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Eternal
Eternal
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Π ΡΡΡΠΊΠΈΠΉ
English
Π£ΠΊΡΠ°ΡΠ½ΡΡΠΊΠ°
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Prophet
...ΡΠΊΠΎΡΠΎ Π·Π΄Π΅ΡΡ Π±ΡΠ΄Π΅Ρ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅!
Eternal
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Fatal Strike
Attacks an enemy with 738 Power added to P. Atk.
Over-hit and Π‘ritical hit are possible.
Ignores Shield Defence.
Turn to Stone
Petrifies oneself for 8 seconds to avoid incurring damage.
Magic skills
Heal
Restores the target's HP with 50 Power.
Cure Poison
Cures the target of minor poisoning.
Battle Heal
Immediately restores the target's HP with 83 Power.
Resurrection
Resurrects a corpse, restores about 0% of Exp.
Group Heal
Restores all party members' HP with 66 Power.
Disrupt Monster
Inflicts holy damage on the target with 19 Power added to M. Atk.
Return
Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Peace
Puts target's mind at peace, decreasing their aggression.
Vampiric Touch
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Self Heal
Restores one's HP with 42 Power.
Party Return
Teleports party members to a village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Erase
Banishes an enemy's servitor to another dimension.
Mana Burn
Supplements the user's M. Atk. with 117 Power to consume an enemy's MP.
Chain Heal
Recovers the target and the 3 most injured allies around the target by 16% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Divine Punishment
Calls down the gods' retribution to inflict holy damage on an enemy using 51 Power added to M. Atk.
Can only be used on monsters.
Divine Flash
Detonates sacred energy to inflict holy damage on nearby enemies with 29 Power added to M. Atk.
Can only be used on monsters.
Reinforcement skills
Invigor
Increases Resistance to Bleed by 30%.
Resist Poison
Increases resistance to Poison by 30%.
Mental Shield
Resistance to Hold +20%
Resistance to Sleep +25%
Resistance to Mental attaks +25%.
Magic Barrier
Increases M. Def. by 23%.
Shield
P. Def. +8%.
Holy Weapon
Increases the target's Holy Atk. Attribute by 20. Can be used on party members.
Regeneration
HP Regeneration +10%.
Bless the Body
Max HP +10%.
Bless the Soul
Max MP +10%.
Berserker Spirit
For Party Members:
P. Atk. +5%
M. Atk. +10%
Atk. Spd. +5%
Cast. Spd. +5%
Speed +5.
P. Def. -5%
M. Def. -10%
Evasion -2.
Might
Increases P. Atk. by 8%.
Kiss of Eva
Increases MP Regeneration by 10%.
Focus
Increases Critical Rate by 20%.
Concentration
Magic Cancel Damage -18%.
Acumen
Cast. Spd. +15%.
Haste
Atk. Spd. +15%.
Resist Aqua
Increases Resistance to Water by 10.
Resist Wind
Increases Resistance to Wind by 10.
Resist Fire
Increases Resistance to Fire by 10.
Wind Walk
Speed +20.
Guidance
Accuracy +2.
Death Whisper
Increases Critical Damage by 25%.
Bless Shield
Increases Shield Defence by 5%.
Prophecy of Fire
For targeted Party Member:
Max MP +10%
HP Regeneration Bonus +20%
P. Atk. +5%
P. Def. +10%
Atk. Spd. +10%
P. Crit. Damage +10%
M. Atk. +10%
M. Def. +10%
Cast. Spd. +20%0
M. Crit. Rate +1
Resistance to de-buffs +20%1.
Speed -20%2.
Greater Might
Increases P. Atk. by 4%.
Greater Shield
P. Def. +5%.
Resist Holy
Increases Resistance to Holy by 15.
Resist Dark
Increases Resistance to Dark by 15.
Mystic Immunity
Makes one invincible to various debuffs for 10 sec.
Usable only on party members.
Improved Combat
Combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect.
P. Atk. +15%
P. Def. +15%.
Improved Condition
Combines maximum HP increase and Max MP increase to have more advanced mental and physical power.
Max HP +35%
Max MP +35%.
Improved Critical Attack
Combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect.
P. Crit. Rate +30%
P. Crit. Damage +35%.
Counter Critical
Target's P. Def. against Critical -10%.
When the target receives an attack above a certain amount of damage, Critical Damage of General Short-Range P. Atk. is increased by 15%.
Interchangeable with Chant of Protection.
Resist Earth
Increases Resistance to Earth by 10.
Improved Rampage
Combines party members' general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect.
Atk. Spd. +33%
Vampiric Rage Effect +9%.
Improved Benefit
For 40 minutes occupies a buff slot, increases HP recovery per second and increase lung capacity.
Mass Mental Shield
All party members:
Increases resistance to Hold by 20, Sleep and Mental attaks by 25.
Mass Magic Barrier
All party members:
Increases M. Def. by 23%.
Mass Shield
All party members:
Increases P. Def. by 8%.
Mass Bless the Body
All party members:
Increases Max HP by 10%.
Mass Bless the Soul
All party members:
Increases Max MP by 10%.
Mass Berserker Spirit
All party members:
P. Atk. +5%
M. Atk. +10%
Atk. Spd. +5%
Cast. Spd. +5%
Speed +5.
P. Def. -5%
M. Def. -10%
Evasion -2.
Mass Might
All party members:
Increases P. Atk. by 8%.
Mass Focus
All party members:
Increases Critical Rate by 20%.
Mass Concentration
All party members:
Decreases magic cancel damage by 18.
Mass Acumen
All party members:
Increases Cast. Spd. by 15%.
Mass Haste
All party members:
Increases Atk. Spd. by 15%.
Mass Wind Walk
All party members:
Increases Speed by 20.
Mass Improved Combat
For all party members combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect.
P. Atk. +15%
P. Def. +15%.
Mass Improved Condition
For all party members combines maximum HP increase and Max MP increase to have more advanced mental and physical power.
Max HP +35%
Max MP +35%.
Mass Improved Critical Attack
For all party members combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect.
P. Crit. Rate +30%
P. Crit. Damage +35%.
Mass Improved Rampage
For all party members combines general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect.
Atk. Spd. +33%
Vampiric Rage Effect +9%.
Mass Improved Benefit
Occupies a buff slot for all party members, increases HP recovery per second and increase lung capacity.
Prophecy of Earth
For targeted Party Member:
Max HP +10%
P. Atk. +5%
P. Def. +10%
Atk. Spd. +10%
P. Crit. Damage +10%
M. Atk. +10%
M. Def. +10%
Cast. Spd. +10%
M. Crit. Rate +1
Resistance to de-buffs +10%
Accuracy +2.
Speed -20%.
Mass Guidance
All party members:
Increases Accuracy by 2.
Mass Death Whisper
All party members:
Increases Critical Damage by 25%.
Mass Greater Might
All party members:
Increases P. Atk. by 4%.
Mass Greater Shield
All party members:
Increases P. Def. by 5%.
Revelation of Earth
For Party Members:
Max HP +10%
P. Atk. +5%
P. Def. +10%
Atk. Spd. +10%
P. Crit. Damage +10%
M. Atk. +10%
M. Def. +10%
Cast. Spd. +10%
M. Crit. Rate +1
Resistance to de-buffs +10%
Accuracy +2.
Speed -20%.
Revelation of Fire
For Party Members:
Max MP +10%
HP Regeneration Bonus +20%
P. Atk. +5%
P. Def. +10%
Atk. Spd. +10%
P. Crit. Damage +10%
M. Atk. +10%
M. Def. +10%
Cast. Spd. +10%
M. Crit. Rate +1
Resistance to de-buffs +10%.
Speed -20%.
Weaken skills
Sleep
Causes an enemy to sleep.
Curse Weakness
Decreases an enemy's P. Atk. by 17%.
Curse Poison
Poisons an enemy, causing loss of 11 HP every second.
Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20%.
Dryad Root
Immobilizes an enemy.
Word of Fear
Frightens nearby enemies into fleeing.
Turn Undead
Strikes fear into undead, causing them to flee and decreases Speed by 50%. Lethal Strike is possible.
Clan/Hero/Mentoring skills
Magic Firework
Magic outside of Hogwarts!
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Soul Cry
Increases P. Atk. by 4.5 and consumes 0 MP per second.
Transform skills
Inquisitor
Receives the ability to judge those who oppose the gods' authority. Can use holy attacks and magic.
Equipment skills
Robe Mastery
P. Def. +7.2 when equipped with a robe.
Light Armor Mastery
When equipped with light armor, increases P. Def. by 5.4, Cast. Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.
Expertise D
Increases expertise in using D-grade equipment.
Armor Mastery
P. Def. +6.7.
Weapon Mastery
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
Heavy Armor Mastery
P. Def. +14.8, Cast. Spd. by 68%, and Atk. Spd. by 25% when equipped with heavy armor.
Create Common Item
Creates level 1 common items.
Ability skills
Magician's Movement
Atk. Spd. +20% when equipped with a robe jacket and robe pants.
Anti Magic
M. Def. +10.
Spellcraft
Cast. Spd. +50% when equipped with a robe jacket and robe pants.
Quick Recycle
Decreases Reuse Delay for magic by 10%.
Lucky
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Boost HP
Increases Max HP by 60.
Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Boost Mana
Increases Max MP by 30.
Mana Recovery
Increases MP Recovery Bonus by 20% when equipped with a robe jacket and robe pants.
Fast Spell Casting
Cast. Spd. +5%.
Fast Mana Recovery
Increases MP Recovery Bonus by 1.1.
Higher Mana Gain
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Steal Mana
Has a chance to recover MP when striking.
Piercing Attack
When striking or use skill Fatal Strike, there is a chance to decrease an enemy's P. Def. by 23% for 30 sec.
Add. skills
Divine Lore
MP Consumption for M. Skills -3%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.