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Duelist
...скоро здесь будет описание!
Gracia Final
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Triple Slash
Supplements user's P. Atk. with 517 Power in a blindingly fast triple sword stroke. Requires a dual-sword weapon. Over-hit is possible. Ignores shield defense.
Double Sonic Slash
Supplements user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dual-sword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Sonic Blaster
Supplements user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dual-sword weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
Sonic Storm
Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dual-sword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Sonic Focus
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
Sonic Buster
Supplements user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dual-sword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Stun Attack
Supplements user's P. Atk. with 36 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 738.
Wild Sweep
Attacks several enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
Power Smash
Supplements user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 487.
Triple Sonic Slash
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 1948.
Sonic Rage
Attacks an enemy with a devastating burst of energy. Requires a dual-sword weapon. Possible up to stage 7. Over-hit and critical hit are possible.
Braveheart
Increases combat spirit to recover CP by 1000.
Symbol of Energy
Creates a seal that increases the P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Reinforcement skills
Detect Insect Weakness
Increases user's P. Atk. toward insects by 30% for 10 minutes.
War Cry
Increases P. Atk. by 20% for 1 minute.
Detect Beast Weakness
Increases user's P. Atk. toward beasts by 30% for 10 minutes.
Detect Animal Weakness
Increases user's P. Atk. toward animals by 30% for 10 minutes.
Detect Dragon Weakness
Increases user's P. Atk. toward Dragons by 30% for 10 minutes.
Detect Plant Weakness
Increases user's P. Atk. toward plants by 30% for 10 minutes.
Battle Roar
A powerful bellow that regenerates 10% of the user's original HP and increases user's Max HP by 10% for 10 minutes.
Lionheart
Increases resistance to paralysis, hold, sleep, stun and buff-canceling attacks by 40% for 1 minute.
Duelist Spirit
Increases dual-sword weapon Atk. Spd. by 8% for 1 minute and ordinary/skill attack damage by 5% during PvP.
Eye of Hunter
Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.
Eye of Slayer
Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.
Sonic Barrier
Uses sword energy make user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a dual-sword weapon. Requires 5th stage Sword Energy.
Sonic Move
Uses sword energy to increase movement speed by 40 for 15 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dual-sword weapon.
Toggle skills
Accuracy
Accuracy is increased by 3. MP is continuously consumed proportionate to user's level.
Vicious Stance
Increases the power of critical attacks by 35. MP is continuously consumed proportionate to user's level.
Riposte Stance
Parries and returns an attack using a weapon. Returns 30% of received standard short-range damage back to the enemy, and reflects buff/de-buff with 30% probability. Decreases movement speed by 10%, Atk. Spd. by 20%, and accuracy by 4. MP is continuously consumed proportionate to user's level.
War Frenzy
Increases resistance to stun attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed proportionate to user's level.
Equipment skills
Dual Weapon Mastery
P. Atk. increases by 23.7 when using a dualsword.
Polearm Mastery
Increases P. Atk. by 4.5 when using a polearm, making it possible to attack a large number of enemies.
Light Armor Mastery
Increases P. Def. by 4.2 and evasion by 3 when light armor is equipped.
Heavy Armor Mastery
P. Def. increases by 1.9 when heavy armor is equipped.
Sword/Blunt Weapon Mastery
P. Atk. is increased by 4.5 when using a sword or blunt weapon.
Ability skills
Vital Force
Increases HP recovery bonus by 1.9 and MP recovery bonus by 0.9 when sitting.
Boost HP
Max HP increases by 60.
Fast HP Recovery
HP recovery bonus increases by 1.1.
Wisdom
Increases resistance to hold, sleep and altered state mind attacks by 20.
Health
Increases resistance to poison and bleed attacks by 20.
Skill Mastery
Depending on user's STR, the re-use time resets or the duration doubles.
Add. skills
Final Frenzy
P. Atk. increases by 32.9 when HP is below 30%.
Master of Combat
When using a sword, blunt weapon, polearm, dual-sword weapon or hand-to-hand weapon, P. Atk. increases by 80 and Max CP by 5%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.