Soultaker

...скоро здесь будет описание!

Magic skills
Heal
Heal Heal
Restores the target's HP with 50 Power.
Cure Poison
Cure Poison Cure Poison
Cures the target of minor poisoning.
Battle Heal
Battle Heal Battle Heal
Immediately restores the target's HP with 83 Power.
Group Heal
Group Heal Group Heal
Restores all party members' HP with 66 Power.
Summon Kat the Cat
Summon Kat the Cat Summon Kat the Cat
Summons Kat the Cat.
Servitor Recharge
Servitor Recharge Servitor Recharge
Recovers the servitor's MP with up to 41 Power depending on the servitor's level.
Servitor Heal
Servitor Heal Servitor Heal
Recovers the servitor's HP with 169 Power.
Summon Reanimated Man
Summon Reanimated Man Summon Reanimated Man
Summons a Reanimated Man.
Vampiric Touch
Vampiric Touch Vampiric Touch
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Death Spike
Death Spike Death Spike
Throws a bone to inflict dark damage on an enemy with 58 Power added to M. Atk.
Corpse Life Drain
Corpse Life Drain Corpse Life Drain
Absorbs residual life energy from a corpse to restore the user's HP with 260 Power.
Summon Corrupted Man
Summon Corrupted Man Summon Corrupted Man
Summons a Corrupted Man.
Corpse Burst
Corpse Burst Corpse Burst
Detonates a corpse to inflict damage on the enemies using 61 Power added to M. Atk.
Forget
Forget Forget
Takes away an enemy's will to attack.
Body To Mind
Body To Mind Body To Mind
Sacrifices HP to regenerate 22 MP.
Curse Death Link
Curse Death Link Curse Death Link
Transfers user's pain, using 68 Power to inflict dark damage on an enemy. Power increases as HP decreases.
Aura Burn
Aura Burn Aura Burn
Inflicts non-Attribute damage on an enemy with 19 Power added to M. Atk.
Wind Strike
Wind Strike Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Flame Strike
Flame Strike Flame Strike
Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on an enemy.
Self Heal
Self Heal Self Heal
Restores one's HP with 42 Power.
Blaze
Blaze Blaze
Ignites flames on the user's body with 23 Power, inflicting Fire damage on an enemy.
Summon Mew the Cat
Summon Mew the Cat Summon Mew the Cat
Summons Mew the Cat for assistance in combat.
Vampiric Claw
Vampiric Claw Vampiric Claw
Inflicts dark damage on an enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
Energy Bolt
Energy Bolt Energy Bolt
Inflicts non-Attribute damage on an enemy using 13 Power added to M. Atk.
Summon Cursed Man
Summon Cursed Man Summon Cursed Man
Summons a Cursed Man.
Dark Vortex
Dark Vortex Dark Vortex
Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on an enemy with 139 Power added to M. Atk. Absorbs 25% as HP., decreases Accuracy by 6 and resistance against darkness by 30. Consumes 12 MP every second.
Day of Doom
Day of Doom Day of Doom
Creates a seal that casts a powerful curse that decreases all the abilities of nearby enemies:

Prevents from receiving Buffs
P. Atk. -50%
P. Def. -50%
Speed -50%
HP Recovery -90%
Skills MP Consumption +200%
Resistance to Fire/ Water/ Wind/ Earth -50.
Gehenna
Gehenna Gehenna
Continuously inflicts powerful dark damage.
User cannot move while casting, and there is additional MP Consumption each time the effect occurs.
Over-hit is possible.
Meteor
Meteor Meteor
Crashes down meteors to inflict continuous damage near an enemy with 117 Power, causing loss of 100 HP per second.
Over-hit is possible.
For Olympiad
For Olympiad For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For Olympiad For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Reinforcement skills
Weaken skills
Silence
Silence Silence
Blocks an enemy's use of magic.
Sleep
Sleep Sleep
Causes an enemy to sleep.
Surrender to Fire
Surrender to Fire Surrender to Fire
Enemy's Resistance to Fire -30.
Cancels Resist Fire effect from the target.
Slow
Slow Slow
Decreases an enemy's Speed by 20%.
Curse Discord
Curse Discord Curse Discord
Confuses an enemy to attack its ally.
Curse Weakness
Curse Weakness Curse Weakness
Decreases an enemy's P. Atk. by 17%.
Poisonous Cloud
Poisonous Cloud Poisonous Cloud
Creates a poison cloud around an enemy, causing loss of 24 HP per second.
Curse Poison
Curse Poison Curse Poison
Poisons an enemy, causing loss of 11 HP every second.
Curse Fear
Curse Fear Curse Fear
Frightens an enemy into fleeing.
Anchor
Anchor Anchor
Slows the enemy, decreases Speed by 50%, Atk. Spd. by 50% and Cast. Spd. by 50%, at the end of the effect there is complete paralysis for 5 sec.
Ice Bolt
Ice Bolt Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20%.
Curse Chaos
Curse Chaos Curse Chaos
Decreases an enemy's Accuracy by 9.
Curse Gloom
Curse Gloom Curse Gloom
Inflicts damage on the enemy with 47 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all Attributes by 5.
Curse Disease
Curse Disease Curse Disease
Decreases the power of HP recovery magic received by an enemy by 50%.
Mass Slow
Mass Slow Mass Slow
Decreases Speed near an enemy by 30%.
Curse of Doom
Curse of Doom Curse of Doom
Blocks all an enemy's physical and M. Skills.
Curse of Abyss
Curse of Abyss Curse of Abyss
Decreases an enemy's Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Cast. Spd. by 20% and magic damage's Critical Rate by 30%.
Mass Warrior Bane
Mass Warrior Bane Mass Warrior Bane
Removes any buffs of nearby enemies that increase Atk. Spd. Or Speed.
Mass Mage Bane
Mass Mage Bane Mass Mage Bane
Removes any buffs of nearby enemies that increase M. Atk. or Cast. Spd.
Mass Fear
Mass Fear Mass Fear
Frightens nearby enemies into fleeing.
Mass Gloom
Mass Gloom Mass Gloom
Inflicts dark damage near an enemy with 33 Power added to M. Atk., decreases the enemies' M. Def. by 15% and resistance to all Attributes by 5.
Vampiric Mist
Vampiric Mist Vampiric Mist
Scatters a fog of death to inflict dark damage on nearby enemies with 117 Power added to M. Atk. Absorbs 50% of the damage as HP. Decreases P. Atk. by 50%, Atk. Spd. by 50%, Speed by 50%, and Accuracy by 12.
Clan/Hero/Mentoring skills
Item skills
Toggle skills
Equipment skills
Ability skills
Magician's Movement
Magician's Movement Magician's Movement
Atk. Spd. +20% when equipped with a robe jacket and robe pants.
Anti Magic
Anti Magic Anti Magic
M. Def. +10.
Spellcraft
Spellcraft Spellcraft
Cast. Spd. +50% when equipped with a robe jacket and robe pants.
Quick Recycle
Quick Recycle Quick Recycle
Decreases Reuse Delay for magic by 10%.
Lucky
Lucky Lucky
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Fast HP Recovery
Fast HP Recovery Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Boost Mana
Boost Mana Boost Mana
Increases Max MP by 30.
Mana Recovery
Mana Recovery Mana Recovery
Increases MP Recovery Bonus by 20% when equipped with a robe jacket and robe pants.
Fast Spell Casting
Fast Spell Casting Fast Spell Casting
Cast. Spd. +5%.
Fast Mana Recovery
Fast Mana Recovery Fast Mana Recovery
Increases MP Recovery Bonus by 1.1.
Higher Mana Gain
Higher Mana Gain Higher Mana Gain
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Wisdom Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Health Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Skill Mastery Skill Mastery
Depending on user's INT, the re-use time resets or the duration doubles.
Protection of Rune
Protection of Rune Protection of Rune
M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and resistance to Attributes are increased instantly depending on the probability.
Protection of Elemental
Protection of Elemental Protection of Elemental
Resistance to elemental Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Protection of Alignment
Protection of Alignment Protection of Alignment
Resistance to tendency Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Fighter's Will
Fighter's Will Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.

When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Archer's Will Archer's Will
Speed +4.

With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.

When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Magician's Will Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Add. skills