Chain Heal Chain Heal Lv. 1

Recovers the target and the 3 most injured allies around the target by 16% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.

Type Active (attack)
Uses 60 MP , Spirit Ore Spirit Ore, 2 pcs
Cooldown Time 15 sec.
Can it be used at the Olympiad? Yes
Attribute No Attribute
Trait {trait_none}
Range of use 900 (1400)
Chain Heal Chain Heal Lv. 1 [selected] Recovers the target and the 3 most injured allies around the target by 16% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Chain Heal Chain Heal Lv. 2 Recovers the target and the 4 most injured allies around the target by 18% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Chain Heal Chain Heal Lv. 3 Recovers the target and the 5 most injured allies around the target by 20% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Chain Heal Chain Heal Lv. 4 Recovers the target and the 6 most injured allies around the target by 22% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Chain Heal Chain Heal Lv. 5 Recovers the target and the 7 most injured allies around the target by 25% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Chain Heal Chain Heal Lv. 6 Recovers the target and the 8 most injured allies around the target by 27% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.
Chain Heal Chain Heal Lv. 7 Recovers the target and the 10 most injured allies around the target by 30% of their Max HP The recovery amount decreases by 3% until 10% of restoration starting from the most injured person.