Triple Thrust
Lv. 1
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Supplements user's P. Atk. by 620 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 2
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Supplements user's P. Atk. by 659 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 3
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Supplements user's P. Atk. by 700 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 4
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Supplements user's P. Atk. by 742 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 5
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Supplements user's P. Atk. by 787 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 6
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Supplements user's P. Atk. by 833 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 7
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Supplements user's P. Atk. by 882 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 8
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Supplements user's P. Atk. by 932 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 9
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Supplements user's P. Atk. by 984 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 10
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Supplements user's P. Atk. by 1038 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 11
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Supplements user's P. Atk. by 1094 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 12
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Supplements user's P. Atk. by 1152 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 13
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Supplements user's P. Atk. by 1212 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 14
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Supplements user's P. Atk. by 1274 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 15 [selected]
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Supplements user's P. Atk. by 1337 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 16
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Supplements user's P. Atk. by 1403 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 17
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Supplements user's P. Atk. by 1470 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 18
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Supplements user's P. Atk. by 1539 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 19
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Supplements user's P. Atk. by 1610 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 20
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Supplements user's P. Atk. by 1682 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 21
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Supplements user's P. Atk. by 1757 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 22
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Supplements user's P. Atk. by 1832 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 23
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Supplements user's P. Atk. by 1909 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 24
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Supplements user's P. Atk. by 1987 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 25
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Supplements user's P. Atk. by 2067 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 26
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Supplements user's P. Atk. by 2147 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 27
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Supplements user's P. Atk. by 2229 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 28
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Supplements user's P. Atk. by 2311 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 29
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Supplements user's P. Atk. by 2394 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 30
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Supplements user's P. Atk. by 2478 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 31
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Supplements user's P. Atk. by 2562 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 32
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Supplements user's P. Atk. by 2647 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 33
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Supplements user's P. Atk. by 2732 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 34
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Supplements user's P. Atk. by 2816 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 35
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Supplements user's P. Atk. by 2901 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 36
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Supplements user's P. Atk. by 2985 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Triple Thrust
Lv. 37
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Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |