magic received by all party members by 8% for 20 minutes.
Divine Protection
For 20 minutes, increases Resistance to Dark by 30 and Resistance to Holy by 20.
Salvation
Maintains buffs and de-buffs even after death. The Blessing of Noblesse and the Amulet of Luck disappear, however. Consumes 2 Einhasad's Divine Water.
Celestial Shield
Protects the target with sacred power, making it invincible for 10 seconds.
Divine Power
Increases the power of recovery magic with 1000 Power for 15 seconds.
Weaken skills
Repose
Diminishes undead monster's will to attack.
Hold Undead
Paralyzes an undead monster for 30 seconds.
Requiem
Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.
Sleep
Causes the enemy to sleep for 30 seconds.
Curse Weakness
Decreases the enemy's P. Atk. by 17% for 30 seconds.
Curse Poison
Poisons the enemy for 30 seconds, causing loss of 21 HP every second.
Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
Dryad Root
Immobilizes the enemy for 30 seconds.
Mass Block Shield
Cancels buffs that increase nearby enemies' P. Def. For 2 minutes, decreases P. Def. by 10% and prevents them from receiving P. Def.-increasing buffs.
Mass Block Wind Walk
Cancels buffs that increase nearby enemies' Speed. For 2 minutes, decreases Speed by 10% and prevents them from receiving Speed-increasing buffs.
Trance
Causes the enemy to sleep for 15 seconds.
Magical BackFire
Increases the enemy's skill MP consumption by 200% for 1 minute.
Turn Undead
Strikes fear into undead for 20 seconds, causing them to flee. Consumes 3 Spirit Ore. Lethal Strike is possible.
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Arcane Wisdom
Maximizes magic efficiency by decreasing MP consumption by 30% and Casting Spd. by 10%. 50 HP is consumed per second.
Transform skills
Inquisitor
Receives the ability to judge those who oppose the gods' authority. Can use holy attacks and magic.
Equipment skills
Robe Mastery
Increases P. Def. by 7.2 when equipped with a robe.
Light Armor Mastery
When equipped with light armor, increases P. Def. by 5.4, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.
Expertise D
Increases expertise in using D-grade equipment.
Armor Mastery
Increases P. Def. by 6.7.
Weapon Mastery
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
Sigil Mastery
When a Sigil is equipped, increases heal power by 30 and MP Recovery Bonus by 17%.
Create Common Item
Creates level 1 common items.
Ability skills
Magician's Movement
Increases Atk. Spd. when equipped with a robe jacket and robe pants.
Anti Magic
Increases M. Def. by 10.
Spellcraft
Increases Casting Spd. when equipped with a robe jacket and robe pants.
Quick Recycle
Decreases re-use time for magic by 10%.
Lucky
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Boost Mana
Increases Max MP by 30.
Mana Recovery
Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.
Fast Spell Casting
Increases Casting Spd. by 5%.
Fast Mana Recovery
Increases MP Recovery Bonus by 1.1.
Wisdom
Increases Resistance to Hold, Sleep and Mental attacks by 20.
Health
Increases Resistance to poison and Bleed attacks by 20.
Skill Mastery
Depending on user's INT, the re-use time resets or the duration doubles.
Add. skills
Divine Lore
MP consumption for magical skills is decreased by 5%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.