Subjob Skills

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Sub-Class Ability – Boost HP
Sub-Class Ability – Boost HP Sub-Class Ability – Boost HP
Max HP +295.
Sub-Class Ability – Boost Mana
Sub-Class Ability – Boost Mana Sub-Class Ability – Boost Mana
Max MP +148.
Sub-Class Ability – Boost HP/ MP
Sub-Class Ability – Boost HP/ MP Sub-Class Ability – Boost HP/ MP
Max HP +147 and Max MP by 74.
Sub-Class Ability – Evasion
Sub-Class Ability – Evasion Sub-Class Ability – Evasion
Increases Evasion by 4.
Sub-Class Ability – Long Shot
Sub-Class Ability – Long Shot Sub-Class Ability – Long Shot
Increases bow range by 100 and crossbow range by 50.
Sub-Class Ability – Mana Gain
Sub-Class Ability – Mana Gain Sub-Class Ability – Mana Gain
Increases the recovery rate of MP.
Sub-Class Ability – Mana Recovery
Sub-Class Ability – Mana Recovery Sub-Class Ability – Mana Recovery
Increases MP regeneration by 10%.
Sub-Class Ability – Prayer
Sub-Class Ability – Prayer Sub-Class Ability – Prayer
The effect of receiving HP recovery magic increases by 6%.
Sub-Class Ability – Resist Trait
Sub-Class Ability – Resist Trait Sub-Class Ability – Resist Trait
Increases the resistance to Paralysis/Hold/Sleep/shock/buff cancel attack by 5%.
Sub-Class Ability – Haste
Sub-Class Ability – Haste Sub-Class Ability – Haste
Has a 2% chance to increase Atk. Spd. by 32% while attacking (melee and range attacks). Excludes damage caused by a skill.
Sub-Class Ability – Defence
Sub-Class Ability – Defence Sub-Class Ability – Defence
Has 2% chance to increase P. Def./M. Def by 24%, while being attacked.
Works simultaneously with the chance effect from Sub-Class Ability – Barrier.
Sub-Class Ability – Critical Chance
Sub-Class Ability – Critical Chance Sub-Class Ability – Critical Chance
Has 2% chance to increase Critical Rate by 32% while attacking.
Sub-Class Ability – Mana Steal
Sub-Class Ability – Mana Steal Sub-Class Ability – Mana Steal
Has a chance to recover MP while attacking.
Sub-Class Ability – Barrier
Sub-Class Ability – Barrier Sub-Class Ability – Barrier
Has 2% chance to grant invincibility while being attacked.
Works simultaneously with the chance effect from Sub-Class Ability – Defence.
Sub-Class Ability – Boost CP
Sub-Class Ability – Boost CP Sub-Class Ability – Boost CP
Max CP is increased by 738.
Sub-Class Ability – Anti-magic
Sub-Class Ability – Anti-magic Sub-Class Ability – Anti-magic
The probability of resisting magic damage is increased by 5%.
Sub-Class Ability – Divine Protection
Sub-Class Ability – Divine Protection Sub-Class Ability – Divine Protection
Resistance to darkness/divinity Attribute attacks is increased by 5.
Sub-Class Ability – Resist Critical
Sub-Class Ability – Resist Critical Sub-Class Ability – Resist Critical
Received Critical Damage is decreased by 5%.
Sub-Class Ability – Resist Attribute
Sub-Class Ability – Resist Attribute Sub-Class Ability – Resist Attribute
Increases the resistance to elemental attacks by 5.
Sub-Class Ability – Heal
Sub-Class Ability – Heal Sub-Class Ability – Heal
Has a chance to recover HP while being attacked.
Sub-Class Ability – Spirit
Sub-Class Ability – Spirit Sub-Class Ability – Spirit
Has 2% chance to channel the soul of an ancient spirit when being attacked: Insreases Physical and Magic Atk. Spd and damage by 8%.
Sub-Class Ability – Physical Attack
Sub-Class Ability – Physical Attack Sub-Class Ability – Physical Attack
P. Atk. +18.
Skill applies to both main and sub classes.
Sub-Class Ability – Magical Attack
Sub-Class Ability – Magical Attack Sub-Class Ability – Magical Attack
M. Atk. +12.
Skill applies to both main and sub classes.
Sub-Class Ability – Physical Defence
Sub-Class Ability – Physical Defence Sub-Class Ability – Physical Defence
Increases P. Def. depending on the type of armor:
Heavy: +18.
Light: +13.
Robe: +9.
Skill applies to both main and sub classes.
Sub-Class Ability – Physical Critical Rate
Sub-Class Ability – Physical Critical Rate Sub-Class Ability – Physical Critical Rate
P. Crit. Rate +7.
Skill applies to both main and sub classes.
Sub-Class Ability – Casting Speed
Sub-Class Ability – Casting Speed Sub-Class Ability – Casting Speed
Cast. Spd. +8.
Skill applies to both main and sub classes.
Sub-Class Ability – Magical Defence
Sub-Class Ability – Magical Defence Sub-Class Ability – Magical Defence
Increases M.Defence by 15.
Skill applies to both main and sub classes.
Sub-Class Ability – Movement Speed
Sub-Class Ability – Movement Speed Sub-Class Ability – Movement Speed
Increases Move Speed by 1.
Skill applies to main and all sub classes.