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High Five
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
Trick
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Mortal Blow
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
Unlock
There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.
Backstab
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Power Shot
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
Stun Shot
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Sting
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Deadly Blow
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Blinding Blow
Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
Lethal Blow
Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Escape Shackle
Allows you to escape from a captured state.
Symbol of the Assassin
Creates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Find Trap
Detects traps below Level 78.
Remove Trap
Disarms traps below Level 78.
Dual Blow
Attacks the target's vital points with 11234 Power added to P. Atk. Lethal Strike is possible. Half Kill is possible. Critical hit is possible. Over-hit is possible. Requires a dual dagger to be equipped.
Magic skills
Confusion
Throws the enemy into confusion, changing their target of attack.
Drain Health
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Reinforcement skills
Attack Aura
Increases P. Atk. by 8% for 20 minutes.
Defense Aura
Increases P. Def. by 8% for 20 minutes.
Rapid Shot
Increases the user's bow Atk. Spd. by 8% for 20 minutes.
Ultimate Evasion
For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%, and Resistance to buff-canceling attacks by 80.
Focus Death
For 2 minutes, decreases user's Critical Rate by 30% and frontal Critical Damage by 30%. Increases the probability of deadly attack by 60% and rear Critical Damage by 90%. Requires a dagger.
Focus Power
For 2 minutes, decreases frontal Critical Damage by 30%. Increases side Critical Damage by 30% and rear Critical Damage by 60%. Requires a dagger.
Mortal Strike
Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger.
Counterattack
For 10 seconds, transfers damage from close range physical attacks and skills back to the opponent.
Shadow Step
Allows user to stealthily approach the enemy from behind. Target cancel is possible.
Weaken skills
Lure
Quietly lures the enemy.
Bleed
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second.
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 26 Power and decreasing their Speed by 20% for 1 minute.
Veil
Creates an illusion of nearby monsters for 2 minutes.
Power Break
Decreases the enemy's P. Atk. by 20% for 30 seconds.
Hex
Decreases the enemy's P. Def. by 23% for 30 seconds.
Poison
Poisons the target, causing loss of 24 HP per second for 30 seconds.
Bluff
Deceives the enemy into turning his back, losing his urge to attack and becoming stunned for 9 seconds. Requires a dagger. Target cancel is possible.
Sand Bomb
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.
Critical Wound
Increases Critical Damage by 30%. Requires a dagger.
Throwing Dagger
Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped.
Item skills
Summon Treasure Key
Creates 1 Maestro's Key. Consumes 2 Thief Keys.
Common Craft
Can read common recipe books.
Toggle skills
Silent Move
Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.
Accuracy
Increases Accuracy by 3. Continuously consumes MP proportionately to the user's level.
Vicious Stance
Increases Critical Damages by 35. Continuously consumes MP proportionately to the user's level.
Focus Skill Mastery
Increases Skill Mastery skill rate by 100%. Continuously consumes MP proportionately to the user's level.
Equipment skills
Long Shot
Increases the bow's range by 200.
Weapon Mastery
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
Bow Mastery
Increases P. Atk. by 10.3 when using a bow.
Dagger Mastery
Increases P. Atk. by 3.6 when using a dagger.
Light Armor Mastery
Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Expertise D
Increases expertise in using D-grade equipment.
Create Common Item
Creates level 1 common items.
Ability skills
Quick Step
Increases Speed by 7.
Esprit
Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.
Acrobatics
Increases the maximum height user can fall without taking damage by 60.
Critical Damage
Increases Critical Damages by 32.
Lucky
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
Boost Breath
Increases lung capacity by 180.
Boost Evasion
Increases Evasion by 2.
Acrobatic Move
Increases Evasion by 4 when running.
Wisdom
Increases Resistance to Hold, Sleep and Mental attacks by 20.
Skill Mastery
Depending on user's STR, the re-use time resets or the duration doubles.
Occupation skills
Shadow Sense
Increases Accuracy by 3 at night.
Add. skills
Assassination
When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.