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Eternal
Eternal
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Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
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Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Silver Ranger
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
Charm
Charms the enemy to decrease its desire to attack player. Power 132.
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
Double Shot
Allows two arrows to be fired quickly. A critical hit is possible. An equipped bow is required to use this skill. Over-hit is possible. Power 984.
Poison Recovery
Self-cures poison. Effect less than 3.
Burst Shot
Exploding arrows inflict damage on multiple enemies at range. An equipped bow is required to use this skill. Over-hit is possible. Power 350.
Unlock
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
Elemental Heal
Regenerates one's HP. Power 71.
Cure Bleeding
Heals one's wounds. Effect less than 3
Quiver of Arrow: Grade A
Summons 700-2800 Mithril Arrows. Consumes 1 A-Grade Crystal.
Quiver of Arrow: Grade S
Summons Summons 900-3600 Shining Arrows. Consumes 1 S-Grade Crystal.
Common Craft
Can read common recipe books.
Magic skills
Attack Aura
Temporarily increases P. Atk. Effect 1.
Defense Aura
Temporarily increases P. Def. Effect 1.
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.
Rapid Shot
Increases speed of arrow launch. Effect 1.
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344.
Entangle
Instantly reduces enemy's Speed. Effect 2.
Ultimate Evasion
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1.
Spirit Barrier
Temporarily increases M. Def. Effect 1.
Sprint
Temporarily increases Speed. Effect 1.
Soul of Sagittarius
Temporarily increases maximum MP. Effect 1.
Rapid Fire
Temporarily increases your P. Atk. and Atk. Spd. when using a bow. While in effect, your firing range decreases. Obviously, an equipped bow is required to use this skill. Effect 1.
Spirit of Sagittarius
Temporarily decreases the MP consumption of a physical skill. Effect 2.
Blessing of Sagittarius
Temporarily decreases a physical skill's recovery time. Effect 2.
Reinforcement skills
Long Shot
Increase the range of your bow.
Critical Chance
Critical rate increases.
Weapon Mastery
Attack power increase.
Armor Mastery
Defense increase.
Quick Step
Moving speed increases.
Esprit
Increases HP/MP regeneration while running.
Acrobatics
Reduces falling damage.
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
Breath Boost
Increases lung capacity.
Boost Evasion
Increase evasion.
Bow Mastery
Increases P. Atk. when using a bow.
Dagger Mastery
Increases P. Atk. when using a dagger.
Acrobatic Move
Dodging abilities increase when running.
Light Armor Mastery
Increases P. Def. when wearing light armor.
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 1 common items.
Divine Inspiration
Increases the number of buffs you can receive.
Weaken skills
Accuracy
Increases one's Accuracy. Continuously consumes MP.
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.