Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 6.
Type | Активное (усиливающее) |
Потребляет | 66 MP |
Время перезарядки | 180 сек. |
Время действия | 120 |
Можно использовать на олимпиаде? | Да |
Трейт | trait_none |
Доступно для | Стрелок Ур. 70 |
Snipe Ур. 1 | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 1. |
Snipe Ур. 2 | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 2. |
Snipe Ур. 3 | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 3. |
Snipe Ур. 4 | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 4. |
Snipe Ур. 5 | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 5. |
Snipe Ур. 6 [selected] | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 6. |
Snipe Ур. 7 | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 7. |
Snipe Ур. 8 | Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 8. |
Snipe +1 Power | Maximizes the skill's power. Effectiveness increases. |
Snipe +2 Power | Increases the efficiency. |
Snipe +3 Power | Increases the efficiency. |
Snipe +4 Power | Increases the efficiency. |
Snipe +5 Power | Increases the efficiency. |
Snipe +6 Power | Increases the efficiency. |
Snipe +7 Power | Increases the efficiency. |
Snipe +8 Power | Increases the efficiency. |
Snipe +9 Power | Increases the efficiency. |
Snipe +10 Power | Increases the efficiency. |
Snipe +11 Power | Increases the efficiency. |
Snipe +12 Power | Increases the efficiency. |
Snipe +13 Power | Increases the efficiency. |
Snipe +14 Power | Increases the efficiency. |
Snipe +15 Power | Increases the efficiency. |
Snipe +16 Power | Increases the efficiency. |
Snipe +17 Power | Increases the efficiency. |
Snipe +18 Power | Increases the efficiency. |
Snipe +19 Power | Increases the efficiency. |
Snipe +20 Power | Increases the efficiency. |
Snipe +21 Power | Increases the efficiency. |
Snipe +22 Power | Increases the efficiency. |
Snipe +23 Power | Increases the efficiency. |
Snipe +24 Power | Increases the efficiency. |
Snipe +25 Power | Increases the efficiency. |
Snipe +26 Power | Increases the efficiency. |
Snipe +27 Power | Increases the efficiency. |
Snipe +28 Power | Increases the efficiency. |
Snipe +29 Power | Increases the efficiency. |
Snipe +30 Power | Increases the efficiency. |
Snipe +1 Cost | Maximizes efficiency of skill. MP consumption/duration decreases. |
Snipe +2 Cost | MP consumption/duration decreases. |
Snipe +3 Cost | MP consumption/duration decreases. |
Snipe +4 Cost | MP consumption/duration decreases. |
Snipe +5 Cost | MP consumption/duration decreases. |
Snipe +6 Cost | MP consumption/duration decreases. |
Snipe +7 Cost | MP consumption/duration decreases. |
Snipe +8 Cost | MP consumption/duration decreases. |
Snipe +9 Cost | MP consumption/duration decreases. |
Snipe +10 Cost | MP consumption/duration decreases. |
Snipe +11 Cost | MP consumption/duration decreases. |
Snipe +12 Cost | MP consumption/duration decreases. |
Snipe +13 Cost | MP consumption/duration decreases. |
Snipe +14 Cost | MP consumption/duration decreases. |
Snipe +15 Cost | MP consumption/duration decreases. |
Snipe +16 Cost | MP consumption/duration decreases. |
Snipe +17 Cost | MP consumption/duration decreases. |
Snipe +18 Cost | MP consumption/duration decreases. |
Snipe +19 Cost | MP consumption/duration decreases. |
Snipe +20 Cost | MP consumption/duration decreases. |
Snipe +21 Cost | MP consumption/duration decreases. |
Snipe +22 Cost | MP consumption/duration decreases. |
Snipe +23 Cost | MP consumption/duration decreases. |
Snipe +24 Cost | MP consumption/duration decreases. |
Snipe +25 Cost | MP consumption/duration decreases. |
Snipe +26 Cost | MP consumption/duration decreases. |
Snipe +27 Cost | MP consumption/duration decreases. |
Snipe +28 Cost | MP consumption/duration decreases. |
Snipe +29 Cost | MP consumption/duration decreases. |
Snipe +30 Cost | MP consumption/duration decreases. |