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Eternal
Eternal
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Adventurer
Hawkeye
Sagittarius
Mage
Wizard
Sorcerer
Archmage
Necromancer
Soultaker
Warlock
Arcana Lord
Cleric
Bishop
Cardinal
Prophet
Hierophant
Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
Swordsinger
Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Soultaker
...скоро здесь будет описание!
Fire 🔥
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Magic skills
Heal
Restores the target's HP with 50 Power.
Cure Poison
Cures the target of minor poisoning.
Battle Heal
Immediately restores the target's HP with 83 Power.
Group Heal
Restores all party members' HP with 66 Power.
Summon Kat the Cat
Summons Kat the Cat.
Servitor Recharge
Recovers the servitor's MP with up to 41 Power depending on the servitor's level.
Servitor Heal
Recovers the servitor's HP with 169 Power.
Summon Reanimated Man
Summons a Reanimated Man.
Vampiric Touch
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Death Spike
Throws a bone to inflict dark damage on an enemy with 58 Power added to M. Atk.
Corpse Life Drain
Absorbs residual life energy from a corpse to restore the user's HP with 260 Power.
Summon Corrupted Man
Summons a Corrupted Man.
Corpse Burst
Detonates a corpse to inflict damage on the enemies using 61 Power added to M. Atk.
Forget
Takes away an enemy's will to attack.
Body To Mind
Sacrifices HP to regenerate 22 MP.
Curse Death Link
Transfers user's pain, using 68 Power to inflict dark damage on an enemy. Power increases as HP decreases.
Aura Burn
Inflicts non-Attribute damage on an enemy with 19 Power added to M. Atk.
Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Flame Strike
Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on an enemy.
Self Heal
Restores one's HP with 42 Power.
Blaze
Ignites flames on the user's body with 23 Power, inflicting Fire damage on an enemy.
Summon Mew the Cat
Summons Mew the Cat for assistance in combat.
Vampiric Claw
Inflicts dark damage on an enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
Energy Bolt
Inflicts non-Attribute damage on an enemy using 13 Power added to M. Atk.
Summon Cursed Man
Summons a Cursed Man.
Dark Vortex
Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on an enemy with 139 Power added to M. Atk. Absorbs 25% as HP., decreases Accuracy by 6 and resistance against darkness by 30. Consumes 12 MP every second.
Day of Doom
Creates a seal that casts a powerful curse that decreases all the abilities of nearby enemies:
Prevents from receiving Buffs
P. Atk. -50%
P. Def. -50%
Speed -50%
HP Recovery -90%
Skills MP Consumption +200%
Resistance to Fire/ Water/ Wind/ Earth -50.
Gehenna
Continuously inflicts powerful dark damage.
User cannot move while casting, and there is additional MP Consumption each time the effect occurs.
Over-hit is possible.
Meteor
Crashes down meteors to inflict continuous damage near an enemy with 117 Power, causing loss of 100 HP per second.
Over-hit is possible.
For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Reinforcement skills
Shield
P. Def. +8%.
Might
Increases P. Atk. by 8%.
Concentration
Magic Cancel Damage -18%.
Servitor Wind Walk
Increases the servitor's Speed by 20.
Resist Dark
Increase Resistance to Dark by 7% but decreases Resistance to Holy by 15%.
Dark Weapon
Increases the target's Dark attack level. Can be used on party members.
Enlightenment
User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Servitor Share
Extends the summoner's abilities to the servitor:
50% of P. Atk./ P. Def.
25% of M. Atk./ M. Def.
15% of Max HP/ MP
25% of P. Crit. Rate
15% of Atk. Spd.
5% of Cast. Spd.
Weaken skills
Silence
Blocks an enemy's use of magic.
Sleep
Causes an enemy to sleep.
Surrender to Fire
Decreases an enemy's Resistance to Fire by 25% and increases Resistance to Water by 5%.
Cancels Resist Fire effect from the target.
Slow
Decreases an enemy's Speed by 20%.
Curse Discord
Confuses an enemy to attack its ally.
Curse Weakness
Decreases an enemy's P. Atk. by 17%.
Poisonous Cloud
Creates a poison cloud around an enemy, causing loss of 24 HP per second.
Curse Poison
Poisons an enemy, causing loss of 11 HP every second.
Curse Fear
Frightens an enemy into fleeing.
Anchor
Slows the enemy, decreases Speed by 50%, Atk. Spd. by 50% and Cast. Spd. by 50%, at the end of the effect there is complete paralysis for 5 sec.
Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20%.
Curse Chaos
Decreases an enemy's Accuracy by 9.
Curse Gloom
Inflicts damage on the enemy with 47 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all Attributes by 5%.
Curse Disease
Decreases the power of HP recovery magic received by an enemy by 50%.
Mass Slow
Decreases Speed near an enemy by 30%.
Curse of Doom
Blocks all an enemy's physical and M. Skills.
Curse of Abyss
Decreases an enemy's Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Cast. Spd. by 20% and magic damage's Critical Rate by 30%.
Mass Warrior Bane
Removes any buffs of nearby enemies that increase Atk. Spd. Or Speed.
Mass Mage Bane
Removes any buffs of nearby enemies that increase M. Atk. or Cast. Spd.
Mass Fear
Frightens nearby enemies into fleeing.
Mass Gloom
Inflicts dark damage near an enemy with 33 Power added to M. Atk., decreases the enemies' M. Def. by 15% and resistance to all Attributes by 5.
Vampiric Mist
Scatters a fog of death to inflict dark damage on nearby enemies with 117 Power added to M. Atk. Absorbs 50% of the damage as HP. Decreases P. Atk. by 50%, Atk. Spd. by 50%, Speed by 50%, and Accuracy by 12.
Clan/Hero/Mentoring skills
Magic Firework
Magic outside of Hogwarts!
Item skills
Common Craft
Can read common recipe books.
Agathion Collection
Summons a Sprite to collect the essence of the Seeds of Infinity and Destruction.
Toggle skills
Arcane Power
Maximizes magic efficiency by increasing M. Atk. by 30% and MP Consumption by 10%. Every second, 50 HP is consumed.
Transfer Pain
Transfers 10% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Equipment skills
Robe Mastery
P. Def. +1.7 when equipped with a robe.
Expertise D
Increases expertise in using D-grade equipment.
Armor Mastery
P. Def. +6.7.
Weapon Mastery
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
Wizard Sigil Mastery
When a Sigil is equipped:
M. Atk. +5%
MP Regeneration Bonus +17%.
Create Common Item
Creates level 1 common items.
Ability skills
Magician's Movement
Atk. Spd. +20% when equipped with a robe jacket and robe pants.
Anti Magic
M. Def. +10.
Spellcraft
Cast. Spd. +50% when equipped with a robe jacket and robe pants.
Quick Recycle
Decreases Reuse Delay for magic by 10%.
Lucky
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Boost Mana
Increases Max MP by 30.
Mana Recovery
Increases MP Recovery Bonus by 20% when equipped with a robe jacket and robe pants.
Fast Spell Casting
Cast. Spd. +5%.
Fast Mana Recovery
Increases MP Recovery Bonus by 1.1.
Higher Mana Gain
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Depending on user's INT, the re-use time resets or the duration doubles.
Protection of Rune
M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and resistance to Attributes are increased instantly depending on the probability.
Protection of Elemental
Resistance to elemental Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Protection of Alignment
Resistance to tendency Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Add. skills
Necromancy
Increases Resistance to dark damage by 3% and M. Atk. by 1%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.