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Eternal
Eternal
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Kamael
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Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
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Arbalester
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Soul Breaker (F)
Soul Hound (F)
Plains Walker
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
Switch
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
Charm
Charms the enemy to decrease its desire to attack player. Power 132.
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
Poison Recovery
Self-cures poison. Effect less than 3.
Unlock
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.
Backstab
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.
Lure
Quietly lures an enemy.
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
Elemental Heal
Regenerates one's HP. Power 71.
Cure Bleeding
Heals one's wounds. Effect less than 3
Deadly Blow
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
Blinding Blow
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2751.
Summon Treasure Key
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
Escape Shackle
Allows you to escape from a captured state.
Common Craft
Can read common recipe books.
Magic skills
Attack Aura
Temporarily increases P. Atk. Effect 1.
Defense Aura
Temporarily increases P. Def. Effect 1.
Bleed
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.
Rapid Shot
Increases speed of arrow launch. Effect 1.
Stunning Shot
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344.
Entangle
Instantly reduces enemy's Speed. Effect 2.
Ultimate Evasion
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1.
Spirit Barrier
Temporarily increases M. Def. Effect 1.
Sprint
Temporarily increases Speed. Effect 1.
Mortal Strike
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 1.
Sand Bomb
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Reinforcement skills
Long Shot
Increase the range of your bow.
Critical Chance
Critical rate increases.
Weapon Mastery
Attack power increase.
Armor Mastery
Defense increase.
Quick Step
Moving speed increases.
Esprit
Increases HP/MP regeneration while running.
Acrobatics
Reduces falling damage.
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
Breath Boost
Increases lung capacity.
Boost Evasion
Increase evasion.
Bow Mastery
Increases P. Atk. when using a bow.
Dagger Mastery
Increases P. Atk. when using a dagger.
Acrobatic Move
Dodging abilities increase when running.
Light Armor Mastery
Increases P. Def. when wearing light armor.
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 1 common items.
Divine Inspiration
Increases the number of buffs you can receive.
Weaken skills
Fake Death
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Silent Move
Disables preemptive attacks from enemies. Continuously consumes MP.
Accuracy
Increases one's Accuracy. Continuously consumes MP.
Chameleon Rest
Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.