Home
Classes
Skills
Items
NPC
Quests
Articles
Eternal
Eternal
Fire 🔥
Water 💧
EN
RU
EN
UK
Begin to play
Human
Fighter
Warrior
Warlord
Dreadnought
Gladiator
Duelist
Knight
Paladin
Phoenix Knight
Dark Avenger
Hell Knight
Rogue
Treasure Hunter
Adventurer
Hawkeye
Sagittarius
Mage
Wizard
Sorcerer
Archmage
Necromancer
Soultaker
Warlock
Arcana Lord
Cleric
Bishop
Cardinal
Prophet
Hierophant
Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
Swordsinger
Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Fortune Seeker
...скоро здесь будет описание!
High Five
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Backstab
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Bandage
Cures minor bleeding.
Whirlwind
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
Sweeper
Used on the corpses of Spoiled monsters to obtain extra items.
Stun Attack
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Fatal Strike
Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Wild Sweep
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
Spoil
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Hammer Crush
Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Deadly Blow
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Spoil Festival
Causes Spoil around the enemy.
Wrath
A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.
Earthquake
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled.
Spoil Crush
Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Over-hit and Critical are possible.
Braveheart
Increases combat spirit to recover CP by 1000.
Sweeper Festival
When used on nearby corpses that are in a Spoil state, extra items may be obtained.
Symbol of Resistance
Creates a seal that maximizes Resistance to altered state abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Spoil Bomb
Puts enemies near the target into a spoil state, exploding and inflicting damage after a set time.
Crushing Strike
Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.
Blazing Boost
Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped.
Lucky Blow
Attacks the target's vital points with 11234 Power added to P. Atk., causing a Spoiled state. Lethal strike, half Kill, critical hit, and over-hit are possible. Requires a dual dagger.
Weaken skills
Armor Crush
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Item skills
Dwarven Craft
Can read Dwarven recipe books.
Common Craft
Can read common recipe books.
Toggle skills
Fake Death
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
Parry Stance
Blocks an attack using a weapon. Increases P. Def. by 25% and M. Def. by 25%. Decreases Speed by 10%, Atk. Spd. by 20%, and Accuracy by 4. Continuously consumes MP proportionately to the user's level.
Riposte Stance
Parries and returns an attack using a weapon. Returns 30% of received standard short-range damage back to the enemy, and reflects buff/de-buff with 30% probability. Decreases Speed by 10%, Atk. Spd. by 20%, and Accuracy by 4. Continuously consumes MP proportionately to the user's level.
Polearm Accuracy
Increases Accuracy by 2 when using a spear. Continuously consumes MP proportionately to the user's level.
War Frenzy
Increases Resistance to Stun attacks by 5 and Resistance to Sleep attacks by 10. Continuously consumes MP proportionately to the user's level.
Equipment skills
Weapon Mastery
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
Create Item
Allows the user to manufacture level 1 items.
Sword/Blunt Weapon Mastery
Increases P. Atk. by 4.5 when using a sword or blunt weapon, with an additional increase of 2.7 when using a sword, or 3 when using a blunt weapon.
Dagger Mastery
Increases P. Atk. by 3.6 when using a dagger.
Polearm Mastery
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
Light Armor Mastery
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
Heavy Armor Mastery
Increases P. Def. by 1.9 when equipped with heavy armor.
Expertise D
Increases expertise in using D-grade equipment.
Crystallize
Makes D-Grade crystallization possible.
Collector's Experience
Increases P. Atk. by 72.7 when using a sword/blunt weapon. Increases Shield Defense by 10% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike.
Create Common Item
Creates level 1 common items.
Ability skills
Vital Force
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Lucky
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
Boost HP
Increases Max HP by 60.
Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Wisdom
Increases Resistance to Hold, Sleep and Mental attacks by 20.
Health
Increases Resistance to poison and Bleed attacks by 20.
Skill Mastery
Depending on user's STR, the re-use time resets or the duration doubles.
Potential Ability
When equipped with a dagger or a dual dagger, increases Critical Rate by 20% and Critical Damage by 177. Requires a light armor to be equipped.
Occupation skills
Weight Limit
Double your weight limit.
Add. skills
Master of Combat
Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.