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Eternal
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Hell Knight
...скоро здесь будет описание!
High Five
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Aura of Hate
Uses 4312 Power to provoke nearby enemies to attack.
Aggression
Provokes the target to attack with 3928 Power.
Symbol of Defense
Creates a seal that maximizes the defensives abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Shield Strike
Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.
Challenge for Fate
Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.
Magic skills
Divine Heal
Uses 143 Power to restore the user's HP.
Life Scavenge
Drains HP from corpses and uses it to restore your HP.
Drain Health
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Summon Dark Panther
Summons a Dark Panther capable of agile attacks. Consumes 1 C-Grade Crystal when summoning and additionally consumes 1 at a time for 4 times. Uses 15% of acquired Exp. points.
Reinforcement skills
Iron Will
Increases the user's M. Def. by 15% for 20 minutes.
Majesty
Increases P. Def. by 7% and decreases Evasion by 2 for 5 minutes.
Reflect Damage
For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.
Ultimate Defense
For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and Resistance to buff canceling attacks by 80%, and restricts movement.
Deflect Arrow
Increases Resistance to bow attacks by 16% and Resistance to crossbow attacks by 8% for 20 minutes.
Physical Mirror
For 5 minutes, reflects physical buffs/de-buffs with 30% probability and magic buffs/de-buffs with 10% probability. Requires a shield.
Vengeance
Provokes nearby enemies to switch targets and attack through Power 7987. For 30 seconds, increases P. Def. by 5400, M. Def. by 4050, and Resistance to buff-canceling attacks by 80%, and becomes unable to move. Requires a shield.
Shield of Revenge
For 5 minutes, returns damage from close range physical attacks and skills back to the opponent at a fixed rate.
Iron Shield
Increases Shield Defense with a certain chance when attacked.
Shield of Faith
For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member.
Shield Deflect Magic
For 8 seconds, transfers magical damage back to the enemy caster.
Combat Aura
Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes.
Weaken skills
Horror
Frightens the enemy into fleeing for 10 seconds.
Shield Stun
Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.
Corpse Plague
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 41 HP every second.
Hamstring
Decreases the enemy's Speed by 30% for 1 minute.
Touch of Death
Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 5 buffs with 25% probability and consumes 90% CP. For 2 minutes, decreases Max CP by 90% and the power of received HP recovery magic by 30%. Increases susceptibility to de-buff by 30%.
Shield Slam
Stuns the enemy with a shield, blocking the enemy's physical skills for 1 minute. Requires a shield. Target cancel is possible.
Judgment
Inflicts dark damage on the enemy with 1056 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
Shackle
Provokes the enemy to attack, then immobilizes them for 10 seconds.
Banish Seraph
For 20 seconds, frightens an angel into fleeing. Consumes 5 Soul Ore. Lethal Strike is possible.
Toggle skills
Aegis Stance
Enables Shield Defense from all directions and decreases Shield Defense by 30%.
Shield Fortress
Shield Defense. increases by 446. Continuously consumes MP proportionately to the user's level.
Fortitude
Increases Resistance to Paralysis and Stun attacks by 30. Continuously consumes MP proportionately to the user's level.
Transform skills
Vanguard
Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but Shield Defense is decreased.
Equipment skills
Shield Mastery
Increases Shield Defense by 30% and Defense Rate by 50%.
Sword/Blunt Weapon Mastery
Increases P. Atk. by 1.5 when using a sword or blunt weapon.
Heavy Armor Mastery
Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.
Ability skills
M. Def.
Increases M. Def. by 22.
Focus Mind
Increases MP Recovery Bonus by 3.1.
Wisdom
Increases Resistance to Hold, Sleep and Mental attacks by 20.
Health
Increases Resistance to poison and Bleed attacks by 20.
Add. skills
Final Fortress
Increases P. Def. by 116.875 when HP is below 30%.
Knighthood
Increases P. Def. by 87.1 and Shield Defense by 10 when equipped with heavy armor.
Patience
Increases P. Atk. by 20% when being attacked.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.