Crypts Of Disgrace? Shallow graves of exiled tribal leaders! Most of these leaders were killed, but death could not contain their vengeful spirit! What?... Immortal Plateau? Who cares about orc tombs anyway? A grave is a grave, isn't it? We'll all get one eventually!
Basics
MasterWork team constantly expanding the boundaries, reworking and updating less popular locations. Let us introduce you updated Crypts Of Disgrace.
Location is suitable for characters level 78 and above. Monsters at Crypts of Disgrace don't have high HP and resistances, but high Defence abilities — physical and magical. On different spots you can meet monsters with one type of increased Defence, same as mixed groups of monsters. All of them have high attribute Atk. and resistance. You will require good gear to farm here.
Location consists of 6 pyramids and few extra spots near them. Pyramids have unique mechanics, that increases number of monsters around them.
Spot types:
- Ragna pyramid — magical
- Umbar pyramid — magical
- Tamlin pyramid — magical
- Morek pyramid — physical
- Batur pyramid — magical
- Turka pyramid — physical
- Smaller spot (road) — mixed
- Medium spot (road) — magical
- Smaller spot (forest) — mixed
- Middle spot (forest) — physical
- Larger spot (field) — mixed
Pyramid spot practically not inferior to Primeval Isle Plains in amount of experience gained. At the same time drop and spoil at Crypts of Disgrace are much better, that compensate difference at exping efficiency.
Best way to farm that location — gather big groups of monsters and use skills, dealing AOE damage. MasterWork team recommends few ways to farm here, various by their difficulty:
1. For small and weak groups
Get on top of the pyramid, light the bonfire and kill monsters running to fire. Comfortable farming awaits you if you don't get confused in the windows.
2. For confident groups
Assemble monsters, who lives near the pyramid and on its sides, then kill them on top. Tank and active healers increases success chances.
3. For strong groups
Light the bonfire to launch monsters waves and provoke monsters inhabiting on pyramids sides. For well-equipped and experienced team this "train" will be easy deal.
4. For extreme fans
Assemble monsters hanging around and on the pyramid itself. Light up fire to start monster waves. Enjoy.
Adding quest to obtain Dynasty recipes and parts are not planned for this location in upcoming updates.
Location mechanics
Six pyramids located at Crypts of Disgrace, two of them are for physical groups and four for magical. That can be Def.ined by monsters traits and bonfire name and colour:
|
Ragna's Signal Beacon Trial of Wisdom
|
Blue fire | Magical spot |
|
Umbar's Signal Beacon Trial of Wisdom
|
Blue fire | Magical spot |
|
Tamlin's Signal Beacon Trial of Wisdom
|
Blue fire | Magical spot |
|
Morek 's Signal Beacon Trial of Strength
|
Red fire | Physical spot |
|
Batur's Signal Beacon Trial of Wisdom
|
Blue fire | Magical spot |
|
Turka's Signal Beacon Trial of Strength
|
Red fire | Physical spot |
Light up the bonfire on top of pyramid to summon additional monsters. Waves will spawn for 10 minutes, while fire burns. Then the fire will go out and stay inactive for 5 minutes. To find out bonfire status you should "talk" to it. You will see time left in dialogue window.
Monsters
Magical pyramid
| HP | 23 499 | MP | 3 660 |
| P. Atk. | 9 101 | M. Atk. | 5 899 |
| P. Def. | 3 505 | M. Def. | 918 |
| Exp | 90 475 | SP | 9 050 |
| Attack Attribute | Earth 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 22 700 | MP | 3 660 |
| P. Atk. | 9 398 | M. Atk. | 5 899 |
| P. Def. | 3 473 | M. Def. | 981 |
| Exp | 87 345 | SP | 8 808 |
| Attack Attribute | Wind 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 25 299 | MP | 3 660 |
| P. Atk. | 10 055 | M. Atk. | 5 899 |
| P. Def. | 3 423 | M. Def. | 924 |
| Exp | 97 431 | SP | 11 096 |
| Attack Attribute | Fire 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 26 098 | MP | 3 660 |
| P. Atk. | 10 900 | M. Atk. | 5 899 |
| P. Def. | 3 560 | M. Def. | 978 |
| Exp | 100 524 | SP | 11 096 |
| Attack Attribute | Water 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
Ghost of Batur Brigadier Lv. 82
| HP | 21 760 | MP | 3 660 |
| P. Atk. | 9 798 | M. Atk. | 7 776 |
| P. Def. | 980 | M. Def. | 978 |
| Exp | 77 326 | SP | 6 300 |
| Attack Attribute | Holy 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
Physical pyramid
| HP | 23 499 | MP | 3 660 |
| P. Atk. | 9 101 | M. Atk. | 5 899 |
| P. Def. | 811 | M. Def. | 5 208 |
| Exp | 90 475 | SP | 9 050 |
| Attack Attribute | Earth 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 22 700 | MP | 3 660 |
| P. Atk. | 9 398 | M. Atk. | 5 899 |
| P. Def. | 811 | M. Def. | 5 248 |
| Exp | 87 345 | SP | 8 808 |
| Attack Attribute | Wind 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 25 299 | MP | 3 660 |
| P. Atk. | 10 055 | M. Atk. | 5 899 |
| P. Def. | 811 | M. Def. | 5 272 |
| Exp | 97 431 | SP | 11 096 |
| Attack Attribute | Fire 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 26 098 | MP | 3 660 |
| P. Atk. | 10 900 | M. Atk. | 5 899 |
| P. Def. | 976 | M. Def. | 5 467 |
| Exp | 100 524 | SP | 11 096 |
| Attack Attribute | Water 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 24 007 | MP | 3 660 |
| P. Atk. | 10 640 | M. Atk. | 7 776 |
| P. Def. | 1 050 | M. Def. | 1 054 |
| Exp | 84 521 | SP | 7 300 |
| Attack Attribute | Unholy 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
Other spots
At that spots, in addition to the monsters listed below, there are also monsters of the corresponding pyramids.
| HP | 27 900 | MP | 3 660 |
| P. Atk. | 13 699 | M. Atk. | 7 776 |
| P. Def. | 929 | M. Def. | 999 |
| Exp | 112 997 | SP | 12 096 |
| Attack Attribute | Holy 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 27 900 | MP | 3 660 |
| P. Atk. | 13 699 | M. Atk. | 7 776 |
| P. Def. | 929 | M. Def. | 999 |
| Exp | 112 997 | SP | 12 096 |
| Attack Attribute | Holy 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 29 559 | MP | 3 660 |
| P. Atk. | 14 069 | M. Atk. | 7 776 |
| P. Def. | 929 | M. Def. | 999 |
| Exp | 119 721 | SP | 12 396 |
| Attack Attribute | Unholy 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |
Drop, Spoil, Skills
| HP | 29 559 | MP | 3 660 |
| P. Atk. | 14 069 | M. Atk. | 7 776 |
| P. Def. | 929 | M. Def. | 999 |
| Exp | 119 721 | SP | 12 396 |
| Attack Attribute | Unholy 150 | Defense Attribute | Fire 90, Water 90, Wind 90, Earth 90, Holy 90, Unholy 90 |