Spellsinger

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Magic skills
Heal
Heal Heal
Restores the target's HP with 50 Power.
Cure Poison
Cure Poison Cure Poison
Provides an antidote for minor poisoning.
Battle Heal
Battle Heal Battle Heal
Immediately restores the target's HP with 83 Power.
Group Heal
Group Heal Group Heal
Restores the HP of all party members with 66 Power.
Cancellation
Cancellation Cancellation
Removes multiple buffs from an enemy.
Servitor Recharge
Servitor Recharge Servitor Recharge
Recovers the servitor's MP up to 41 Power depending on the servitor's level.
Servitor Heal
Servitor Heal Servitor Heal
Restores the servitor's HP by 145 Power.
Aura Burn
Aura Burn Aura Burn
Inflicts non-attribute damage on an enemy using magical power supplemented with 19 Power .
Frost Wall
Frost Wall Frost Wall
Raises a wall of ice that inflicts water damage on enemies with 48 Power added to M. Atk.
Aqua Swirl
Aqua Swirl Aqua Swirl
Supplements user's M. Atk. with 23 Power to create a powerful vortex of water that inflicts water damage on an enemy.
Wind Strike
Wind Strike Wind Strike
Supplements user's M. Atk. with 12 Power to create a powerful hurricane that inflicts wind damage on an enemy.
Flame Strike
Flame Strike Flame Strike
Supplements user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts fire damage on an enemy.
Freezing Shackle
Freezing Shackle Freezing Shackle
A powerful cold wind temporarily immobilizes enemy, doing 102 HP of damage per second for 15 seconds.
Self Heal
Self Heal Self Heal
Restores one's HP by 42 power.
Summon Boxer the Unicorn
Summon Boxer the Unicorn Summon Boxer the Unicorn
Summons Boxer the Unicorn, who supplies additional MP. Requires 3 Crystals: D-Grade. While active, 30 percent of earned Exp will be consumed.
Summon Mirage the Unicorn
Summon Mirage the Unicorn Summon Mirage the Unicorn
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Aura Flare
Aura Flare Aura Flare
Inflicts non-attribute damage on the enemy using 39 Power added to M. Atk. and increases the target's resistance to magic damage by 50% for 3 seconds during PvP.
Hydro Blast
Hydro Blast Hydro Blast
Releases a high pressure current to inflict water damage on the enemy with 49 Power added to M. Atk.
Solar Spark
Solar Spark Solar Spark
Inflicts divine damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
Solar Flare
Solar Flare Solar Flare
Inflicts divine damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
Energy Bolt
Energy Bolt Energy Bolt
Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.
Aura Bolt
Aura Bolt Aura Bolt
Inflicts non-attribute damage on the enemy using 26 Power added to M. Atk.
Aura Symphony
Aura Symphony Aura Symphony
User's M. Atk. is supplemented by 150 Power to inflict non-attribute damage on an enemy.
Blizzard
Blizzard Blizzard
User's M. Atk. is supplemented by 150 Power, smothering an enemy in a raging blizzard that reduces their movement speed by 50% for 30 seconds.
Elemental Symphony
Elemental Symphony Elemental Symphony
User's M. Atk. is supplemented by 200 Power to inflict non-attribute damage on an enemy. Over-hit is possible.
Aqua Splash
Aqua Splash Aqua Splash
Supplements user's M. Atk. with 41 Power to create a massive tidal wave that inflicts water damage on the enemy.
Aura Flash
Aura Flash Aura Flash
Inflicts non-attribute damage on nearby enemies with 49 Power added to magic power. Consumes 2 Spirit Ores. Cancel target.
Reinforcement skills
Weaken skills
Item skills