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Eternal
Eternal
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Hawkeye
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Soultaker
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Arcana Lord
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Bishop
Cardinal
Prophet
Hierophant
Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
Swordsinger
Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Bishop
...скоро здесь будет описание!
Eternal
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Turn to Stone
Petrifies oneself for 8 seconds to avoid incurring damage.
Magic skills
Heal
Restores the target's HP with 50 Power.
Cure Poison
Cures the target of minor poisoning.
Battle Heal
Immediately restores the target's HP with 83 Power.
Resurrection
Resurrects a corpse, restores about 0% of Exp.
Purify
Cancels Paralysis, Fear, Sleep, Hold, Slow and cures minor poison/bleed condition.
Vitalize
Recovers HP with 440 Power and cures minor poison/bleeding.
Group Heal
Restores all party members' HP with 66 Power.
Might of Heaven
Inflicts holy damage on the undead with 39 Power added to M. Atk.
Disrupt Monster
Inflicts holy damage on the target with 19 Power added to M. Atk.
Peace
Puts target's mind at peace, decreasing their aggression.
Vampiric Touch
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Self Heal
Restores one's HP with 42 Power.
Greater Heal
Restores the target's HP with 204 Power, and additionally restores 14 HP per tick.
Greater Battle Heal
Immediately restores the target's HP with 371 Power.
Greater Group Heal
Restores all party members' HP with 163 Power, and and additionally restores 11 HP per tick.
Mass Resurrection
Resurrect a dead party/clan/alliance members, also restores 0% of Exp.
Restore Life
Recovers 15% HP.
Benediction
Restores 100% HP for party members.
Body of Avatar
Restores HP of all party members by 10% and increases Max HP by 10%.
Erase
Banishes an enemy's servitor to another dimension.
Mana Burn
Supplements the user's M. Atk. with 117 Power to consume an enemy's MP.
Mana Storm
Supplements the user's M. Atk. with 62 Power to consume nearby enemies' MP.
Major Heal
Restores the target's HP with 690 Power.
Major Group Heal
Restores all party members' HP with 902 Power.
Cleanse
Cancels the target's de-buffs.
Consumes 1 Einhasad's Divine Water.
Purification Field
Cancel all the de-buffs of nearby Party members.
Miracle
Fully recovers HP of nearby Party members.
Invocation
Decreases P. Def. by 90% and recovers 27 MP every second.
The status is canceled when damage is incurred.
Chain Heal
Recovers the target and the 3 most injured allies around the target by 16% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Divine Punishment
Calls down the gods' retribution to inflict holy damage on an enemy using 51 Power added to M. Atk.
Can only be used on monsters.
Divine Flash
Detonates sacred energy to inflict holy damage on nearby enemies with 29 Power added to M. Atk.
Can only be used on monsters.
Summon Assistant
Summons Assistant. Assistant uses magic to regenerate HP to its owner and party members and removes negative effects.
Reinforcement skills
Mental Shield
Resistance to Hold +20%
Resistance to Sleep +25%
Resistance to Mental attaks +25%.
Shield
P. Def. +8%.
Holy Weapon
Increases the target's Holy Atk. Attribute by 20. Can be used on party members.
Regeneration
HP Regeneration +10%.
Berserker Spirit
For Party Members:
P. Atk. +5%
M. Atk. +10%
Atk. Spd. +5%
Cast. Spd. +5%
Speed +5.
P. Def. -5%
M. Def. -10%
Evasion -2.
Might
Increases P. Atk. by 8%.
Kiss of Eva
Increases MP Regeneration by 10%.
Focus
Increases Critical Rate by 20%.
Concentration
Magic Cancel Damage -18%.
Acumen
Cast. Spd. +15%.
Resist Fire
Increases Resistance to Fire by 10.
Wind Walk
Speed +20.
Celestial Shield
Protects the target with sacred power, making it invincible.
Divine Power
Increases the power of recovery magic by 350, P./ M. Def. by 15%, resistance to negative effects by 40%, resistance to buff-canceling attacks by 50% and reduces the cost of magic by 50%.
Sublime Self-Sacrifice
Sacrifices oneself to allow all other party members (excluding oneself), clan and alliance members to fully recover their HP by 50%, recover MP by 15% + 250 and to become invincible.
Mass Mental Shield
All party members:
Increases resistance to Hold by 20, Sleep and Mental attaks by 25.
Mass Shield
All party members:
Increases P. Def. by 8%.
Mass Berserker Spirit
All party members:
P. Atk. +5%
M. Atk. +10%
Atk. Spd. +5%
Cast. Spd. +5%
Speed +5.
P. Def. -5%
M. Def. -10%
Evasion -2.
Mass Might
All party members:
Increases P. Atk. by 8%.
Mass Focus
All party members:
Increases Critical Rate by 20%.
Mass Concentration
All party members:
Decreases magic cancel damage by 18.
Mass Acumen
All party members:
Increases Cast. Spd. by 15%.
Mass Wind Walk
All party members:
Increases Speed by 20.
Weaken skills
Repose
Diminishes monster's will to attack.
Hold Undead
Paralyzes an undead monster.
Requiem
Sings a requiem that calms surrounding monsters, which become non-aggressive.
Sleep
Causes an enemy to sleep.
Curse Weakness
Decreases an enemy's P. Atk. by 17%.
Curse Poison
Poisons an enemy, causing loss of 11 HP every second.
Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20%.
Dryad Root
Immobilizes an enemy.
Trance
Causes an enemy to sleep.
Magical Backfire
Increases an enemy's skill MP Consumption by 200%.
Turn Undead
Strikes fear into undead, causing them to flee and decreases Speed by 50%. Lethal Strike is possible.
Clan/Hero/Mentoring skills
Magic Firework
Magic outside of Hogwarts!
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Prayer Aura
Power of incoming HP recovery magic +8%.
Transform skills
Inquisitor
Receives the ability to judge those who oppose the gods' authority. Can use holy attacks and magic.
Equipment skills
Robe Mastery
P. Def. +7.2 when equipped with a robe.
Light Armor Mastery
When equipped with light armor, increases P. Def. by 5.4, Cast. Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.
Expertise D
Increases expertise in using D-grade equipment.
Armor Mastery
P. Def. +6.7.
Weapon Mastery
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
Create Common Item
Creates level 1 common items.
Ability skills
Magician's Movement
Atk. Spd. +20% when equipped with a robe jacket and robe pants.
Anti Magic
M. Def. +10.
Spellcraft
Cast. Spd. +50% when equipped with a robe jacket and robe pants.
Quick Recycle
Decreases Reuse Delay for magic by 10%.
Lucky
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Boost Mana
Increases Max MP by 30.
Mana Recovery
Increases MP Recovery Bonus by 20% when equipped with a robe jacket and robe pants.
Fast Spell Casting
Cast. Spd. +5%.
Fast Mana Recovery
Increases MP Recovery Bonus by 1.1.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Add. skills
Cubic Mastery
Ability to summon 2 Cubics at once.
Divine Lore
MP Consumption for M. Skills -3%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Medic on a Battlefield
Increases Defence against AoE attacks by 10%.
Can not be used on the Grand Olympiad.