Fatal Counter Fatal Counter Lv. 16 /

Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.

Type Active (attack)
Uses 148 MP
Cooldown Time 5 sec.
Can it be used at the Olympiad? Yes
Attribute Water, 18
Trait {trait_water}
Range of use 900 (1400)
Available for Phantom Ranger Lv. 74
Fatal Counter Fatal Counter Lv. 1 Supplements the user's P. Atk. by 2908 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 2 Supplements the user's P. Atk. by 3030 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 3 Supplements the user's P. Atk. by 3154 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 4 Supplements the user's P. Atk. by 3280 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 5 Supplements the user's P. Atk. by 3408 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 6 Supplements the user's P. Atk. by 3537 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 7 Supplements the user's P. Atk. by 3668 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 8 Supplements the user's P. Atk. by 3800 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 9 Supplements the user's P. Atk. by 3933 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 10 Supplements the user's P. Atk. by 4067 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 11 Supplements the user's P. Atk. by 4201 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 12 Supplements the user's P. Atk. by 4336 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 13 Supplements the user's P. Atk. by 4470 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 14 Supplements the user's P. Atk. by 4604 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 15 Supplements the user's P. Atk. by 4738 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.
Fatal Counter Fatal Counter Lv. 16 [selected] Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases.
Over-hit is possible.