Home
Classes
Skills
Items
NPC
Quests
Articles
Fire 🔥
Fire 🔥
Water 💧
Eternal
EN
RU
EN
UK
Begin to play
Human
Fighter
Warrior
Warlord
Dreadnought
Gladiator
Duelist
Knight
Paladin
Phoenix Knight
Dark Avenger
Hell Knight
Rogue
Treasure Hunter
Adventurer
Hawkeye
Sagittarius
Mage
Wizard
Sorcerer
Archmage
Necromancer
Soultaker
Warlock
Arcana Lord
Cleric
Bishop
Cardinal
Prophet
Hierophant
Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
Swordsinger
Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Sagittarius
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
Double Shot
Allows two arrows to be fired quickly. A critical hit is possible. An equipped bow is required to use this skill. Over-hit is possible. Power 984.
Burst Shot
Exploding arrows inflict damage on multiple enemies at range. An equipped bow is required to use this skill. Over-hit is possible. Power 350.
Unlock
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
Quiver of Arrow: Grade A
Summons 700-2800 Mithril Arrows. Consumes 1 A-Grade Crystal.
Quiver of Arrow: Grade S
Summons Summons 900-3600 Shining Arrows. Consumes 1 S-Grade Crystal.
Lethal Shot
Shoots a potentially deadly arrow. Over-hit possible. Usable when one is equipped with a bow. Power 5132.
Pain of Sagittarius
Regenerates your MP by sacrificing your HP.
Battle Force
Transfers your strength to a party member. The effect can be cancelled if you incur damage.
Symbol of the Sniper
Generates a symbol that maximizes the archery skill of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
Magic skills
Dash
Temporary burst of speed. Effect 1.
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.
Rapid Shot
Increases speed of arrow launch. Effect 1.
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344.
Ultimate Evasion
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1.
Hawk Eye
Temporarily decreases P. Def. and increases Accuracy. Effect 1.
Soul of Sagittarius
Temporarily increases maximum MP. Effect 1.
Snipe
Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 1.
Hamstring Shot
Inflicts damage to an enemy while reducing their Speed. A critical hit is possible. An equipped bow is required to use this skill. Power 1973. Effect 3.
Spirit of Sagittarius
Temporarily decreases the MP consumption of a physical skill. Effect 2.
Blessing of Sagittarius
Temporarily decreases a physical skill's recovery time. Effect 2.
Reinforcement skills
Long Shot
Increase the range of your bow.
Critical Chance
Critical rate increases.
Vital Force
Allows quick recovery while one is sitting.
Boost Attack Speed
Attack speed increases.
Quick Step
Moving speed increases.
Esprit
Increases HP/MP regeneration while running.
Acrobatics
Reduces falling damage.
Critical Power
Increases the power of a critical attack.
Breath Boost
Increases lung capacity.
Boost Evasion
Increase evasion.
Bow Mastery
Increases P. Atk. when using a bow.
Dagger Mastery
Increases P. Atk. when using a dagger.
Acrobatic Move
Dodging abilities increase when running.
Light Armor Mastery
Increases P. Def. when wearing light armor.
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
Skill Mastery
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
Quiver of Holding
Increases your weight capacity.
Archery
Increases attack strength and maximum attack range while using a bow.
Weaken skills
Accuracy
Increases one's Accuracy. Continuously consumes MP.
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
Focus Skill Mastery
Increases skill success rate significantly. MP will be consumed continuously.