class-189

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Magic skills
Reinforcement skills
Wind Blend
Wind Blend Wind Blend
For 5 \u0441\u0435\u043a., blends into the wind. Becomes one with the wind and disappears later on. If canceled while stirred up, Trace of Wind will occur. Requires a sword or blunt weapon.
Deceptive Blink
Deceptive Blink Deceptive Blink
The caster's assimilated into the wind, and teleports to the rear. Assimilation lasts for 5 \u0441\u0435\u043a., and Speed increases by 50 while assimilated. If canceled while stirred up, Trace of Wind will occur. Can be used when Sword/Blunt Weapons are equipped.

Consumes 10 Spirit Ores.
Windy Refuge
Windy Refuge Windy Refuge
Cancels all debuffs and recovers HP/MP for 10 \u0441\u0435\u043a.. inside a refuge of wind. Cannot move. If canceled while stirred up, Trace of Wind will occur.
Eye of the Storm
Eye of the Storm Eye of the Storm
For 30 \u0441\u0435\u043a., M. Skill Critical Rate +100, P./M. Def +30%.
Ultimate Squall
Ultimate Squall Ultimate Squall
For 10 \u043c\u0438\u043d., P. Atk./M. Skill Critical Damage Received - 15% with the protection of the wind.
Windy Illusion
Windy Illusion Windy Illusion
Removes all debuffs and is not targeted for 10 sec by becoming wind.
Sayha's Fury
Sayha's Fury Sayha's Fury
For 30 \u0441\u0435\u043a., M. Skill Critical Damage +30%, Received P. Atk./M. Skill Critical Damage -50%, and Speed +70. Requires a sword or blunt weapon.
Sayha's Blessing
Sayha's Blessing Sayha's Blessing
For 30 \u0441\u0435\u043a., nearby party members' Speed + 50, and Confusion/Danger Zone/Strike Resistance + 30. Requires a sword or blunt weapon.
Block Sayha's Seer Force
Block Sayha's Seer Force Block Sayha's Seer Force
Blocks Sayha's Seer Force.
Common Horn Melody
Common Horn Melody Common Horn Melody
For 30 \u043c\u0438\u043d., increases your P. Atk. by 23%, M. Atk. by 88%, P. Def. by 35%, and M. Def. by 40%. Consumes 85 Spirit Ores.
Common Drum Melody
Common Drum Melody Common Drum Melody
For 30 \u043c\u0438\u043d., increases your P. Atk. Critical Rate by 30%, P. Atk. Critical Damage by 30%, M. Skill Critical Rate by 40, and decreases P. Atk. Critical Damage Received by 50%. Also has a chance to increase Critical Damage when hit. Consumes 85 Spirit Ores.
Common Pipe Organ Melody
Common Pipe Organ Melody Common Pipe Organ Melody
For 30 \u043c\u0438\u043d., increases your Max HP by 37%, Max MP by 62%, and Max CP by 37%. Has a chance to apply 9% Vampiric Rage effect. Consumes 85 Spirit Ores.
Common Guitar Melody
Common Guitar Melody Common Guitar Melody
For 30 \u043c\u0438\u043d., increases your Atk. Spd. +60%, Casting Spd. +60%, and all Skill MP Consumption -10%. Consumes 85 Spirit Ores.
Common Combat Andante
Common Combat Andante Common Combat Andante
For 5 \u043c\u0438\u043d., your Max HP +20%, P. Atk. +20%, M. Atk. +22%, and Magic Cancellation Rate -40. Has a chance to apply 6% Vampiric Rage effect. Consumes 15 Spirit Ores.
Common Moving Andante
Common Moving Andante Common Moving Andante
For 5 \u043c\u0438\u043d., your Atk. Spd. +30%, Casting Spd. +23%, Damage Reflection +7%, and All Skill Cooldown -8%. Consumes 15 Spirit Ores.
Common Relax Andante
Common Relax Andante Common Relax Andante
For 5 \u043c\u0438\u043d., your HP Recovery +60%, MP Recovery +80%, P./M. Evasion +3, and Skill MP Consumption -15%. Consumes 15 Spirit Ores.
Common Elemental Resistance
Common Elemental Resistance Common Elemental Resistance
For 30 \u043c\u0438\u043d., increases all defense attributes by 30. Consumes 30 Spirit Ores.
Common Resistance Debuff
Common Resistance Debuff Common Resistance Debuff
For 30 \u043c\u0438\u043d., your Resistance to Infection/Strike/Paralysis/ Confusion +50%. Consumes 30 Spirit Ores.
Common Mental Attack Resistance
Common Mental Attack Resistance Common Mental Attack Resistance
For 30 \u043c\u0438\u043d., your Buff Cancellation/Debuff Resistance +30. Consumes 30 Spirit Ores.
Common Fantasia Harmony
Common Fantasia Harmony Common Fantasia Harmony
For 30 \u043c\u0438\u043d., your P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P. Atk./M. Skill Critical Rate +100%, P. Atk. Critical Damage +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +30 \u043c\u0438\u043d.0, Shield Def. +30 \u043c\u0438\u043d.1, All Skill Cooldown -30 \u043c\u0438\u043d.2, All Skill MP Consumption -30 \u043c\u0438\u043d.3. Consumes 30 \u043c\u0438\u043d.4 Spirit Ores.
Wind Storm Eye
Wind Storm Eye Wind Storm Eye
For 50 \u0441\u0435\u043a., M. Atk. +20%, M. Skill Critical Rate +100, P. Def./M. Def by 30%, Dagger/Bow Resistance +20, Confusion/Danger Zone/Strike Resistance +90, and M. Skill MP Consumption by 50%. Consumes 5 Spirit Ores.
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