Reflect Damage Reflect Damage Lv. 3 / +7 Cost

Temporarily reflects the damage one has received back upon the enemy, excluding damage from skill or remote attack. Enchant Cost: MP consumption is decreased. Effect 3.

Type Active (buff)
Uses 36 MP
Cooldown Time 6 sec.
Время действия 1200
Can it be used at the Olympiad? Yes
Trait trait_none
Available for Dark Avenger Lv. 52
Reflect Damage Reflect Damage Lv. 1 Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 1.
Reflect Damage Reflect Damage Lv. 2 Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 2.
Reflect Damage Reflect Damage Lv. 3 [selected] Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 3.
Reflect Damage Reflect Damage +1 Time Maximizes the duration of the skill. Increases the duration.
Reflect Damage Reflect Damage +2 Time Increases the duration.
Reflect Damage Reflect Damage +3 Time Increases the duration.
Reflect Damage Reflect Damage +4 Time Increases the duration.
Reflect Damage Reflect Damage +5 Time Increases the duration.
Reflect Damage Reflect Damage +6 Time Increases the duration.
Reflect Damage Reflect Damage +7 Time Increases the duration.
Reflect Damage Reflect Damage +8 Time Increases the duration.
Reflect Damage Reflect Damage +9 Time Increases the duration.
Reflect Damage Reflect Damage +10 Time Increases the duration.
Reflect Damage Reflect Damage +11 Time Increases the duration.
Reflect Damage Reflect Damage +12 Time Increases the duration.
Reflect Damage Reflect Damage +13 Time Increases the duration.
Reflect Damage Reflect Damage +14 Time Increases the duration.
Reflect Damage Reflect Damage +15 Time Increases the duration.
Reflect Damage Reflect Damage +16 Time Increases the duration.
Reflect Damage Reflect Damage +17 Time Increases the duration.
Reflect Damage Reflect Damage +18 Time Increases the duration.
Reflect Damage Reflect Damage +19 Time Increases the duration.
Reflect Damage Reflect Damage +20 Time Increases the duration.
Reflect Damage Reflect Damage +21 Time Increases the duration.
Reflect Damage Reflect Damage +22 Time Increases the duration.
Reflect Damage Reflect Damage +23 Time Increases the duration.
Reflect Damage Reflect Damage +24 Time Increases the duration.
Reflect Damage Reflect Damage +25 Time Increases the duration.
Reflect Damage Reflect Damage +26 Time Increases the duration.
Reflect Damage Reflect Damage +27 Time Increases the duration.
Reflect Damage Reflect Damage +28 Time Increases the duration.
Reflect Damage Reflect Damage +29 Time Increases the duration.
Reflect Damage Reflect Damage +30 Time Increases the duration.
Reflect Damage Reflect Damage +1 Cost Maximizes efficiency of skill. MP consumption decreases.
Reflect Damage Reflect Damage +2 Cost MP consumption decreases.
Reflect Damage Reflect Damage +3 Cost MP consumption decreases.
Reflect Damage Reflect Damage +4 Cost MP consumption decreases.
Reflect Damage Reflect Damage +5 Cost MP consumption decreases.
Reflect Damage Reflect Damage +6 Cost MP consumption decreases.
Reflect Damage Reflect Damage +7 Cost MP consumption decreases.
Reflect Damage Reflect Damage +8 Cost MP consumption decreases.
Reflect Damage Reflect Damage +9 Cost MP consumption decreases.
Reflect Damage Reflect Damage +10 Cost MP consumption decreases.
Reflect Damage Reflect Damage +11 Cost MP consumption decreases.
Reflect Damage Reflect Damage +12 Cost MP consumption decreases.
Reflect Damage Reflect Damage +13 Cost MP consumption decreases.
Reflect Damage Reflect Damage +14 Cost MP consumption decreases.
Reflect Damage Reflect Damage +15 Cost MP consumption decreases.
Reflect Damage Reflect Damage +16 Cost MP consumption decreases.
Reflect Damage Reflect Damage +17 Cost MP consumption decreases.
Reflect Damage Reflect Damage +18 Cost MP consumption decreases.
Reflect Damage Reflect Damage +19 Cost MP consumption decreases.
Reflect Damage Reflect Damage +20 Cost MP consumption decreases.
Reflect Damage Reflect Damage +21 Cost MP consumption decreases.
Reflect Damage Reflect Damage +22 Cost MP consumption decreases.
Reflect Damage Reflect Damage +23 Cost MP consumption decreases.
Reflect Damage Reflect Damage +24 Cost MP consumption decreases.
Reflect Damage Reflect Damage +25 Cost MP consumption decreases.
Reflect Damage Reflect Damage +26 Cost MP consumption decreases.
Reflect Damage Reflect Damage +27 Cost MP consumption decreases.
Reflect Damage Reflect Damage +28 Cost MP consumption decreases.
Reflect Damage Reflect Damage +29 Cost MP consumption decreases.
Reflect Damage Reflect Damage +30 Cost MP consumption decreases.