Recovers HP with 780 Power and cures severe poison/bleeding. Enchant Cost: Decreases MP consumption.
Type | Active (attack) |
Uses | 166 MP |
Cooldown Time | 3 sec. |
Can it be used at the Olympiad? | Yes |
Trait | trait_none |
Range of use | 600 (1100) |
Available for | Bishop Lv. 74, Elven Elder Lv. 74, Shillien Saint (Skill Link) Lv. 76 |
Vitalize Lv. 1 | Recovers HP with 440 Power and cures minor poison/bleeding. |
Vitalize Lv. 2 | Recovers HP with 454 Power and cures minor poison/bleeding. |
Vitalize Lv. 3 | Recovers HP with 467 Power and cures minor poison/bleeding. |
Vitalize Lv. 4 | Recovers HP with 494 Power and cures minor poison/bleeding. |
Vitalize Lv. 5 | Recovers HP with 508 Power and cures minor poison/bleeding. |
Vitalize Lv. 6 | Recovers HP with 521 Power and cures moderate poison/bleeding. |
Vitalize Lv. 7 | Recovers HP with 549 Power and cures moderate poison/bleeding. |
Vitalize Lv. 8 | Recovers HP with 562 Power and cures moderate poison/bleeding. |
Vitalize Lv. 9 | Recovers HP with 575 Power and cures moderate poison/bleeding. |
Vitalize Lv. 10 | Recovers HP with 589 Power and cures moderate poison/bleeding. |
Vitalize Lv. 11 | Recovers HP with 602 Power and cures moderate poison/bleeding. |
Vitalize Lv. 12 | Recovers HP with 615 Power and cures moderate poison/bleeding. |
Vitalize Lv. 13 | Recovers HP with 628 Power and cures moderate poison/bleeding. |
Vitalize Lv. 14 | Recovers HP with 640 Power and cures moderate poison/bleeding. |
Vitalize Lv. 15 | Recovers HP with 653 Power and cures moderate poison/bleeding. |
Vitalize Lv. 16 | Recovers HP with 665 Power and cures moderate poison/bleeding. |
Vitalize Lv. 17 | Recovers HP with 677 Power and cures moderate poison/bleeding. |
Vitalize Lv. 18 | Recovers HP with 689 Power and cures moderate poison/bleeding. |
Vitalize Lv. 19 | Recovers HP with 700 Power and cures severe poison/bleeding. |
Vitalize Lv. 20 | Recovers HP with 711 Power and cures severe poison/bleeding. |
Vitalize Lv. 21 | Recovers HP with 722 Power and cures severe poison/bleeding. |
Vitalize Lv. 22 | Recovers HP with 733 Power and cures severe poison/bleeding. |
Vitalize Lv. 23 | Recovers HP with 743 Power and cures severe poison/bleeding. |
Vitalize Lv. 24 | Recovers HP with 753 Power and cures severe poison/bleeding. |
Vitalize Lv. 25 | Recovers HP with 763 Power and cures severe poison/bleeding. |
Vitalize Lv. 26 | Recovers HP with 772 Power and cures severe poison/bleeding. |
Vitalize Lv. 27 [selected] | Recovers HP with 780 Power and cures severe poison/bleeding. |
Vitalize +1 Power | Increases Power by 5. |
Vitalize +2 Power | Increases Power by 4. |
Vitalize +3 Power | Increases Power by 5. |
Vitalize +4 Power | Increases Power by 4. |
Vitalize +5 Power | Increases Power by 5. |
Vitalize +6 Power | Increases Power by 4. |
Vitalize +7 Power | Increases Power by 5. |
Vitalize +8 Power | Increases Power by 4. |
Vitalize +9 Power | Increases Power by 5. |
Vitalize +10 Power | Increases Power by 4. |
Vitalize +11 Power | Increases Power by 4. |
Vitalize +12 Power | Increases Power by 5. |
Vitalize +13 Power | Increases Power by 4. |
Vitalize +14 Power | Increases Power by 5. |
Vitalize +15 Power | Increases Power by 4. |
Vitalize +16 Power | Increases Power by 5. |
Vitalize +17 Power | Increases Power by 4. |
Vitalize +18 Power | Increases Power by 5. |
Vitalize +19 Power | Increases Power by 4. |
Vitalize +20 Power | Increases Power by 5. |
Vitalize +21 Power | Increases Power by 4. |
Vitalize +22 Power | Increases Power by 5. |
Vitalize +23 Power | Increases Power by 4. |
Vitalize +24 Power | Increases Power by 4. |
Vitalize +25 Power | Increases Power by 5. |
Vitalize +26 Power | Increases Power by 4. |
Vitalize +27 Power | Increases Power by 5. |
Vitalize +28 Power | Increases Power by 4. |
Vitalize +29 Power | Increases Power by 5. |
Vitalize +30 Power | Increases Power by 4. |
Vitalize +1 Cost | Decreases MP consumption by 3. |
Vitalize +2 Cost | Decreases MP consumption by 3. |
Vitalize +3 Cost | Decreases MP consumption by 2. |
Vitalize +4 Cost | Decreases MP consumption by 3. |
Vitalize +5 Cost | Decreases MP consumption by 2. |
Vitalize +6 Cost | Decreases MP consumption by 3. |
Vitalize +7 Cost | Decreases MP consumption by 2. |
Vitalize +8 Cost | Decreases MP consumption by 3. |
Vitalize +9 Cost | Decreases MP consumption by 2. |
Vitalize +10 Cost | Decreases MP consumption by 3. |
Vitalize +11 Cost | Decreases MP consumption by 2. |
Vitalize +12 Cost | Decreases MP consumption by 3. |
Vitalize +13 Cost | Decreases MP consumption by 2. |
Vitalize +14 Cost | Decreases MP consumption by 3. |
Vitalize +15 Cost | Decreases MP consumption by 2. |
Vitalize +16 Cost | Decreases MP consumption by 3. |
Vitalize +17 Cost | Decreases MP consumption by 1. |
Vitalize +18 Cost | Decreases MP consumption by 2. |
Vitalize +19 Cost | Decreases MP consumption by 3. |
Vitalize +20 Cost | Decreases MP consumption by 2. |
Vitalize +21 Cost | Decreases MP consumption by 3. |
Vitalize +22 Cost | Decreases MP consumption by 2. |
Vitalize +23 Cost | Decreases MP consumption by 3. |
Vitalize +24 Cost | Decreases MP consumption by 2. |
Vitalize +25 Cost | Decreases MP consumption by 3. |
Vitalize +26 Cost | Decreases MP consumption by 2. |
Vitalize +27 Cost | Decreases MP consumption by 3. |
Vitalize +28 Cost | Decreases MP consumption by 2. |
Vitalize +29 Cost | Decreases MP consumption by 3. |
Vitalize +30 Cost | Decreases MP consumption by 2. |