Channels the power of the user's guardian deity for 1 minute 40 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Type | Активное (посилююче) |
Споживає | 272 MP |
Час перезарядження | 300 сек. |
Время действия | 100 |
Можна використовувати на олімпіаді? | Так |
Трейт | trait_none |
Доступно для | Руйнівник Рів 74, Тиран Рів 74 |
Zealot Рів 1 | Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/spear, and Critical Damage by 33% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. |
Zealot Рів 2 | Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 20, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 66 when using a sword/spear, and Critical Damage by 66% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. |
Zealot Рів 3 [selected] | Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. |
Zealot +1 Cost | Decreases MP consumption by 3 and HP consumption by 4. |
Zealot +2 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +3 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +4 Cost | Decreases MP consumption by 3 and HP consumption by 3. |
Zealot +5 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +6 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +7 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +8 Cost | Decreases MP consumption by 3 and HP consumption by 4. |
Zealot +9 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +10 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +11 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +12 Cost | Decreases MP consumption by 3 and HP consumption by 3. |
Zealot +13 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +14 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +15 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +16 Cost | Decreases MP consumption by 3 and HP consumption by 4. |
Zealot +17 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +18 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +19 Cost | Decreases MP consumption by 3 and HP consumption by 3. |
Zealot +20 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +21 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +22 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +23 Cost | Decreases MP consumption by 3 and HP consumption by 4. |
Zealot +24 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +25 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +26 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +27 Cost | Decreases MP consumption by 3 and HP consumption by 3. |
Zealot +28 Cost | Decreases MP consumption by 2 and HP consumption by 4. |
Zealot +29 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +30 Cost | Decreases MP consumption by 2 and HP consumption by 3. |
Zealot +1 Time | Increases the effect's duration by 2 seconds. |
Zealot +2 Time | Increases the effect's duration by 2 seconds. |
Zealot +3 Time | Increases the effect's duration by 2 seconds. |
Zealot +4 Time | Increases the effect's duration by 2 seconds. |
Zealot +5 Time | Increases the effect's duration by 2 seconds. |
Zealot +6 Time | Increases the effect's duration by 2 seconds. |
Zealot +7 Time | Increases the effect's duration by 2 seconds. |
Zealot +8 Time | Increases the effect's duration by 2 seconds. |
Zealot +9 Time | Increases the effect's duration by 2 seconds. |
Zealot +10 Time | Increases the effect's duration by 2 seconds. |
Zealot +11 Time | Increases the effect's duration by 2 seconds. |
Zealot +12 Time | Increases the effect's duration by 2 seconds. |
Zealot +13 Time | Increases the effect's duration by 2 seconds. |
Zealot +14 Time | Increases the effect's duration by 2 seconds. |
Zealot +15 Time | Increases the effect's duration by 2 seconds. |
Zealot +16 Time | Increases the effect's duration by 2 seconds. |
Zealot +17 Time | Increases the effect's duration by 2 seconds. |
Zealot +18 Time | Increases the effect's duration by 2 seconds. |
Zealot +19 Time | Increases the effect's duration by 2 seconds. |
Zealot +20 Time | Increases the effect's duration by 2 seconds. |
Zealot +21 Time | Increases the effect's duration by 2 seconds. |
Zealot +22 Time | Increases the effect's duration by 2 seconds. |
Zealot +23 Time | Increases the effect's duration by 2 seconds. |
Zealot +24 Time | Increases the effect's duration by 2 seconds. |
Zealot +25 Time | Increases the effect's duration by 2 seconds. |
Zealot +26 Time | Increases the effect's duration by 2 seconds. |
Zealot +27 Time | Increases the effect's duration by 2 seconds. |
Zealot +28 Time | Increases the effect's duration by 2 seconds. |
Zealot +29 Time | Increases the effect's duration by 2 seconds. |
Zealot +30 Time | Increases the effect's duration by 2 seconds. |