For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./moving speed/casting speed at a certain rate when damage is received. Enchant chance: Success rate is increased.
Type | Active (buff) |
Uses | 120 MP |
Cooldown Time | 2 sec. |
ΠΡΠ΅ΠΌΡ Π΄Π΅ΠΉΡΡΠ²ΠΈΡ | 60 |
Can it be used at the Olympiad? | No |
Trait | trait_derangement |
Range of use | 600 (1100) |
Available for | Inspector Lv. 72 |
Enervation Lv. 1 | For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./moving speed/casting speed at a certain rate when damage is received. |
Enervation Lv. 2 | For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./moving speed/casting speed at a certain rate when damage is received. |
Enervation Lv. 3 | For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./moving speed/casting speed at a certain rate when damage is received. |
Enervation Lv. 4 [selected] | For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./moving speed/casting speed at a certain rate when damage is received. |
Enervation +1 Cost | Maximizes skill efficiency. Decreases MP consumption. |
Enervation +2 Cost | Decreases MP consumption. |
Enervation +3 Cost | Decreases MP consumption. |
Enervation +4 Cost | Decreases MP consumption. |
Enervation +5 Cost | Decreases MP consumption. |
Enervation +6 Cost | Decreases MP consumption. |
Enervation +7 Cost | Decreases MP consumption. |
Enervation +8 Cost | Decreases MP consumption. |
Enervation +9 Cost | Decreases MP consumption. |
Enervation +10 Cost | Decreases MP consumption. |
Enervation +11 Cost | Decreases MP consumption. |
Enervation +12 Cost | Decreases MP consumption. |
Enervation +13 Cost | Decreases MP consumption. |
Enervation +14 Cost | Decreases MP consumption. |
Enervation +15 Cost | Decreases MP consumption. |
Enervation +16 Cost | Decreases MP consumption. |
Enervation +17 Cost | Decreases MP consumption. |
Enervation +18 Cost | Decreases MP consumption. |
Enervation +19 Cost | Decreases MP consumption. |
Enervation +20 Cost | Decreases MP consumption. |
Enervation +21 Cost | Decreases MP consumption. |
Enervation +22 Cost | Decreases MP consumption. |
Enervation +23 Cost | Decreases MP consumption. |
Enervation +24 Cost | Decreases MP consumption. |
Enervation +25 Cost | Decreases MP consumption. |
Enervation +26 Cost | Decreases MP consumption. |
Enervation +27 Cost | Decreases MP consumption. |
Enervation +28 Cost | Decreases MP consumption. |
Enervation +29 Cost | Decreases MP consumption. |
Enervation +30 Cost | Decreases MP consumption. |
Enervation +1 Chance | Maximizes the skill's success rate. The success rate increases. |
Enervation +2 Chance | Increases the success rate. |
Enervation +3 Chance | Increases the success rate. |
Enervation +4 Chance | Increases the success rate. |
Enervation +5 Chance | Increases the success rate. |
Enervation +6 Chance | Increases the success rate. |
Enervation +7 Chance | Increases the success rate. |
Enervation +8 Chance | Increases the success rate. |
Enervation +9 Chance | Increases the success rate. |
Enervation +10 Chance | Increases the success rate. |
Enervation +11 Chance | Increases the success rate. |
Enervation +12 Chance | Increases the success rate. |
Enervation +13 Chance | Increases the success rate. |
Enervation +14 Chance | Increases the success rate. |
Enervation +15 Chance | Increases the success rate. |
Enervation +16 Chance | Increases the success rate. |
Enervation +17 Chance | Increases the success rate. |
Enervation +18 Chance | Increases the success rate. |
Enervation +19 Chance | Increases the success rate. |
Enervation +20 Chance | Increases the success rate. |
Enervation +21 Chance | Increases the success rate. |
Enervation +22 Chance | Increases the success rate. |
Enervation +23 Chance | Increases the success rate. |
Enervation +24 Chance | Increases the success rate. |
Enervation +25 Chance | Increases the success rate. |
Enervation +26 Chance | Increases the success rate. |
Enervation +27 Chance | Increases the success rate. |
Enervation +28 Chance | Increases the success rate. |
Enervation +29 Chance | Increases the success rate. |
Enervation +30 Chance | Increases the success rate. |