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Eternal
Eternal
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Dark Elf
Dark Fighter
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Shillien Templar
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Spectral Dancer
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Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
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Dark Wizard
Spellhowler
Storm Screamer
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Spectral Master
Shillien Oracle
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Shillien Saint
Orc
Orc Fighter
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Titan
Orc Monk
Tyrant
Grand Khavatari
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Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
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Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
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Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Gladiator
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Triple Slash
Inflicts 3 quick slashes on a target. An equipped Dual-Sword Weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 431.
Double Sonic Slash
You channel sonic force energy into a powerful sword strike! An equipped Dual-Sword Weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 918.
Sonic Blaster
Discharges a solid beam of sonic force toward a distant target. An equipped sword, blunt weapon or Dual-Sword Weapon is required to use this skill. Level 2 Sonic Focus charge required. A critical hit is possible. Power 369.
Sonic Storm
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or Dual-Sword Weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 155.
Sonic Focus
Channels force energy for use with other Sonic skills. An equipped sword, blunt weapon or Dual-Sword Weapon is required to use this skill. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
Sonic Buster
A wave of sonic force blasts nearby enemies. Consumes 3 Energy Stones. An equipped sword, blunt weapon or Dual-Sword Weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 111.
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
Wild Sweep
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
Triple Sonic Slash
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped Dual-Sword Weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 1948.
Magic skills
Detect Insect Weakness
Temporarily increases P. Atk. against insects.
War Cry
Momentarily increases P. Atk. Effect 1.
Detect Beast Weakness
Temporarily increases P. Atk. against beasts.
Detect Animal Weakness
Temporarily increases P. Atk. against animals.
Detect Dragon Weakness
Temporarily increases P. Atk. against dragons.
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
Detect Plant Weakness
Temporarily increases P. Atk. against plants.
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 1.
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
Lionheart
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
Duelist Spirit
Temporarily increases Dual-Sword Weapon Atk. Spd. and ordinary/skill attack damage when in PVP. Effect 1.
Sonic Move
A Sonic Force detonation significantly increases your speed. Level 2 Sonic Force charge required. An equipped Dual-Sword Weapon is required to use this skill. Effect 1.
Reinforcement skills
Dual Weapon Mastery
Increases attack power when using dual weapons.
Vital Force
Allows quick recovery while one is sitting.
Boost HP
Increases maximum HP.
Fast HP Recovery
Increases HP regeneration.
Polearm Mastery
Increases P. Atk. when using a Polearm.
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
Final Frenzy
Automatically increases P. Atk when HP level falls.
Weaken skills
Accuracy
Increases one's Accuracy. Continuously consumes MP.
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
War Frenzy
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.