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Eternal
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Mystic Muse
...скоро здесь будет описание!
High Five
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Magic skills
Heal
Restores the target's HP with 50 Power.
Cure Poison
Cures the target of minor poisoning.
Battle Heal
Immediately restores the target's HP with 83 Power.
Group Heal
Restores all party members' HP with 66 Power.
Cancellation
Removes multiple buffs from the enemy.
Servitor Recharge
Recovers the servitor's MP with up to 41 Power depending on the servitor's level.
Servitor Heal
Recovers the servitor's HP with 169 Power.
Aura Burn
Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.
Frost Wall
Raises a wall of ice that inflicts Water damage on enemies with 48 Power added to M. Atk.
Aqua Swirl
Supplements the user's M. Atk. with 23 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
Flame Strike
Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
Freezing Shackle
Freezes the enemy with a powerful cold wind, causing loss of 102 HP per second for 15 seconds.
Self Heal
Restores one's HP with 42 Power.
Summon Boxer the Unicorn
Summons Boxer the Unicorn. Requires 1 Spirit Ore.
Summon Mirage the Unicorn
Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.
Aura Flare
Inflicts non-attribute damage on the enemy using 39 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.
Hydro Blast
Releases a high pressure current to inflict Water damage on the enemy with 49 Power added to M. Atk.
Solar Spark
Inflicts holy damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
Solar Flare
Inflicts holy damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
Energy Bolt
Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.
Aura Bolt
Inflicts non-attribute damage on the enemy using 26 Power added to M. Atk.
Aura Symphony
Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.
Blizzard
Supplements the user's M. Atk. with 150 Power, smothering the enemy in a raging blizzard that reduces their Speed by 50% for 30 seconds.
Elemental Symphony
Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy. Over-hit is possible.
Aqua Splash
Supplements the user's M. Atk. with 41 Power to create a massive tidal wave that inflicts Water damage on the enemy.
Ice Vortex
Stirs up a vortex connecting to the dimension of Water and inflicts Water damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by 30%, Atk. Spd. by 10%, Casting Spd. by 10%, and resistance against Water by 20. Consumes 12 MP every second. Over-hit is possible.
Light Vortex
Summons a dimensional vortex that inflicts holy damage on the enemy, supplementing user's M. Atk. with 139 Power. For 30 seconds, decreases Accuracy by 6 and Resistance to holy damage by 30. Consumes 12 MP every second.
Aura Flash
Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
Raging Waves
Continuously inflicts powerful Water damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
Ice Vortex Crusher
Creates an Ice Vortex that inflicts Water damage on the enemy with 195 Power added to user's M. Atk.
Throne of Ice
Summons a blast of icy air that freezes the enemy for 10 seconds, causing loss of 173 HP per second.
Aura Blast
Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.
Aura Cannon
Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.
Reinforcement skills
Shield
Increases P. Def. by 8% for 20 minutes.
Mana Regeneration
Increases the user's MP Recovery Bonus by 1.72 for 20 minutes. Consumes 7 Spirit Ore.
Might
Increases P. Atk. by 8% for 20 minutes.
Concentration
Decreases magic cancel damage by 18 for 20 minutes.
Bright Servitor
Increases the servitor's M. Atk. by 55% for 20 minutes.
Resist Aqua
Increases Resistance to Water by 10 for 20 minutes.
Freezing Skin
For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.
Seed of Water
Uses Water energy to increase user's Water attack level by 20.
Arcane Shield
For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.
Weaken skills
Sleep
Causes the enemy to sleep for 30 seconds.
Surrender To Water
For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.
Sleeping Cloud
Causes nearby enemies to fall asleep for 30 seconds.
Curse Weakness
Decreases the enemy's P. Atk. by 17% for 30 seconds.
Curse Fear
Frightens the enemy into fleeing for 10 seconds.
Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
Wind Shackle
Decreases the enemy's Atk. Spd. by 17% for 30 seconds.
Surrender To Earth
For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.
Frost Bolt
Instantly freezes the surrounding air, inflicting Water damage with 30 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
Ice Dagger
Hurls a blade of ice with 28 Power added to M. Atk., inflicting water damage and causing loss of 44 HP per second for 15 seconds.
Arcane Chaos
For 30 seconds, decreases Resistance to the enemy's buff-canceling attacks by 30%, Resistance to de-buff attacks by 30% and drains 24 MP every second. Increases physical skill MP consumption by 10% and magic skill MP consumption by 30%.
Diamond Dust
Summons a bitter ice storm that inflicts Water damage on the enemy with 70 Power added to user's M. Atk. Decreases nearby enemies' Speed by 40% for 15 seconds.
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Arcane Power
Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.
Equipment skills
Robe Mastery
Increases P. Def. by 1.7 when equipped with a robe.
Expertise D
Increases expertise in using D-grade equipment.
Armor Mastery
Increases P. Def. by 6.7.
Weapon Mastery
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
Sigil Mastery
When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.
Create Common Item
Creates level 1 common items.
Ability skills
Magician's Movement
Increases Atk. Spd. when equipped with a robe jacket and robe pants.
Anti Magic
Increases M. Def. by 10.
Spellcraft
Increases Casting Spd. when equipped with a robe jacket and robe pants.
Quick Recycle
Decreases re-use time for magic by 10%.
Lucky
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Boost Mana
Increases Max MP by 30.
Mana Recovery
Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.
Fast Spell Casting
Increases Casting Spd. by 5%.
Fast Mana Recovery
Increases MP Recovery Bonus by 1.1.
Higher Mana Gain
Increases the recovery rate when MP is being recovered by recharge.
Wisdom
Increases Resistance to Hold, Sleep and Mental attacks by 20.
Skill Mastery
Depending on user's INT, the re-use time resets or the duration doubles.
Add. skills
Arcane Roar
Increases Resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%.
Clear Mind
MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.