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Eternal
Eternal
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Π ΡΡΡΠΊΠΈΠΉ
English
Π£ΠΊΡΠ°ΡΠ½ΡΡΠΊΠ°
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Eternal
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk.
Over-hit is possible.
Trick
Reduces an enemy's aggressive tendencies, causing them to cancel their target.
Mortal Blow
Attacks the target's vital points with 73 Power added to P. Atk.
Over-hit is possible.
Unlock
Opens Lv. 1 doors with a 30% chance. Also opens treasure chests with a 100% chance.
Backstab
Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Power Shot
Make a powerful long-distance attack with 65 Power added to P. Atk.
Over-hit is possible.
Stun Shot
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns an enemy. Over-hit and target cancel are possible.
Sting
Attacks an enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second, inflicts minor damage based on walked distance.
Over-hit is possible.
Deadly Blow
Attacks the target's vital points with 1107 Power added to P. Atk. Over-hit. Half-kill.
Blinding Blow
Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Over-hit. Half-kill.
Escape Shackle
Allows you to escape from a captured state (Physical and Magical root).
Find Trap
Detects traps below Level 78.
Remove Trap
Disarms traps below Level 78.
Knives Out
Supplements P. Atk. with 975 PvE Power and 620 PvP Power to strike an enemies unprotected backs. Available when equipped with a dagger or a dual dagger.
Over-hit and Π‘ritical hit are possible.
Shares cooldown with Backstab skill.
Razor Rain
Attacks nearby enemy's vital points with 625 PvE Power and 500 PvP Power. Over-hit and Critical is possible.
Magic skills
Confusion
Throws an enemy into confusion, changing their target of attack.
Drain Health
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Reinforcement skills
Attack Aura
P. Atk. +8%.
Defence Aura
P. Def. +8%.
Rapid Shot
Atk. Spd. with Bow +8%.
Ultimate Evasion
Increases Evasion by 20, physical and magical attack skill Evasion Rate by 25%, and resistance to buff-canceling attacks by 80%.
Focus Death
P. Crit. Rate -20%
Chance of Blow-Skills +30%
Frontal P. Crit. Damage -20%
Back P. Crit. Damage +40%.
Focus Power
Frontal P. Crit. Damage -20%
Side P. Crit. Damage +20%
Back P. Crit. Damage +40%.
Mortal Strike
Chance of Blow-Skills +10%.
Counterattack
Reflects 50% of damage from regular melee attacks.
With a 90% chance, reflects damage from P. Skills in close combat.
With a 50% chance, transfers magical damage back to an enemy caster.
Shadow Step
Allows user to stealthily approach an enemy from behind. Target cancel is possible. Atk. Spd. +18%, Chance of Blow-Skills +33%.
Hide
Hides the user. Decreases Speed by 30%, and the effect is canceled if any action other than movement is initiated. Any first attack will have increased by 15% damage.
Shillien's Fury
Atk. Spd. +15%.
Shillien's Arcane
M. Atk. +55%.
Hide Mate
Makes a party member invisible. Any action other than moving removes the effect.
Illusion Immersion
Gives full debuff immunity and increases chance to dodge P./M. Skills by 25%. Effect works when character's HP is below 60%.
Weaken skills
Lure
Quietly lures an enemy.
Bleed
Decreases an enemy's Speed by 20%, and inflicts Bleed, causing them to lose 25 HP every second. Inflicts minor damage based on walked distance.
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 26 Power and decreasing their Speed by 20%.
Veil
Creates an illusion of nearby monsters.
Power Break
Decreases an enemy's P. Atk. by 20%.
Hex
Decreases an enemy's P. Def. by 23%.
Poison
Poisons the target, causing loss of 24 HP per second. Speed -5%, Incoming Heal Power -7%.
Bluff
Deceives an enemy into turning his back, losing his urge to attack and becoming stunned. Target cancel is possible.
Sand Bomb
Detonates a sand bomb at nearby enemies, decrease their Accuracy by 6. Has a chance to cancel the target.
Critical Wound
Increases Critical Damage by 15%.
Throwing Dagger
Attacks the enemy by throwing a dagger with 954 Power added to P. Atk. and decreases Speed by 40%.
Item skills
Summon Treasure Key
Creates 1 Maestro's Key. Consumes 2 Thief Keys.
Common Craft
Can read common recipe books.
Toggle skills
Silent Move
Disables preemptive attacks from enemies.
Accuracy
Accuracy +3.
Continuously consumes MP proportionately to the user's level.
Vicious Stance
Increases Critical Damages by 35.
Continuously consumes MP proportionately to the user's level.
Just for a Blow skills.
Equipment skills
Long Shot
Bow's Attack Range +200.
Weapon Mastery
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
P. Def. +9 and MP Recovery Bonus by 10%.
Bow Mastery
Increases P. Atk. by 10.3 when using a bow.
Dagger Mastery
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
Light Armor Mastery
P. Def. +1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Expertise D
Increases expertise in using D-grade equipment.
Evasion Counter
During Evasion, counters by stunning an enemy and renders him senseless.
Silent Mind
MP Consumption for bow shots -25%.
Create Common Item
Creates level 1 common items.
Ability skills
Quick Step
Speed +7.
Esprit
Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.
Acrobatics
Increases the maximum height user can fall without taking damage by 60.
Critical Damage
Increases Critical Damages by 32.
Lucky
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Boost Breath
Increases lung capacity by 180.
Boost Evasion
Increases Evasion by 2.
Acrobatic Move
Increases Evasion by 4 when running.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Potential Ability
When equipped with a Dagger or a Dual Dagger and Light Armor, increases Critical Rate by 20% and Critical Attack by 177.
Critical Bleed
During Crit. Atk., can apply Bleed effect of appropriate level.
Reverse Mana Flow
MP +12% for every PvP kill.
Unlimited Running
Increases the Upper Limit for Speed to 255.
Requires Light Armor and Dagger / Dual Daggers.
Occupation skills
Shadow Sense
Accuracy +3 at night.
Add. skills
Assassination
With Dagger/ Dual-daggers:
P. Atk. +15, Chance of Blow-Skills +1%.
Sixth Sense
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Expose Weak Point
Gives flesh and takes a bone. Decreases an enemy's P. Def. by temporarily exposing his weakness when receiving an enemy's attack. Increases the critical hit rate of general attacks.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Cornered Rat
Increases the Upper Limit of the Hit Chance of Blow Skills from 80% to 100% and Speed by 7.
Effect works when character's HP is below 50%.