Servitor Heal Servitor Heal Lv. 12

Restores the servitor's HP by 361 Power.

Type Active (attack)
Uses 93 MP
Cooldown Time 3 sec.
Can it be used at the Olympiad? No
Trait trait_none
Range of use 600 (1100)
Available for Wizard Lv. 35, Elven Wizard Lv. 35, Dark Wizard Lv. 35
Servitor Heal Servitor Heal Lv. 1 Restores the servitor's HP by 145 Power.
Servitor Heal Servitor Heal Lv. 2 Restores the servitor's HP by 162 Power.
Servitor Heal Servitor Heal Lv. 3 Restores the servitor's HP by 181 Power.
Servitor Heal Servitor Heal Lv. 4 Restores the servitor's HP by 212 Power.
Servitor Heal Servitor Heal Lv. 5 Restores the servitor's HP by 222 Power.
Servitor Heal Servitor Heal Lv. 6 Restores the servitor's HP by 234 Power.
Servitor Heal Servitor Heal Lv. 7 Restores the servitor's HP by 269 Power.
Servitor Heal Servitor Heal Lv. 8 Restores the servitor's HP by 281 Power.
Servitor Heal Servitor Heal Lv. 9 Restores the servitor's HP by 294 Power.
Servitor Heal Servitor Heal Lv. 10 Restores the servitor's HP by 333 Power.
Servitor Heal Servitor Heal Lv. 11 Restores the servitor's HP by 347 Power.
Servitor Heal Servitor Heal Lv. 12 [selected] Restores the servitor's HP by 361 Power.
Servitor Heal Servitor Heal Lv. 13 Restores the servitor's HP by 404 Power.
Servitor Heal Servitor Heal Lv. 14 Restores the servitor's HP by 419 Power.
Servitor Heal Servitor Heal Lv. 15 Restores the servitor's HP by 434 Power.
Servitor Heal Servitor Heal Lv. 16 Restores the servitor's HP by 465 Power.
Servitor Heal Servitor Heal Lv. 17 Restores the servitor's HP by 481 Power.
Servitor Heal Servitor Heal Lv. 18 Restores the servitor's HP by 496 Power.
Servitor Heal Servitor Heal Lv. 19 Restores the servitor's HP by 528 Power.
Servitor Heal Servitor Heal Lv. 20 Restores the servitor's HP by 544 Power.
Servitor Heal Servitor Heal Lv. 21 Restores the servitor's HP by 561 Power.
Servitor Heal Servitor Heal Lv. 22 Restores the servitor's HP by 593 Power.
Servitor Heal Servitor Heal Lv. 23 Restores the servitor's HP by 609 Power.
Servitor Heal Servitor Heal Lv. 24 Restores the servitor's HP by 626 Power.
Servitor Heal Servitor Heal Lv. 25 Restores the servitor's HP by 658 Power.
Servitor Heal Servitor Heal Lv. 26 Restores the servitor's HP by 674 Power.
Servitor Heal Servitor Heal Lv. 27 Restores the servitor's HP by 690 Power.
Servitor Heal Servitor Heal Lv. 28 Restores the servitor's HP by 706 Power.
Servitor Heal Servitor Heal Lv. 29 Restores the servitor's HP by 722 Power.
Servitor Heal Servitor Heal Lv. 30 Restores the servitor's HP by 737 Power.
Servitor Heal Servitor Heal Lv. 31 Restores the servitor's HP by 753 Power.
Servitor Heal Servitor Heal Lv. 32 Restores the servitor's HP by 768 Power.
Servitor Heal Servitor Heal Lv. 33 Restores the servitor's HP by 783 Power.
Servitor Heal Servitor Heal Lv. 34 Restores the servitor's HP by 798 Power.
Servitor Heal Servitor Heal Lv. 35 Restores the servitor's HP by 812 Power.
Servitor Heal Servitor Heal Lv. 36 Restores the servitor's HP by 826 Power.
Servitor Heal Servitor Heal Lv. 37 Restores the servitor's HP by 840 Power.
Servitor Heal Servitor Heal Lv. 38 Restores the servitor's HP by 854 Power.
Servitor Heal Servitor Heal Lv. 39 Restores the servitor's HP by 867 Power.
Servitor Heal Servitor Heal Lv. 40 Restores the servitor's HP by 879 Power.
Servitor Heal Servitor Heal Lv. 41 Restores the servitor's HP by 892 Power.
Servitor Heal Servitor Heal Lv. 42 Restores the servitor's HP by 904 Power.
Servitor Heal Servitor Heal Lv. 43 Restores the servitor's HP by 915 Power.
Servitor Heal Servitor Heal Lv. 44 Restores the servitor's HP by 926 Power.
Servitor Heal Servitor Heal Lv. 45 Restores the servitor's HP by 936 Power.
Servitor Heal Servitor Heal +1 Power Maximizes power of skill. Power Increases.
Servitor Heal Servitor Heal +2 Power Increases effectiveness.
Servitor Heal Servitor Heal +3 Power Increases effectiveness.
Servitor Heal Servitor Heal +4 Power Increases effectiveness.
Servitor Heal Servitor Heal +5 Power Increases effectiveness.
Servitor Heal Servitor Heal +6 Power Increases effectiveness.
Servitor Heal Servitor Heal +7 Power Increases effectiveness.
Servitor Heal Servitor Heal +8 Power Increases effectiveness.
Servitor Heal Servitor Heal +9 Power Increases effectiveness.
Servitor Heal Servitor Heal +10 Power Increases effectiveness.
Servitor Heal Servitor Heal +11 Power Increases effectiveness.
Servitor Heal Servitor Heal +12 Power Increases effectiveness.
Servitor Heal Servitor Heal +13 Power Increases effectiveness.
Servitor Heal Servitor Heal +14 Power Increases effectiveness.
Servitor Heal Servitor Heal +15 Power Increases effectiveness.
Servitor Heal Servitor Heal +16 Power Increases effectiveness.
Servitor Heal Servitor Heal +17 Power Increases effectiveness.
Servitor Heal Servitor Heal +18 Power Increases effectiveness.
Servitor Heal Servitor Heal +19 Power Increases effectiveness.
Servitor Heal Servitor Heal +20 Power Increases effectiveness.
Servitor Heal Servitor Heal +21 Power Increases effectiveness.
Servitor Heal Servitor Heal +22 Power Increases effectiveness.
Servitor Heal Servitor Heal +23 Power Increases effectiveness.
Servitor Heal Servitor Heal +24 Power Increases effectiveness.
Servitor Heal Servitor Heal +25 Power Increases effectiveness.
Servitor Heal Servitor Heal +26 Power Increases effectiveness.
Servitor Heal Servitor Heal +27 Power Increases effectiveness.
Servitor Heal Servitor Heal +28 Power Increases effectiveness.
Servitor Heal Servitor Heal +29 Power Increases effectiveness.
Servitor Heal Servitor Heal +30 Power Increases effectiveness.
Servitor Heal Servitor Heal +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Servitor Heal Servitor Heal +2 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +3 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +4 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +5 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +6 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +7 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +8 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +9 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +10 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +11 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +12 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +13 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +14 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +15 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +16 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +17 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +18 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +19 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +20 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +21 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +22 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +23 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +24 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +25 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +26 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +27 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +28 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +29 Cost Decreases MP consumption.
Servitor Heal Servitor Heal +30 Cost Decreases MP consumption.