Anchor Anchor Lv. 10

Instantly paralyzes an enemy.

Type Active (buff)
Uses 115 MP
Cooldown Time 120 sec.
Duration 30
Can it be used at the Olympiad? Yes
Trait trait_paralyze
Range of use 400 (900)
Available for Necromancer Lv. 68
Anchor Anchor Lv. 1 Instantly paralyzes an enemy.
Anchor Anchor Lv. 2 Instantly paralyzes an enemy.
Anchor Anchor Lv. 3 Instantly paralyzes an enemy.
Anchor Anchor Lv. 4 Instantly paralyzes an enemy.
Anchor Anchor Lv. 5 Instantly paralyzes an enemy.
Anchor Anchor Lv. 6 Instantly paralyzes an enemy.
Anchor Anchor Lv. 7 Instantly paralyzes an enemy.
Anchor Anchor Lv. 8 Instantly paralyzes an enemy.
Anchor Anchor Lv. 9 Instantly paralyzes an enemy.
Anchor Anchor Lv. 10 [selected] Instantly paralyzes an enemy.
Anchor Anchor Lv. 11 Instantly paralyzes an enemy.
Anchor Anchor Lv. 12 Instantly paralyzes an enemy.
Anchor Anchor Lv. 13 Instantly paralyzes an enemy.
Anchor Anchor +1 Chance Maximizes the skill’s success rate. Success rate increases.
Anchor Anchor +2 Chance Success rate increases.
Anchor Anchor +3 Chance Success rate increases.
Anchor Anchor +4 Chance Success rate increases.
Anchor Anchor +5 Chance Success rate increases.
Anchor Anchor +6 Chance Success rate increases.
Anchor Anchor +7 Chance Success rate increases.
Anchor Anchor +8 Chance Success rate increases.
Anchor Anchor +9 Chance Success rate increases.
Anchor Anchor +10 Chance Success rate increases.
Anchor Anchor +11 Chance Success rate increases.
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Anchor Anchor +25 Chance Success rate increases.
Anchor Anchor +26 Chance Success rate increases.
Anchor Anchor +27 Chance Success rate increases.
Anchor Anchor +28 Chance Success rate increases.
Anchor Anchor +29 Chance Success rate increases.
Anchor Anchor +30 Chance Success rate increases.
Anchor Anchor +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Anchor Anchor +2 Cost MP consumption decreases.
Anchor Anchor +3 Cost MP consumption decreases.
Anchor Anchor +4 Cost MP consumption decreases.
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Anchor Anchor +28 Cost MP consumption decreases.
Anchor Anchor +29 Cost MP consumption decreases.
Anchor Anchor +30 Cost MP consumption decreases.