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Spectral Dancer
...скоро здесь будет описание!
Gracia Final
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
Mortal Blow
Strikes the target in an unprotected area with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible.
Aggression
Uses 2401 Power to provoke an enemy to attack.
Power Shot
Supplements user's P. Atk. with 65 Power to make a powerful long-distance attack. Requires a bow. Over-hit is possible.
Sting
Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Dance of Medusa
Dances to stir up the illusion of Medusa. Causes Flint on nearby enemies for 30 seconds. Requires a dual-sword weapon.
Symbol of Noise
Creates a seal that cancels the song or dance of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Magic skills
Confusion
Throws the enemy into confusion and gets them to change the target of their attack.
Drain Health
Supplements user's M. Atk. with 20 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
Reinforcement skills
Attack Aura
Increases P. Atk. by 8% for 20 minutes.
Defense Aura
Increases P. Def. by 8% for 20 minutes.
Ultimate Defense
For 30 seconds, increases user's P. Def. by 1800, M. Def. by 1350, resistance to buff-canceling attacks by 80%, and restricts movement.
Deflect Arrow
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8% for 20 minutes.
Dance of the Warrior
Increases the P. Atk. of all party members by 12% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Inspiration
Increases the accuracy of all party members by 4 for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of the Mystic
Increases the M. Atk. of all party members by 20% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Fire
Increases the critical attack power of all party members by 35% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Fury
Increases the Atk. Spd. of all party members by 15% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Concentration
Decreases the magic-canceling damage of all party members by 40 and increases Casting Spd. by 30% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Light
Increases the divine attribute P. Atk. of all party members by 20 for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Aqua Guard
Increases party members' resistance to water attacks by 30 for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Earth Guard
Increases party members' resistance to earth attacks by 30 for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of the Vampire
For 2 minutes, gives all party members the ability to recover as HP 8% of any standard short-range physical damage inflicted on the enemy. MP consumption is increased when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Protection
For 2 minutes, gives all party members the ability to decrease by 30 any environment-related damage received. Increases MP consumption when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Siren's Dance
For 2 minutes, increases all party members' damage magic critical attack rate by 100%. Also increases MP consumption when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Shadows
For 2 minutes, decreases all party members' movement speed by 50% and prevents them from being pre-emptively attacked by monsters. Also increases MP consumption when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Dance of Alignment
Increases all party members' resistance to divine or Dark attacks by 30 for 2 minutes. Also increases MP consumption when dancing while song/dance effect lasts. Requires a dual-sword weapon.
Weaken skills
Poison Blade Dance
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 6.
Freezing Strike
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 26.
Power Break
Decreases the enemy's P. Atk. by 20% for 30 seconds.
Hex
Decreases the enemy's P. Def. by 23% for 30 seconds.
Poison
Poisons an enemy, doing 24 HP of damage per second for 30 seconds.
Arrest
Provokes an enemy to attack, then immobilizes them for 10 seconds.
Demonic Blade Dance
Supplements user's P. Atk. with 275 Power to decrease the enemy's P. Atk. and M. Atk. by 10% for 15 seconds.
Item skills
Common Craft
Can read common recipe books.
Equipment skills
Weapon Mastery
P. Atk. increases by 8.5% and additionally by 2.
Armor Mastery
P. Def. increases by 9 and MP recovery bonus increases by 10%.
Dual Weapon Mastery
P. Atk. increases by 23.7 when using a dualsword.
Shield Mastery
Shield defense increases by 30% and defense rate increases by 50%.
Sword/Blunt Weapon Mastery
Increases P. Atk. by 1.5 when using a sword or blunt weapon.
Heavy Armor Mastery
P. Def. increases by 17.7 and received critical damage decreases by 15% when heavy armor is equipped.
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 1 common items.
Ability skills
Magic Resistance
M. Def. increases by 19.
Focus Mind
MP recovery bonus increases by 1.1.
Lucky
Below Lv 9, Exp. decreases upon death, death after-effect does not occur, and energy points are not consumed.
Wisdom
Increases resistance to hold, sleep and altered state mind attacks by 20.
Health
Increases resistance to poison and bleed attacks by 20.
Occupation skills
Shadow Sense
Accuracy is increased by 3 at night.
Add. skills
Inner Rhythm
MP consumption for song and dance is decreased by 10%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.