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Shillien Templar
...скоро здесь будет описание!
High Five
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
Mortal Blow
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
Aura of Hate
Uses 4312 Power to provoke nearby enemies to attack.
Aggression
Provokes the target to attack with 3928 Power.
Power Shot
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
Sting
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Symbol of Defense
Creates a seal that maximizes the defensives abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Shield Strike
Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.
Challenge for Fate
Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.
Magic skills
Confusion
Throws the enemy into confusion, changing their target of attack.
Summon Vampiric Cubic
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 5 Spirit Ore.
Summon Phantom Cubic
Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 2 Spirit Ore.
Drain Health
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Summon Viper Cubic
Summons a Viper Cubic. The Viper Cubic uses magic that poisons a targeted enemy. Consumes 2 Spirit Ore when summoning.
Life Leech
Inflicts non-attribute damage on the enemy with 26 Power added to M. Atk. Absorbs 80% of the damage as HP.
Summon Smart Cubic
Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.
Reinforcement skills
Attack Aura
Increases P. Atk. by 8% for 20 minutes.
Defense Aura
Increases P. Def. by 8% for 20 minutes.
Ultimate Defense
For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and Resistance to buff canceling attacks by 80%, and restricts movement.
Deflect Arrow
Increases Resistance to bow attacks by 16% and Resistance to crossbow attacks by 8% for 20 minutes.
Magical Mirror
For 5 minutes, reflects physical buffs/de-buffs with 10% probability and magic buffs/de-buffs with 30% probability. Requires a shield.
Vengeance
Provokes nearby enemies to switch targets and attack through Power 7987. For 30 seconds, increases P. Def. by 5400, M. Def. by 4050, and Resistance to buff-canceling attacks by 80%, and becomes unable to move. Requires a shield.
Iron Shield
Increases Shield Defense with a certain chance when attacked.
Shield of Faith
For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member.
Shield Deflect Magic
For 8 seconds, transfers magical damage back to the enemy caster.
Combat Aura
Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes.
Weaken skills
Corpse Plague
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 41 HP every second.
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 26 Power and decreasing their Speed by 20% for 1 minute.
Power Break
Decreases the enemy's P. Atk. by 20% for 30 seconds.
Hex
Decreases the enemy's P. Def. by 23% for 30 seconds.
Poison
Poisons the target, causing loss of 24 HP per second for 30 seconds.
Lightning Strike
Strikes the enemy with a lightning bolt that inflicts non-attribute damage with 82 Power added to M. Atk., and immobilizes him/her for 15 seconds and then paralyzes for 10 seconds.
Touch of Death
Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 5 buffs with 25% probability and consumes 90% CP. For 2 minutes, decreases Max CP by 90% and the power of received HP recovery magic by 30%. Increases susceptibility to de-buff by 30%.
Shield Bash
Hits the enemy with user's shield, stunning them for 2 seconds. Requires a shield. Target cancel is possible.
Judgment
Inflicts dark damage on the enemy with 1056 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
Arrest
Provokes the enemy to attack, then immobilizes them for 10 seconds.
Banish Seraph
For 20 seconds, frightens an angel into fleeing. Consumes 5 Soul Ore. Lethal Strike is possible.
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Guard Stance
Increases P. Def. by 121.8 and Shield Defense by 50%. MP is continuously consumed proportional to user's level.
Shield Fortress
Shield Defense. increases by 446. Continuously consumes MP proportionately to the user's level.
Fortitude
Increases Resistance to Paralysis and Stun attacks by 30. Continuously consumes MP proportionately to the user's level.
Transform skills
Vanguard
Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but Shield Defense is decreased.
Equipment skills
Weapon Mastery
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
Shield Mastery
Increases Shield Defense by 30% and Defense Rate by 50%.
Sword/Blunt Weapon Mastery
Increases P. Atk. by 1.5 when using a sword or blunt weapon.
Heavy Armor Mastery
Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.
Expertise D
Increases expertise in using D-grade equipment.
Create Common Item
Creates level 1 common items.
Ability skills
M. Def.
Increases M. Def. by 22.
Focus Mind
Increases MP Recovery Bonus by 3.1.
Lucky
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
Wisdom
Increases Resistance to Hold, Sleep and Mental attacks by 20.
Health
Increases Resistance to poison and Bleed attacks by 20.
Occupation skills
Shadow Sense
Increases Accuracy by 3 at night.
Add. skills
Cubic Mastery
Ability to summon 2 Cubics at once.
Final Fortress
Increases P. Def. by 116.875 when HP is below 30%.
Aegis
Enables Shield Defense in all directions.
Knighthood
Increases P. Def. by 87.1 and Shield Defense by 10 when equipped with heavy armor.
Patience
Increases P. Atk. by 20% when being attacked.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.