Elemental Master

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Magic skills
Summon Life Cubic
Summon Life Cubic Summon Life Cubic
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 5 Spirit Ore.
Summon Smart Cubic
Summon Smart Cubic Summon Smart Cubic
Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.
Heal
Heal Heal
Restores the target's HP with 50 Power.
Cure Poison
Cure Poison Cure Poison
Cures the target of minor poisoning.
Battle Heal
Battle Heal Battle Heal
Immediately restores the target's HP with 83 Power.
Group Heal
Group Heal Group Heal
Restores all party members' HP with 66 Power.
Servitor Recharge
Servitor Recharge Servitor Recharge
Recovers the servitor's MP with up to 41 Power depending on the servitor's level.
Servitor Heal
Servitor Heal Servitor Heal
Recovers the servitor's HP with 169 Power.
Aura Burn
Aura Burn Aura Burn
Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.
Aqua Swirl
Aqua Swirl Aqua Swirl
Supplements the user's M. Atk. with 23 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
Wind Strike
Wind Strike Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
Flame Strike
Flame Strike Flame Strike
Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
Self Heal
Self Heal Self Heal
Restores one's HP with 42 Power.
Summon Boxer the Unicorn
Summon Boxer the Unicorn Summon Boxer the Unicorn
Summons Boxer the Unicorn. Requires 1 Spirit Ore.
Summon Mirage the Unicorn
Summon Mirage the Unicorn Summon Mirage the Unicorn
Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.
Solar Spark
Solar Spark Solar Spark
Inflicts holy damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
Energy Bolt
Energy Bolt Energy Bolt
Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.
Summon Merrow the Unicorn
Summon Merrow the Unicorn Summon Merrow the Unicorn
Summons the servitor Merrow the Unicorn. Requires 1 Spirit Ore and consumes 2 Spirit Ore Spirit Ore at regular intervals up to 14 times.
Summon Aqua Cubic
Summon Aqua Cubic Summon Aqua Cubic
Summons Aqua Cubic. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 2 Spirit Ore.
Servitor Cure
Servitor Cure Servitor Cure
Cures servitor of minor bleeding or poisoning.
Servitor Blessing
Servitor Blessing Servitor Blessing
Frees servitor of Hold, paralysis and decreased Atk. Spd. or movement effects.
Mass Summon Aqua Cubic
Mass Summon Aqua Cubic Mass Summon Aqua Cubic
Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 7 Spirit Ore.
Summon Seraphim the Unicorn
Summon Seraphim the Unicorn Summon Seraphim the Unicorn
Summon the servitor Seraphim the Unicorn. Requires 1 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times.
Summon Friend
Summon Friend Summon Friend
Teleports a party member to one's current location. Requires a Summon Crystal on the target.
Summon Magnus the Unicorn
Summon Magnus the Unicorn Summon Magnus the Unicorn
Summon the servitor Magnus the Unicorn. Requires 4 Spirit Ore and consumes 11 Spirit Ore at regular intervals up to 14 times.
Anti-Summoning Field
Anti-Summoning Field Anti-Summoning Field
Decreases all speeds of nearby enemies, gives speed-increasing buffs, and creates a seal that periodically banishes a servitor to another dimension. All characters and servitors in the area are affected. Consumes 1 Magic Symbol.
Dimension Spiral
Dimension Spiral Dimension Spiral
Creates a tear in the dimension to inflict damage on the enemy with 57 Power added to M. Atk. Over-hit is possible.
Reinforcement skills
Shield
Shield Shield
Increases P. Def. by 8% for 20 minutes.
Might
Might Might
Increases P. Atk. by 8% for 20 minutes.
Concentration
Concentration Concentration
Decreases magic cancel damage by 18 for 20 minutes.
Servitor Magic Shield
Servitor Magic Shield Servitor Magic Shield
Increases the servitor's M. Def. by 23% for 20 minutes.
Servitor Physical Shield
Servitor Physical Shield Servitor Physical Shield
Increases the servitor's P. Def. by 8% for 20 minutes.
Servitor Haste
Servitor Haste Servitor Haste
Increases the servitor's Atk. Spd. by 15% for 20 minutes.
Bright Servitor
Bright Servitor Bright Servitor
Increases the servitor's M. Atk. by 55% for 20 minutes.
Resist Aqua
Resist Aqua Resist Aqua
Increases Resistance to Water by 10 for 20 minutes.
Servitor Empowerment
Servitor Empowerment Servitor Empowerment
For 30 seconds, increases the servitor's P. Def. by 1800, M. Def. by 1350, and Resistance to buff-canceling attacks by 80%. It is unable to move while the skill is in effect.
Wizard Servitor
Wizard Servitor Wizard Servitor
For 5 minutes, causes the servitor to be possessed with the spirit of an ancient wizard. Increases MP Recovery Bonus by 20%, M. Def. by 20%, M. Atk. by 20%, Casting Spd. by 20%, magic damage by 2, and Resistance to de-buff attacks by 10. Decreases Speed by 20%. Consumes 10 Spirit Ore.
Final Servitor
Final Servitor Final Servitor
For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Immediately increases Max HP by 20%, Accuracy by 4, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, Critical Rate by 20%, Critical Damage by 20%, M. Def. by 20%, M. Atk. by 20%, Casting Spd. by 20%, and Resistance to de-buff attacks by 20. Decreases Speed by 20%. Consumes 20 Spirit Ore.
Spirit Sharing
Spirit Sharing Spirit Sharing
For 20 minutes, increases the user's P. Atk. by 3%, M. Atk. by 3%, skill P. Atk. by 5%, Atk. Spd. by 2%, Casting Spd. by 1%, and Critical Rate by 5%. The master's abilities are extended to the servitor.
Servitor Share
Servitor Share Servitor Share
Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10%, and Casting Spd. by 3%.
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