Terramancer

...скоро здесь будет описание!

Magic skills
Heal
Heal Heal
Restores the target's HP with 50 Power.
Cure Poison
Cure Poison Cure Poison
Cures the target of minor poisoning.
Battle Heal
Battle Heal Battle Heal
Immediately restores the target's HP with 83 Power.
Group Heal
Group Heal Group Heal
Restores all party members' HP with 66 Power.
Body To Mind
Body To Mind Body To Mind
Sacrifices HP to regenerate 22 MP.
Aura Burn
Aura Burn Aura Burn
Inflicts non-Attribute damage on an enemy with 19 Power added to M. Atk.
Wind Strike
Wind Strike Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Self Heal
Self Heal Self Heal
Restores one's HP with 42 Power.
Aura Flare
Aura Flare Aura Flare
Inflicts non-Attribute damage on an enemy using 39 Power added to M. Atk. and increases the target's resistance to magic damage by 50% during PvP.
Aura Symphony
Aura Symphony Aura Symphony
Supplements the user's M. Atk. with 150 Power to inflict non-Attribute damage on an enemy.
Over-hit is possible.
Elemental Symphony
Elemental Symphony Elemental Symphony
Supplements the user's M. Atk. with 200 Power to inflict non-Attribute damage on an enemy.
Over-hit is possible.
Aura Flash
Aura Flash Aura Flash
Inflicts non-Attribute damage on nearby enemies with 49 Power added to M. Atk.
During PvP: Disrupts casts of nearby targets.
During PvE and Olympiad: Additionally cancel targets of nearby enemies.
For Olympiad
For Olympiad For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For Olympiad For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Sand Strike
Sand Strike Sand Strike
Inflicts earth damage on an enemy with 39 Power added to M. Atk.
Over-hit is possible.
Nature Absorb
Nature Absorb Nature Absorb
Inflicts earth damage with 18 Power added to M. Atk. Activates Natural Replenishment.
Rune of Rebirth
Rune of Rebirth Rune of Rebirth
Gathers energy from fallen enemies to restore their own health. Recovers 63 HP per second.
Sand Gust
Sand Gust Sand Gust
Supplements the user's M. Atk. with 13 Power to conjure a whirling sandstorm that inflicts Earth damage on an enemies.
Rock Throw
Rock Throw Rock Throw
Supplements the user's M. Atk. with 23 Power to create a powerful Rock Hunk that inflicts Earth damage on an enemy.
Rune Bolt
Rune Bolt Rune Bolt
Inflicts non-Attribute runic damage on an enemy using 13 Power added to M. Atk.
Magnetize
Magnetize Magnetize
Unleashes a mighty magnetic energy burst, causing damage to all nearby enemies with 29 Power added to M. Atk.
Nature's Fury
Nature's Fury Nature's Fury
Summoning a whirlwind of sharp stones and foliage, unleashing it upon the enemy. Inflict Earth damage with 49 Power added to M. Atk.
Poisoned Dust
Poisoned Dust Poisoned Dust
Coats the enemy with a deadly dust cloud, causing loss of 102 HP per second and Decreases the power of HP recovery magic received by an enemy by 10%.
Elder Rune Bolt
Elder Rune Bolt Elder Rune Bolt
Inflicts non-Attribute massive runic damage on an enemy using 26 Power added to M. Atk.
Mudslide
Mudslide Mudslide
Supplements the user's M. Atk. with 150 Power, smothering an enemy in devastating flow of mud, rocks, and vegetation, that reduces their P. Atk. by 30% and M. Atk. by 30%.
Over-hit is possible.
Earth Eruption
Earth Eruption Earth Eruption
Supplements the user's M. Atk. with 41 Power to create a massive stone boulder that, cracking, deals Earth damage in the area of the enemy.
Over-hit is possible.
Boulder Barrage
Boulder Barrage Boulder Barrage
Showers the enemy with a hail of stones with 65 Power added to M. Atk.
Over-hit is possible.
Reinforcement skills
Weaken skills
Clan/Hero/Mentoring skills
Item skills
Equipment skills
Ability skills
Add. skills