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Eternal
Eternal
MasterWork II 2024
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class-2002
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Homunculus
By levels
All skills
Eternal
MasterWork II 2024
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Active
Passive
Magic skills
Vitalize
Recovers HP with 440 Power and cures minor poison/bleeding.
Might of Heaven
Inflicts holy damage on the undead with 39 Power added to M. Atk.
Return
Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Peace
Puts target's mind at peace, decreasing their aggression.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Mass Resurrection
Resurrects a dead clan member.. Skill Cooldown time is fixed.
Party Return
Teleports party members to a village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Restore Life
Recovers HP by 15%.
Benediction
Fully restores party members' HP. Can be used when MP is under 25%.
Eva's Serenade
Soothes surrounding enemies, eliminating their desire to attack.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Body of Avatar
Restores HP of all party members by 20 \u043c\u0438\u043d. and increases Max HP by 10% for 10%.
Balance Life
Equalizes HP of all party members.
Mana Storm
Consumes nearby enemies' MP with 62 Power added to M. Atk.
Major Group Heal
Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore(s).
Cleanse
Cancels the target's debuffs. Consumes 1 Einhasad's Holy Water.
Purification Field
Cancel all the debuffs of nearby clan members.
Miracle
Fully recovers HP of nearby clan members. Consumes 1 Magic Symbol. Skill Cooldown time is fixed.
Mass Vitalize
Restores HP of party members with 796 Power, and also cures poison and bleed condition of all party members.
Reinforcement skills
Poison Resistance
Increases Infection Resistance by 30% for 20 \u043c\u0438\u043d..
Holy Weapon
Increases a party member's holy P. Atk. by 20 for 20 \u043c\u0438\u043d..
Regeneration
Increases HP Regeneration by 10% for 20 \u043c\u0438\u043d..
Agility
Increases P. Evasion by 2 for 20 \u043c\u0438\u043d..
Blessed Shield
Increases Shield Defense by 5% for 20 \u043c\u0438\u043d..
Decrease Weight
Increases the weight penalty interval by 3000 for 20 \u043c\u0438\u043d..
Stun Resistance
Increases Confusion Resistance by 15% for 20 \u043c\u0438\u043d..
Advanced Block
Increases Shield Defense by 30% for 20 \u043c\u0438\u043d..
Prayer
Increases the power of HP recovery magic received by all party members by 8% for 20 \u043c\u0438\u043d..
Holy Attack Resistance
For 20 \u043c\u0438\u043d., increases Dark Attack Resistance by 30 and Holy Attack Resistance by 20.
Prophecy of Water
For 5 \u043c\u0438\u043d., a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20% Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 5 \u043c\u0438\u043d.0. Decreases Speed by 5 \u043c\u0438\u043d.1 and All Skill MP Consumption by 5 \u043c\u0438\u043d.2. Consumes 5 \u043c\u0438\u043d.3 Spirit Ore(s).
Dark Attack Resistance
Increases Dark Attack Resistance by 15 for 20 \u043c\u0438\u043d..
Clarity
For 20 \u043c\u0438\u043d., decreases P. Skill MP Consumption by 10%, M. Skill MP Consumption by 4%, and song/dance skill MP Consumption by 10%. Consumes 1 Spirit Ore(s).
Salvation
Maintains buffs and de-buffs even after death. The Noblesse Blessing and the Lucky Charm disappear, however. Consumes 2 Einhasad's Holy Water. Skill Cooldown time is fixed.
Celestial Shield
Protects the target with holy power, making it invincible for 10 seconds. Skill Cooldown time is fixed.
Divine Power
Increases the power of recovery magic with 1000 Power for 15 \u0441\u0435\u043a..
Weaken skills
Repose
Diminishes undead monster's will to attack.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Hold Undead
Paralyzes an undead monster for 30 \u0441\u0435\u043a..
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Requiem
Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 \u043c\u0438\u043d..
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Block Shield
Cancels a buff that increases the enemy's P. Def. For 2 \u043c\u0438\u043d., decreases P. Def. by 10% and prevents him from receiving P. Def.-increasing buffs.
Block Wind Walk
Cancels a buff that increases the enemy's Speed. For 2 \u043c\u0438\u043d., decreases Speed by 10% and prevents him from receiving Speed-increasing buffs.
Mass Block Shield
Cancels buffs that increase nearby enemies' P. Def. For 2 \u043c\u0438\u043d., decreases P. Def. by 10% and prevents them from receiving P. Def.-increasing buffs.
Mass Block Wind Walk
Cancels buffs that increase nearby enemies' Speed. For 2 \u043c\u0438\u043d., decreases Speed by 10% and prevents them from receiving Speed-increasing buffs.
Trance
Causes the enemy to sleep for 15 \u0441\u0435\u043a..
Abnormal State Type: Paralysis (Sleep / Mutation)
Magical Backfire
Increases the enemy's Skill MP Consumption by 200% for 1 \u043c\u0438\u043d..
Turn Undead
Strikes fear into undead for 20 \u0441\u0435\u043a., causing them to flee. Consumes 3 Spirit Ores. Lethal Strike is possible.