Paralyzes an undead monster for 30 seconds.
Type | Active (buff) |
Uses | 275 MP |
Cooldown Time | 8 sec. |
ΠΡΠ΅ΠΌΡ Π΄Π΅ΠΉΡΡΠ²ΠΈΡ | 30 |
Can it be used at the Olympiad? | Yes |
Trait | trait_paralyze |
Range of use | 400 (900) |
Available for | Bishop Lv. 56 |
Hold Undead Lv. 1 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 2 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 3 [selected] | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 4 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 5 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 6 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 7 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 8 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 9 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 10 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 11 | Paralyzes an undead monster for 30 seconds. |
Hold Undead Lv. 12 | Paralyzes an undead monster for 30 seconds. |
Hold Undead +1 Chance | Increases the success rate. |
Hold Undead +2 Chance | Increases the success rate. |
Hold Undead +3 Chance | Increases the success rate. |
Hold Undead +4 Chance | Increases the success rate. |
Hold Undead +5 Chance | Increases the success rate. |
Hold Undead +6 Chance | Increases the success rate. |
Hold Undead +7 Chance | Increases the success rate. |
Hold Undead +8 Chance | Increases the success rate. |
Hold Undead +9 Chance | Increases the success rate. |
Hold Undead +10 Chance | Increases the success rate. |
Hold Undead +11 Chance | Increases the success rate. |
Hold Undead +12 Chance | Increases the success rate. |
Hold Undead +13 Chance | Increases the success rate. |
Hold Undead +14 Chance | Increases the success rate. |
Hold Undead +15 Chance | Increases the success rate. |
Hold Undead +16 Chance | Increases the success rate. |
Hold Undead +17 Chance | Increases the success rate. |
Hold Undead +18 Chance | Increases the success rate. |
Hold Undead +19 Chance | Increases the success rate. |
Hold Undead +20 Chance | Increases the success rate. |
Hold Undead +21 Chance | Increases the success rate. |
Hold Undead +22 Chance | Increases the success rate. |
Hold Undead +23 Chance | Increases the success rate. |
Hold Undead +24 Chance | Increases the success rate. |
Hold Undead +25 Chance | Increases the success rate. |
Hold Undead +26 Chance | Increases the success rate. |
Hold Undead +27 Chance | Increases the success rate. |
Hold Undead +28 Chance | Increases the success rate. |
Hold Undead +29 Chance | Increases the success rate. |
Hold Undead +30 Chance | Increases the success rate. |
Hold Undead +1 Cost | Decreases MP consumption by 4. |
Hold Undead +2 Cost | Decreases MP consumption by 4. |
Hold Undead +3 Cost | Decreases MP consumption by 3. |
Hold Undead +4 Cost | Decreases MP consumption by 3. |
Hold Undead +5 Cost | Decreases MP consumption by 4. |
Hold Undead +6 Cost | Decreases MP consumption by 3. |
Hold Undead +7 Cost | Decreases MP consumption by 3. |
Hold Undead +8 Cost | Decreases MP consumption by 4. |
Hold Undead +9 Cost | Decreases MP consumption by 4. |
Hold Undead +10 Cost | Decreases MP consumption by 2. |
Hold Undead +11 Cost | Decreases MP consumption by 4. |
Hold Undead +12 Cost | Decreases MP consumption by 4. |
Hold Undead +13 Cost | Decreases MP consumption by 4. |
Hold Undead +14 Cost | Decreases MP consumption by 2. |
Hold Undead +15 Cost | Decreases MP consumption by 4. |
Hold Undead +16 Cost | Decreases MP consumption by 4. |
Hold Undead +17 Cost | Decreases MP consumption by 2. |
Hold Undead +18 Cost | Decreases MP consumption by 4. |
Hold Undead +19 Cost | Decreases MP consumption by 4. |
Hold Undead +20 Cost | Decreases MP consumption by 3. |
Hold Undead +21 Cost | Decreases MP consumption by 3. |
Hold Undead +22 Cost | Decreases MP consumption by 4. |
Hold Undead +23 Cost | Decreases MP consumption by 3. |
Hold Undead +24 Cost | Decreases MP consumption by 4. |
Hold Undead +25 Cost | Decreases MP consumption by 3. |
Hold Undead +26 Cost | Decreases MP consumption by 3. |
Hold Undead +27 Cost | Decreases MP consumption by 4. |
Hold Undead +28 Cost | Decreases MP consumption by 3. |
Hold Undead +29 Cost | Decreases MP consumption by 3. |
Hold Undead +30 Cost | Decreases MP consumption by 4. |
Hold Undead +1 Attack | Inflicts holy damage on target by 20 and increases Power by 30. |
Hold Undead +2 Attack | Increases Power by 1. |
Hold Undead +3 Attack | Increases Power by 1. |
Hold Undead +4 Attack | Increases Power. |
Hold Undead +5 Attack | Increases Power by 1. |
Hold Undead +6 Attack | Increases Power by 1. |
Hold Undead +7 Attack | Increases Power. |
Hold Undead +8 Attack | Increases Power by 1. |
Hold Undead +9 Attack | Increases Power by 1. |
Hold Undead +10 Attack | Increases Power. |
Hold Undead +11 Attack | Increases Power by 1. |
Hold Undead +12 Attack | Increases Power by 1. |
Hold Undead +13 Attack | Increases Power. |
Hold Undead +14 Attack | Increases Power by 1. |
Hold Undead +15 Attack | Increases Power by 1. |
Hold Undead +16 Attack | Increases Power. |
Hold Undead +17 Attack | Increases Power by 1. |
Hold Undead +18 Attack | Increases Power by 1. |
Hold Undead +19 Attack | Increases Power. |
Hold Undead +20 Attack | Increases Power by 1. |
Hold Undead +21 Attack | Increases Power by 1. |
Hold Undead +22 Attack | Increases Power. |
Hold Undead +23 Attack | Increases Power by 1. |
Hold Undead +24 Attack | Increases Power by 1. |
Hold Undead +25 Attack | Increases Power. |
Hold Undead +26 Attack | Increases Power by 1. |
Hold Undead +27 Attack | Increases Power by 1. |
Hold Undead +28 Attack | Increases Power. |
Hold Undead +29 Attack | Increases Power by 1. |
Hold Undead +30 Attack | Increases Power by 1. |