Duelist

...скоро здесь будет описание!

Physical skills
Triple Slash
Triple Slash Triple Slash
Attacks an enemy with 517 Power added to P. Atk.
Over-hit and Сritical hit are possible.
Ignores Shield Defence.
Double Sonic Slash
Double Sonic Slash Double Sonic Slash
Supplements the user's P. Atk. with 918 Power, enabling a powerful sword stroke once the weapon's energy has been recharged.
Over-hit and Сritical hit are possible.
Sonic Blaster
Sonic Blaster Sonic Blaster
Supplements the user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Over-hit and Сritical hit are possible.
Sonic Storm
Sonic Storm Sonic Storm
Supplements the user's P. Atk. with 155 Power in a deadly energy storm.
Over-hit and Сritical hit are possible.
Sonic Focus
Sonic Focus Sonic Focus
Channels force energy for use with other Sonic skills. Can be charged up to Level 1.
Sonic Buster
Sonic Buster Sonic Buster
Supplements the user's P. Atk. with 111 Power in a powerful burst of energy.
Over-hit and Сritical hit are possible.
Stun Attack
Stun Attack Stun Attack
Supplements the user's P. Atk. with 36 Power to stun an enemy.
Over-hit is possible.
Fatal Strike
Fatal Strike Fatal Strike
Attacks an enemy with 738 Power added to P. Atk.
Over-hit and Сritical hit are possible.
Ignores Shield Defence.
Wild Sweep
Wild Sweep Wild Sweep
Attacks multiple enemies simultaneously with 108 Power added to P. Atk.
Over-hit is possible.
Power Smash
Power Smash Power Smash
Supplements the user's P. Atk. with 90 Power to inflict a powerful blow.
Over-hit is possible.
Hammer Crush
Hammer Crush Hammer Crush
Attacks an enemy with 487 Power added to P. Atk. and inflicts Shock.
Ignores Shield Defence.
Over-hit and Сritical hit are possible.
Triple Sonic Slash
Triple Sonic Slash Triple Sonic Slash
Attacks an enemy with rapid three slashes with 1948 Power added to P. Atk.
Over-hit is possible.
Ignores Shield Defence. Critical hit is possible.
Sonic Rage
Sonic Rage Sonic Rage
Attacks the enemy with a devastating momentum burst. Possible up to stage 4.
Over-hit and Сritical hit are possible.
Braveheart
Braveheart Braveheart
Increases combat spirit to recover CP by 1000. Recovered 100 CP per second in 15 seconds.
Symbol of Energy
Symbol of Energy Symbol of Energy
Creates a seal that increases power of nearby allies:

P. Atk. +20%
Physical skill MP Consumption -50%
Grants 8 Force Charges.
Maximum Focus Sonic
Maximum Focus Sonic Maximum Focus Sonic
Immediately increases spiritual energy to its maximum level.
Rush
Rush Rush
Charges toward an enemy. Cannot be used when a bow/crossbow is equipped.
Rush Impact
Rush Impact Rush Impact
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock. Cannot be used when a bow/crossbow is equipped.
Reinforcement skills
Weaken skills
Item skills
Toggle skills
Equipment skills
Ability skills
Vital Force
Vital Force Vital Force
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Boost HP
Boost HP Boost HP
Increases Max HP by 60.
Fast HP Recovery
Fast HP Recovery Fast HP Recovery
Increases HP Recovery Bonus by 1.1.
Wisdom
Wisdom Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Health Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Skill Mastery Skill Mastery
Depending on user's STR, the re-use time resets or the duration doubles.
Protection of Rune
Protection of Rune Protection of Rune
M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and resistance to Attributes are increased instantly depending on the probability.
Protection of Elemental
Protection of Elemental Protection of Elemental
Resistance to elemental Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Protection of Alignment
Protection of Alignment Protection of Alignment
Resistance to tendency Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Fighter's Will
Fighter's Will Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.

When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Archer's Will Archer's Will
Speed +4.

With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.

When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Magician's Will Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Knock
Knock Knock
When approaching an enemy, guaranteed to decreases their Speed ​​by 50%.
Add. skills