Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes 28 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Type | Активное (посилююче) |
Споживає | 108 MP |
Час перезарядження | 4 сек. |
Время действия | 148 |
Можна використовувати на олімпіаді? | Так |
Трейт | trait_none |
Дальність застосування | 600 (1100) |
Доступно для | Некромант Рів 74 |
Curse Disease Рів 1 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 2 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 3 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 4 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 5 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 6 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 7 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 8 | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease Рів 9 [selected] | Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes. |
Curse Disease +1 Chance | Increases the success rate. |
Curse Disease +2 Chance | Increases the success rate. |
Curse Disease +3 Chance | Increases the success rate. |
Curse Disease +4 Chance | Increases the success rate. |
Curse Disease +5 Chance | Increases the success rate. |
Curse Disease +6 Chance | Increases the success rate. |
Curse Disease +7 Chance | Increases the success rate. |
Curse Disease +8 Chance | Increases the success rate. |
Curse Disease +9 Chance | Increases the success rate. |
Curse Disease +10 Chance | Increases the success rate. |
Curse Disease +11 Chance | Increases the success rate. |
Curse Disease +12 Chance | Increases the success rate. |
Curse Disease +13 Chance | Increases the success rate. |
Curse Disease +14 Chance | Increases the success rate. |
Curse Disease +15 Chance | Increases the success rate. |
Curse Disease +16 Chance | Increases the success rate. |
Curse Disease +17 Chance | Increases the success rate. |
Curse Disease +18 Chance | Increases the success rate. |
Curse Disease +19 Chance | Increases the success rate. |
Curse Disease +20 Chance | Increases the success rate. |
Curse Disease +21 Chance | Increases the success rate. |
Curse Disease +22 Chance | Increases the success rate. |
Curse Disease +23 Chance | Increases the success rate. |
Curse Disease +24 Chance | Increases the success rate. |
Curse Disease +25 Chance | Increases the success rate. |
Curse Disease +26 Chance | Increases the success rate. |
Curse Disease +27 Chance | Increases the success rate. |
Curse Disease +28 Chance | Increases the success rate. |
Curse Disease +29 Chance | Increases the success rate. |
Curse Disease +30 Chance | Increases the success rate. |
Curse Disease +1 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +2 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +3 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +4 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +5 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +6 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +7 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +8 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +9 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +10 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +11 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +12 Cost | Decreases MP consumption and increases the effect's duration by 4 seconds. |
Curse Disease +13 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +14 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +15 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +16 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +17 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +18 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +19 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +20 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +21 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +22 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +23 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +24 Cost | Decreases MP consumption and increases the effect's duration by 4 seconds. |
Curse Disease +25 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +26 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +27 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +28 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +29 Cost | Decreases MP consumption by 1 and increases the effect's duration by 4 seconds. |
Curse Disease +30 Cost | Decreases MP consumption by 2 and increases the effect's duration by 4 seconds. |
Curse Disease +1 Power | Increases Power. |
Curse Disease +2 Power | Increases Power by 1%. |
Curse Disease +3 Power | Increases Power by 1%. |
Curse Disease +4 Power | Increases Power by 1%. |
Curse Disease +5 Power | Increases Power by 1%. |
Curse Disease +6 Power | Increases Power by 1%. |
Curse Disease +7 Power | Increases Power. |
Curse Disease +8 Power | Increases Power by 1%. |
Curse Disease +9 Power | Increases Power by 1%. |
Curse Disease +10 Power | Increases Power by 1%. |
Curse Disease +11 Power | Increases Power by 1%. |
Curse Disease +12 Power | Increases Power by 1%. |
Curse Disease +13 Power | Increases Power. |
Curse Disease +14 Power | Increases Power by 1%. |
Curse Disease +15 Power | Increases Power by 1%. |
Curse Disease +16 Power | Increases Power by 1%. |
Curse Disease +17 Power | Increases Power by 1%. |
Curse Disease +18 Power | Increases Power by 1%. |
Curse Disease +19 Power | Increases Power. |
Curse Disease +20 Power | Increases Power by 1%. |
Curse Disease +21 Power | Increases Power by 1%. |
Curse Disease +22 Power | Increases Power by 1%. |
Curse Disease +23 Power | Increases Power by 1%. |
Curse Disease +24 Power | Increases Power by 1%. |
Curse Disease +25 Power | Increases Power. |
Curse Disease +26 Power | Increases Power by 1%. |
Curse Disease +27 Power | Increases Power by 1%. |
Curse Disease +28 Power | Increases Power by 1%. |
Curse Disease +29 Power | Increases Power by 1%. |
Curse Disease +30 Power | Increases Power by 1%. |