Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Type | Активное (посилююче) |
Споживає | 96 MP |
Час перезарядження | 5 сек. |
Время действия | 30 |
Можна використовувати на олімпіаді? | Так |
Трейт | trait_hold |
Доступно для | Верховний Шаман Рів 74 |
Seal of Binding Рів 1 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 2 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 3 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 4 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 5 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 6 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 7 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 8 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 9 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 10 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 11 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 12 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 13 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 14 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 15 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 16 | Holds nearby enemies for 30 seconds. |
Seal of Binding Рів 17 [selected] | Holds nearby enemies for 30 seconds. |
Seal of Binding +1 Chance | Increases the success rate. |
Seal of Binding +2 Chance | Increases the success rate. |
Seal of Binding +3 Chance | Increases the success rate. |
Seal of Binding +4 Chance | Increases the success rate. |
Seal of Binding +5 Chance | Increases the success rate. |
Seal of Binding +6 Chance | Increases the success rate. |
Seal of Binding +7 Chance | Increases the success rate. |
Seal of Binding +8 Chance | Increases the success rate. |
Seal of Binding +9 Chance | Increases the success rate. |
Seal of Binding +10 Chance | Increases the success rate. |
Seal of Binding +11 Chance | Increases the success rate. |
Seal of Binding +12 Chance | Increases the success rate. |
Seal of Binding +13 Chance | Increases the success rate. |
Seal of Binding +14 Chance | Increases the success rate. |
Seal of Binding +15 Chance | Increases the success rate. |
Seal of Binding +16 Chance | Increases the success rate. |
Seal of Binding +17 Chance | Increases the success rate. |
Seal of Binding +18 Chance | Increases the success rate. |
Seal of Binding +19 Chance | Increases the success rate. |
Seal of Binding +20 Chance | Increases the success rate. |
Seal of Binding +21 Chance | Increases the success rate. |
Seal of Binding +22 Chance | Increases the success rate. |
Seal of Binding +23 Chance | Increases the success rate. |
Seal of Binding +24 Chance | Increases the success rate. |
Seal of Binding +25 Chance | Increases the success rate. |
Seal of Binding +26 Chance | Increases the success rate. |
Seal of Binding +27 Chance | Increases the success rate. |
Seal of Binding +28 Chance | Increases the success rate. |
Seal of Binding +29 Chance | Increases the success rate. |
Seal of Binding +30 Chance | Increases the success rate. |
Seal of Binding +1 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Seal of Binding +2 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +3 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +4 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +5 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +6 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +7 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +8 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +9 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +10 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +11 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Seal of Binding +12 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +13 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +14 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Seal of Binding +15 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +16 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +17 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Seal of Binding +18 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +19 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Seal of Binding +20 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +21 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +22 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Seal of Binding +23 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +24 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +25 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Seal of Binding +26 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +27 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +28 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Seal of Binding +29 Cost | Decreases MP consumption by 1 and slightly increases the success rate. |
Seal of Binding +30 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |