Curse: Weakness Curse: Weakness Рів 19 / +12 Chance

Instantaneous curse that reduces target's P. Atk. Enchant Chance: the skill's success rate is increased. Effect 3.

Type Активное (посилююче)
Споживає 124 MP
Час перезарядження 8 сек.
Время действия 15
Можна використовувати на олімпіаді? Так
Трейт trait_none
Дальність застосування 600 (1100)
Доступно для Некромант Рів 74, Співець Заклинань Рів 74
Curse: Weakness Curse: Weakness Рів 1 Instantaneous curse that reduces target's P. Atk. Effect 1.
Curse: Weakness Curse: Weakness Рів 2 Instantaneous curse that reduces target's P. Atk. Effect 2.
Curse: Weakness Curse: Weakness Рів 3 Instantaneous curse that reduces target's P. Atk. Effect 2.
Curse: Weakness Curse: Weakness Рів 4 Instantaneous curse that reduces target's P. Atk. Effect 2.
Curse: Weakness Curse: Weakness Рів 5 Instantaneous curse that reduces target's P. Atk. Effect 2.
Curse: Weakness Curse: Weakness Рів 6 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 7 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 8 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 9 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 10 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 11 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 12 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 13 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 14 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 15 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 16 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 17 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 18 Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness Рів 19 [selected] Instantaneous curse that reduces target's P. Atk. Effect 3.
Curse: Weakness Curse: Weakness +1 Chance The success rate is increased. Maximizes the skill’s success rate.
Curse: Weakness Curse: Weakness +2 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +3 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +4 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +5 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +6 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +7 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +8 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +9 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +10 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +11 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +12 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +13 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +14 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +15 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +16 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +17 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +18 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +19 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +20 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +21 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +22 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +23 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +24 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +25 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +26 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +27 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +28 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +29 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +30 Chance Increases the success rate.
Curse: Weakness Curse: Weakness +1 Cost Maximizes efficiency of skill. MP consumption decreases.
Curse: Weakness Curse: Weakness +2 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +3 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +4 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +5 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +6 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +7 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +8 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +9 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +10 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +11 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +12 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +13 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +14 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +15 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +16 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +17 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +18 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +19 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +20 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +21 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +22 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +23 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +24 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +25 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +26 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +27 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +28 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +29 Cost MP consumption decreases.
Curse: Weakness Curse: Weakness +30 Cost MP consumption decreases.