Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. Enchant Cost: MP consumption is decreased.
Type | Active (buff) |
Uses | 51 MP |
Cooldown Time | 5 sec. |
Время действия | 15 |
Can it be used at the Olympiad? | Yes |
Trait | trait_sleep |
Range of use | 600 (1100) |
Available for | Bishop Lv. 74, Elven Elder Lv. 74 |
Trance Lv. 1 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 2 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 3 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 4 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 5 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 6 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 7 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 8 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 9 | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance Lv. 10 [selected] | Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. |
Trance +1 Cost | Maximizes the skill's efficiency. MP consumption is decreased. |
Trance +2 Cost | MP consumption is decreased. |
Trance +3 Cost | MP consumption is decreased. |
Trance +4 Cost | MP consumption is decreased. |
Trance +5 Cost | MP consumption is decreased. |
Trance +6 Cost | MP consumption is decreased. |
Trance +7 Cost | MP consumption is decreased. |
Trance +8 Cost | MP consumption is decreased. |
Trance +9 Cost | MP consumption is decreased. |
Trance +10 Cost | MP consumption is decreased. |
Trance +11 Cost | MP consumption is decreased. |
Trance +12 Cost | MP consumption is decreased. |
Trance +13 Cost | MP consumption is decreased. |
Trance +14 Cost | MP consumption is decreased. |
Trance +15 Cost | MP consumption is decreased. |
Trance +16 Cost | MP consumption is decreased. |
Trance +17 Cost | MP consumption is decreased. |
Trance +18 Cost | MP consumption is decreased. |
Trance +19 Cost | MP consumption is decreased. |
Trance +20 Cost | MP consumption is decreased. |
Trance +21 Cost | MP consumption is decreased. |
Trance +22 Cost | MP consumption is decreased. |
Trance +23 Cost | MP consumption is decreased. |
Trance +24 Cost | MP consumption is decreased. |
Trance +25 Cost | MP consumption is decreased. |
Trance +26 Cost | MP consumption is decreased. |
Trance +27 Cost | MP consumption is decreased. |
Trance +28 Cost | MP consumption is decreased. |
Trance +29 Cost | MP consumption is decreased. |
Trance +30 Cost | MP consumption is decreased. |
Trance +1 Chance | Maximizes the skill's success rate. The success rate is increased. |
Trance +2 Chance | The success rate is increased. |
Trance +3 Chance | The success rate is increased. |
Trance +4 Chance | The success rate is increased. |
Trance +5 Chance | The success rate is increased. |
Trance +6 Chance | The success rate is increased. |
Trance +7 Chance | The success rate is increased. |
Trance +8 Chance | The success rate is increased. |
Trance +9 Chance | The success rate is increased. |
Trance +10 Chance | The success rate is increased. |
Trance +11 Chance | The success rate is increased. |
Trance +12 Chance | The success rate is increased. |
Trance +13 Chance | The success rate is increased. |
Trance +14 Chance | The success rate is increased. |
Trance +15 Chance | The success rate is increased. |
Trance +16 Chance | The success rate is increased. |
Trance +17 Chance | The success rate is increased. |
Trance +18 Chance | The success rate is increased. |
Trance +19 Chance | The success rate is increased. |
Trance +20 Chance | The success rate is increased. |
Trance +21 Chance | The success rate is increased. |
Trance +22 Chance | The success rate is increased. |
Trance +23 Chance | The success rate is increased. |
Trance +24 Chance | The success rate is increased. |
Trance +25 Chance | The success rate is increased. |
Trance +26 Chance | The success rate is increased. |
Trance +27 Chance | The success rate is increased. |
Trance +28 Chance | The success rate is increased. |
Trance +29 Chance | The success rate is increased. |
Trance +30 Chance | The success rate is increased. |