Puts target's mind at peace, decreasing their aggression.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Type | Active (attack) |
Uses | 97 MP |
Cooldown Time | 5 sec. |
Can it be used at the Olympiad? | Yes |
Trait | trait_shock |
Range of use | 600 (1100) |
Peace Lv. 1 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 2 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 3 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 4 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 5 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 6 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 7 [selected] |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 8 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 9 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 10 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 11 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 12 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 13 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 14 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |
Peace Lv. 15 |
Puts target's mind at peace, decreasing their aggression. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) |