Snipe Snipe Lv. 5

For 2 \u043c\u0438\u043d., increases P. Accuracy by 5, P. Atk. by 166, range by 150, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.

Type Active (buff)
Uses 64 MP
Cooldown Time 75 sec.
Время действия 120
Can it be used at the Olympiad? Yes
Trait trait_none
Snipe Snipe Lv. 1 For 2 \u043c\u0438\u043d., increases P. Accuracy by 3, P. Atk. by 124, range by 50, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 2 For 2 \u043c\u0438\u043d., increases P. Accuracy by 3, P. Atk. by 134, range by 50, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 3 For 2 \u043c\u0438\u043d., increases P. Accuracy by 4, P. Atk. by 145, range by 100, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 4 For 2 \u043c\u0438\u043d., increases P. Accuracy by 4, P. Atk. by 155, range by 100, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 5 [selected] For 2 \u043c\u0438\u043d., increases P. Accuracy by 5, P. Atk. by 166, range by 150, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 6 For 2 \u043c\u0438\u043d., increases P. Accuracy by 5, P. Atk. by 177, range by 150, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 7 For 2 \u043c\u0438\u043d., increases P. Accuracy by 6, P. Atk. by 188, range by 200, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 8 For 2 \u043c\u0438\u043d., increases P. Accuracy by 6, P. Atk. by 199, range by 200, and P. Atk. Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.