Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
Type | Active (attack) |
Uses | 54 MP , Cursed Bone, 1 pcs |
Cooldown Time | 6 sec. |
Can it be used at the Olympiad? | Yes |
Trait | trait_unholy |
Range of use | 900 (1400) |
Available for | Necromancer Lv. 52, Spellhowler Lv. 52 |
Death Spike Lv. 1 | Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed. |
Death Spike Lv. 2 | Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed. |
Death Spike Lv. 3 [selected] | Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed. |
Death Spike Lv. 4 | Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed. |
Death Spike Lv. 5 | Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone. |
Death Spike Lv. 6 | Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone. |
Death Spike Lv. 7 | Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone. |
Death Spike Lv. 8 | Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone. |
Death Spike Lv. 9 | Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone. |
Death Spike Lv. 10 | Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone. |
Death Spike Lv. 11 | Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone. |
Death Spike Lv. 12 | Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone. |
Death Spike Lv. 13 | Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone. |
Death Spike +1 Power | Maximizes power of skill. Power Increases. |
Death Spike +2 Power | The power is increased. |
Death Spike +3 Power | The power is increased. |
Death Spike +4 Power | The power is increased. |
Death Spike +5 Power | The power is increased. |
Death Spike +6 Power | The power is increased. |
Death Spike +7 Power | The power is increased. |
Death Spike +8 Power | The power is increased. |
Death Spike +9 Power | The power is increased. |
Death Spike +10 Power | The power is increased. |
Death Spike +11 Power | The power is increased. |
Death Spike +12 Power | The power is increased. |
Death Spike +13 Power | The power is increased. |
Death Spike +14 Power | The power is increased. |
Death Spike +15 Power | The power is increased. |
Death Spike +16 Power | The power is increased. |
Death Spike +17 Power | The power is increased. |
Death Spike +18 Power | The power is increased. |
Death Spike +19 Power | The power is increased. |
Death Spike +20 Power | The power is increased. |
Death Spike +21 Power | The power is increased. |
Death Spike +22 Power | The power is increased. |
Death Spike +23 Power | The power is increased. |
Death Spike +24 Power | The power is increased. |
Death Spike +25 Power | The power is increased. |
Death Spike +26 Power | The power is increased. |
Death Spike +27 Power | The power is increased. |
Death Spike +28 Power | The power is increased. |
Death Spike +29 Power | The power is increased. |
Death Spike +30 Power | The power is increased. |
Death Spike +1 Cost | Maximizes efficiency of skill. MP consumption decreases. |
Death Spike +2 Cost | MP consumption decreases. |
Death Spike +3 Cost | MP consumption decreases. |
Death Spike +4 Cost | MP consumption decreases. |
Death Spike +5 Cost | MP consumption decreases. |
Death Spike +6 Cost | MP consumption decreases. |
Death Spike +7 Cost | MP consumption decreases. |
Death Spike +8 Cost | MP consumption decreases. |
Death Spike +9 Cost | MP consumption decreases. |
Death Spike +10 Cost | MP consumption decreases. |
Death Spike +11 Cost | MP consumption decreases. |
Death Spike +12 Cost | MP consumption decreases. |
Death Spike +13 Cost | MP consumption decreases. |
Death Spike +14 Cost | MP consumption decreases. |
Death Spike +15 Cost | MP consumption decreases. |
Death Spike +16 Cost | MP consumption decreases. |
Death Spike +17 Cost | MP consumption decreases. |
Death Spike +18 Cost | MP consumption decreases. |
Death Spike +19 Cost | MP consumption decreases. |
Death Spike +20 Cost | MP consumption decreases. |
Death Spike +21 Cost | MP consumption decreases. |
Death Spike +22 Cost | MP consumption decreases. |
Death Spike +23 Cost | MP consumption decreases. |
Death Spike +24 Cost | MP consumption decreases. |
Death Spike +25 Cost | MP consumption decreases. |
Death Spike +26 Cost | MP consumption decreases. |
Death Spike +27 Cost | MP consumption decreases. |
Death Spike +28 Cost | MP consumption decreases. |
Death Spike +29 Cost | MP consumption decreases. |
Death Spike +30 Cost | MP consumption decreases. |